Gunter Brent, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear brown pants and tee shirts. His brown hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gunter lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.
Motivation: To unite with his brother; and doesn't want to be a bowyer and was forced into it by his family
Ideals: Opinionated, Extrovert, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Aquamarine (900 gp). White opal (1200 gp). Pink pearl (80 gp). Malachite (16 gp). Coral (80 gp). Moonstone (70 gp). Alexandrite (900 gp). Alexandrite (900 gp). Zircon (70 gp). Moss agate (16 gp). Carnelian (70 gp).
Silaqui Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'8" and wears professional attire. Her left leg appears badly burned and disfigured. Her silver hair is lengthy and is close to two feet long. She has a tattooed face.
Personality: While she acts the brute, she is far gentler than she would appear. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silaqui fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Attractive. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Chalcedony (50 gp). Obsidian (12 gp). Moss agate (12 gp). Blue quartz (12 gp). Bloodstone (50 gp). Amethyst (160 gp). Star ruby (500 gp). Black pearl (800 gp). Citrine (50 gp). Hematite (12 gp).
Gerard Gentry, Male Human [Permalink]
Personal [hide]
Description: A 5'6" eastern man, he prefers to wear grey pants and tee shirts. His white hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the east. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Joker. Flaws: Impulsive, Fearful. Bonds: Immigrant, Adventurer. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 900 pp. Eye agate (4 gp). Blue star sapphire (1200 gp). Obsidian (4 gp). Chrysoberyl (130 gp).
Arnold Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is well dressed, constantly wearing a grey suit, tan shirt, and black tie. His long red hair reaches down to his waist. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Arnold took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Mercenary like his father before him.
Motivation: An old rival family wants him found; and further expansion of business
Ideals: Gifted. Flaws: Addict. Bonds: Military, Job, Family. Occupation: Mercenary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Rhodochrosite (10 gp). Pink pearl (100 gp). Sard (50 gp). Jet (100 gp). Iolite (50 gp).
Ribbles Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and he perpetually has his rapier ready. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his daughter; and he has money and likes to spend it
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Rich, Family. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 11
Hit Points 126 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Carved bone or ivory statuette (80 gp). Old masterpiece painting (400 gp). Gold and topaz bottle stopper cork (1700 gp). Fire opal pendant on a fine gold chain (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Sapphire pendant on gold chain (1200 gp). An abacus with copper, silver and gold markers (80 gp). Golden circlet with four aquamarines (2000 gp). Old masterpiece painting (400 gp).
Trym Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 2'10" and is a bit bulky. She is very muscular particularly in the legs. She has a large white mantle and cape that has been intricately interwoven into her grey robe. She wears her black hair up. Her amber eyes have a joyful gleam in them most of the time.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is frequently practicing swordplay.
History: She was born in the south, but her parents moved at a very young age to the north. She worked as a nervous Shipwright and found it very stressful. She struck the Shipwright job and began her own company from there.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and expand her business
Flaws: Disease. Bonds: Military, Immigrant, Job, Enemies. Occupation: Shipwright
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 91 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Giant
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 7000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver chalice with lapis lazuli gems (90 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled electrum ring (4000 gp). Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (900 gp). A delicate silver chain set with a tourmaline (30 gp). Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Old masterpiece painting (1500 gp). Silver comb with moonstones (700 gp). Finely wrought small gold bracelet (30 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Large well-done wool tapestry (100 gp).
Nykkan Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars, and carries halberds. His scarlet crest is singed and shortened. He has a tattooed face.
Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Guardian. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 19)
Armor Class 12
Hit Points 143 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +10 / 5d8+4, Ranged +8 / 5d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 12000 gp. Violet garnet (600 gp). Sardonyx (40 gp). Onyx (40 gp). Emerald (1100 gp). Onyx (40 gp). Emerald (1100 gp). Blue star sapphire (1100 gp). Amethyst (110 gp). White pearl (110 gp). Golden yellow topaz (600 gp). Jasper (40 gp). Violet garnet (600 gp). Star rose quartz (40 gp). Onyx (40 gp). Freshwater pearl (12 gp). Moonstone (40 gp). Malachite (12 gp). Onyx (40 gp). Carnelian (40 gp). Brown-green garnet (110 gp). Amethyst (110 gp). Moss agate (12 gp). Alexandrite (600 gp). Violet garnet (600 gp). Rock crystal (40 gp). Rock crystal (40 gp). Aquamarine (600 gp). Azurite (12 gp). Deep blue spinel (600 gp). Aquamarine (600 gp). Alexandrite (600 gp). Obsidian (12 gp). 1 Major magic item.
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