Ekemon Haste, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a simple black robe with tan stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His silver hair is greasy and uncared for. His white unseeing eyes seem to look past you.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shipwright father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world.
Ideals: Philantrophist. Flaws: Ugly, Disease, Impulsive. Bonds: Slave. Occupation: Unemployed
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 19)
Armor Class 11
Hit Points 89 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 8 (-1) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Auran, Undercommon
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 11000 gp. An abacus with copper, silver and gold markers (30 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Old masterpiece painting (1300 gp). Gold music box (3000 gp). Jeweled electrum ring (7000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (500 gp). Finely wrought small gold bracelet (80 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (3000 gp). Jeweled anklet (3000 gp). Solid gold idol (1000 gp). Fire opal pendant on a fine gold chain (1300 gp). Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (300 gp). A necklace of small pink pearls (3000 gp). Sapphire pendant on gold chain (1800 gp). Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Golden circlet with four aquamarines (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). Silver chalice with lapis lazuli gems (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold dragon comb with red garnet eye (900 gp). Gold dragon comb with red garnet eye (900 gp). Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Gold and topaz bottle stopper cork (900 gp). 1 Major magic item.
Oloric Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Mercenary business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Mercenary. He is searching for what he claims is his rightful reward.
Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 110 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Eye agate (9 gp). Black pearl (1100 gp). Onyx (20 gp). Red-brown spinel (120 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp). Alexandrite (1100 gp). Obsidian (9 gp). Deep blue spinel (1100 gp). Eye agate (9 gp). Hematite (9 gp). Banded agate (9 gp). Tiger eye turquoise (9 gp). Tiger eye turquoise (9 gp).
Norûk Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses like a well dressed Bricklayer does. His hair is short and blonde. He tend to wears goggles to shield his eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. The war was a terrible time for him, and Norûk does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Bricklayer.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Depressed. Bonds: Job, Military, Nature. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 63 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 6000 gp. Violet garnet (1400 gp). Red spinel (80 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). Black star sapphire (900 gp). Silver pearl (80 gp). Moss agate (16 gp). Blue star sapphire (900 gp). Lapis lazuli (16 gp). Iolite (60 gp). Brown-green garnet (80 gp). Azurite (16 gp). Tourmaline (80 gp). Black pearl (1400 gp). White pearl (80 gp). Sardonyx (60 gp). Zircon (60 gp). Deep blue spinel (1400 gp). Zircon (60 gp). Canary diamond (2000 gp). Amethyst (80 gp).
Cory Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'0". He wears a violet shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a morningstar. He has a very tight haircut. His thin eyebrows rest above his beady gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Cory was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 148 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Citrine (50 gp). Iolite (50 gp). Tiger eye turquoise (12 gp). Chrysoberyl (50 gp). Eye agate (12 gp). Moss agate (12 gp). Moss agate (12 gp). Blue sapphire (1500 gp). Alexandrite (800 gp).
Nija Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is black and curly. Her eyes are white and beady.
Personality: She is almost excessively polite to everyone, even when angry. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a Unemployed, her mother struggled to pay the bills. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and to settle down with her crush
Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Adventurer. Occupation: Blacksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 63 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 8 (-1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 10000 gp. Red garnet (40 gp). Hematite (12 gp). Alexandrite (1600 gp). Smoky quartz (70 gp). Golden yellow topaz (1600 gp). Azurite (12 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Iolite (70 gp). Aquamarine (1600 gp). Rock crystal (70 gp). Moonstone (70 gp). Obsidian (12 gp). Aquamarine (1600 gp). Silver pearl (40 gp). Fiery yellow corundum (1200 gp). Blue quartz (12 gp). Amber (40 gp). Deep blue spinel (1600 gp). Onyx (70 gp). Violet garnet (1600 gp). Golden yellow topaz (1600 gp). Rhodochrosite (12 gp). Blue quartz (12 gp).
Arannis Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple tan robe with yellow stripes complete with hood. He wears his black hair down. He wears an eyepatch.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was always very intelligent and has formed a secret society of specialists.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Secretive, Antagonistic. Bonds: Enemies, Religious. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 77 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Ignan
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 3000 gp. 1 Medium magic item. 1 Medium magic item.
Krimp Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. His silver hair is unkempt and raggedy. He has a dull look in his hazel eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born to a pair of adventurers, Krimp grew up listening to his father's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.
Motivation: He feels kind of lost in life; and to reunite with his absent father
Flaws: Ugly, Depressed. Bonds: Poor, Family, Adventurer. Occupation: Slave Trader
Voice: Booming voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 97 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Solid gold idol (600 gp). Embroidered and bejeweled glove (3000 gp). Cloth of gold vestments (50 gp). Gold and topaz bottle stopper cork (1200 gp). Carved bone or ivory statuette (40 gp). Solid gold idol (600 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

