Diesa Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman wears a grey coat over a black low-cut shirt, and a Stetson hat upon her head. Her clothes are grease stained in places. She has no hair. Her eyes are likewise amber.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in the south, but her parents moved at a very young age to the east. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.
Motivation: An old rival family wants her found; and an old rival family wants her found
Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 129 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 gp. Golden yellow topaz (500 gp). Freshwater pearl (4 gp). Onyx (70 gp). Jasper (70 gp). 1 Medium magic item.
Engong Brandon, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'7" and wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her black hair up in a very large beehive style do. Her blue eyes lackadaisically let the world flow into them.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To find somewhere to settle down; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Mundane, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 17)
Armor Class 8
Hit Points 129 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +4 / 5d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1200 pp.
Mord Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right leg. He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. He has moderate length blonde hair. He has gray eyes.
Personality: Calm and collected, he is a well trained Banker. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.
Motivation: Expand his business; and doesn't want to be a banker and was forced into it by his family
Ideals: Gifted. Flaws: Forgetful. Bonds: Rich, Job, Family. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Celestial
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Iolite (80 gp). Rhodochrosite (5 gp). Smoky quartz (80 gp). Blue quartz (5 gp). Black pearl (1000 gp). Coral (80 gp). Moss agate (5 gp). Obsidian (5 gp). Golden yellow topaz (1000 gp). Rich purple corundum (400 gp). Peridot (80 gp). Golden pearl (80 gp).
Mardred Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a brown shirt with thin black vertical stripes and tan pants. She wears her red hair down. She wears crescent spectacles with a black brim.
Personality: Mardred wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Mardred was raised in a hard working conservative environment. She worked as a nervous Servant and found it very stressful. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Many drow want her driven away; and sabotage a competitor
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Servant
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 146 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Blue quartz (15 gp). Amber (70 gp). Citrine (60 gp). Silver pearl (70 gp). Obsidian (15 gp). Tiger eye turquoise (15 gp). Violet garnet (900 gp). Blue quartz (15 gp). Malachite (15 gp). Tiger eye turquoise (15 gp). Amber (70 gp). Amber (70 gp). White opal (700 gp). Sardonyx (60 gp). Rhodochrosite (15 gp). Citrine (60 gp). Red-brown spinel (70 gp). Star ruby (700 gp). Red-brown spinel (70 gp). Black pearl (900 gp). 1 Medium magic item.
Balifra Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: 3'9" and lanky with angular features, she is an attractive figure. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair is styled in orderly dreadlocks. Her skin is flawless and her brown eyes scan people very quickly.
Personality: A deeply religious woman she believes everything happens for a reason. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has a rivalry with the Church that dominates her actions; and she desires power and/or immortality
Bonds: Poor, Attractive, Religious, Has a crush, Adventurer. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 86 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. Fire opal pendant on a fine gold chain (1500 gp). Silver comb with moonstones (700 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (1000 gp). Fire opal pendant on a fine gold chain (1500 gp). Gold and ruby ring (2000 gp). Cloth of gold vestments (180 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Jeweled electrum ring (6000 gp). 1 Medium magic item.
Vonbin Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is long and black with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice. Flaws: Ugly, Hedonist, PTSD. Bonds: Poor. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 92 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Silver comb with moonstones (100 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (2200 gp). Jeweled electrum ring (3000 gp). Solid gold idol (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp).
Patrick Bentley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown shirt with thin black vertical stripes and tan pants. He sports a long red beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Athletic, Opinionated. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 85 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Auran
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Silver pearl (120 gp). Freshwater pearl (13 gp). Azurite (13 gp). Moonstone (20 gp). Zircon (20 gp). Freshwater pearl (13 gp). Blue quartz (13 gp). Golden yellow topaz (600 gp). Bloodstone (20 gp). Golden yellow topaz (600 gp). Deep blue spinel (600 gp). Obsidian (13 gp). Chrysoprase (20 gp). Tiger eye turquoise (13 gp). Rock crystal (20 gp). Lapis lazuli (13 gp). Chalcedony (20 gp). Jet (120 gp). Eye agate (13 gp). Blue sapphire (1600 gp). Red garnet (120 gp). Chrysoberyl (120 gp). Black pearl (600 gp). Azurite (13 gp). Tiger eye turquoise (13 gp). Red spinel (120 gp). Black pearl (600 gp). Hematite (13 gp). Black pearl (600 gp). Rich purple corundum (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
