Azza Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. She wears her dark red hair up. She wears a mask on her face.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She feeds upon the attention of others.
History: Azza was born with her mother's beautiful face. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Optimist. Bonds: Attractive, Rich. Occupation: Jeweler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Red-brown spinel (130 gp). Sard (20 gp). Citrine (20 gp). Deep green spinel (130 gp). Sard (20 gp). Alexandrite (1200 gp). Bloodstone (20 gp). Tiger eye turquoise (11 gp).
Ildrex Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His bronze crest is drawn into a tight pony tail with a rose scrunchie. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted arcane powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism, Gifted, Fighting. Bonds: Slave. Occupation: Mayor
Voice: Squeaky
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 131 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Blue diamond (8000 gp). Golden yellow topaz (1000 gp). Zircon (30 gp). Iolite (30 gp). 1 Medium magic item.
Aura On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears brown leather gloves, a brown jacket, and tight pants. Her lavender fur is slicked back into a classic pompadour. Her eyes are amber.
Personality: She is fixated on the number 68. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Aura was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A deep hatred of giants; and obtaining odd cultural gnomish artifacts is her passion
Flaws: Insane. Bonds: Military, Poor, Adventurer, Enemies. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 106 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 800 pp. Zircon (40 gp). Chrysoprase (40 gp). Star rose quartz (40 gp). Eye agate (9 gp). Eye agate (9 gp). Bloodstone (40 gp). Lapis lazuli (9 gp). Tiger eye turquoise (9 gp). Black opal (800 gp). Obsidian (9 gp). Golden pearl (130 gp). Blue quartz (9 gp). Sardonyx (40 gp). Red garnet (130 gp). Rose (40 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Brown-green garnet (130 gp). Peridot (40 gp).
Sora Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear green clothing when she does not wear armor. Her gold crest is lengthy and is close to two feet long. Her eyes are likewise gold.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Sora studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she has a crush on the local shoemaker
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Military, Has a crush. Occupation: Layabout
Voice: Slurs words
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 92 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Alexandrite (400 gp). Red garnet (90 gp). Blue star sapphire (1100 gp). Tourmaline (90 gp). Jade (90 gp). Jasper (60 gp). Aquamarine (400 gp). Red-brown spinel (90 gp). Alexandrite (400 gp). Rock crystal (60 gp). Red garnet (90 gp). Alexandrite (400 gp). Banded agate (5 gp). Hematite (5 gp). Freshwater pearl (5 gp). Black pearl (400 gp).
Emmeline Carlton, Female Human [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her black hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She will rave to anyone who will listen. She always tries to repair and not replace. It was this mentality that drove her into the Server business.
History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She moves from town to town, unable to find a place to settle.
Motivation: Retire the richest woman in the west; and she is not mentally stable, and does not behave rationally
Ideals: Persistence, Entrepeneur. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Server
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 21 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 4 (-3) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Red-brown spinel (140 gp). Carnelian (40 gp). Freshwater pearl (15 gp). Deep blue spinel (800 gp). Black star sapphire (1100 gp). Banded agate (15 gp). Emerald (1100 gp). 1 Medium magic item.
Mardnab Offund, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a fancy blue dress. She has wavy black hair. She tend to wears goggles to shield her eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Mardnab was born in the west. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She was always very intelligent and has formed a secret society of freemasons.
Motivation: She wants nothing more than to rejoin the army; and she desires power and/or immortality
Ideals: Joker, Persistence. Flaws: Secretive. Bonds: Attractive, Adventurer, Military. Occupation: Body Guard
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Amber (40 gp). Deep blue spinel (300 gp). Obsidian (8 gp). Sard (70 gp). Black pearl (300 gp). Black star sapphire (1000 gp). Deep green spinel (40 gp). Deep blue spinel (300 gp). Jade (40 gp). Sard (70 gp). Jasper (70 gp). Lapis lazuli (8 gp). Chrysoberyl (40 gp). White pearl (40 gp). Rose (70 gp). Violet garnet (300 gp). Sard (70 gp).
Eberdeb Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is lengthy. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his religion dominates his actions
Ideals: Joker, Pacifist. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 134 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 19 (+4) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Blue sapphire (900 gp). Moonstone (50 gp). Smoky quartz (50 gp). 1 Medium magic item.
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