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NPC Generator

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Advanced [show]


Sannl Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a simple brown robe with black stripes complete with hood. Her red hair is still thick. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sannl was born in the east. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Persistence. Flaws: Addict, Shy. Bonds: Adventurer. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Sannl Helcral, Female Dwarf Druid 16
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 147 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 20 (+5)15 (+2) 9 (-1)13 (+1)
Skills Deception +6, Religion +7
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Banded agate (4 gp). Blue sapphire (1600 gp). Banded agate (4 gp). Lapis lazuli (4 gp). Amethyst (150 gp). Blue quartz (4 gp). Rose (30 gp). Brown-green garnet (150 gp). Malachite (4 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ovina Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With bright silver hair. Her eyes are green and catlike.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. A true patriot, Ovina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She comes from a rich southern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Disciplined. Bonds: Rich, Attractive, Military. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Ovina Fallack, Female Dwarf Druid 16
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 131 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 19 (+4)7 (-2)
Skills Deception +3, History +7
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555443320

Possessions: 11000 gp. Pink pearl (150 gp). Zircon (30 gp). Coral (150 gp). Malachite (12 gp). Moss agate (12 gp). Freshwater pearl (12 gp). Red-brown spinel (150 gp). Eye agate (12 gp). Chalcedony (30 gp). Fiery yellow corundum (1600 gp). Alexandrite (700 gp).


Social Check DCs


Shaká Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, white cloak. His golden hair is drawn into a tight pony tail with a rose scrunchie. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north his family was never financially stable. His martial abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Flaws: Ugly, Disease, Fearful. Bonds: Poor, Guardian. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Shaká Blankley, Male Half-Orc Druid 15
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 70 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)10 (+0) 16 (+3)15 (+2)
Skills History +5, Insight +8
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1000 gp. Fiery yellow corundum (1000 gp). Violet garnet (600 gp). Blue quartz (7 gp). Rose (40 gp). Hematite (7 gp). Blue star sapphire (1000 gp). Chrysoprase (40 gp). Jet (60 gp). Eye agate (7 gp). Red garnet (60 gp). Jasper (40 gp). Star ruby (1000 gp). 1 Medium magic item.


Social Check DCs


Bolhild Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of clubs, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She keeps her white hair in a flapper bob. She has a tattooed face.

Personality: Eccentric and domineering, Bolhild will drive conversation. The war was a terrible time for her, and Bolhild does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Bolhild was born with her mother's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the east, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Depressed. Bonds: Military, Attractive. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Bolhild Fallack, Female Dwarf Druid 18
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 8
Hit Points 97 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Religion +6, Survival +8
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +4 / 5d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 1100 pp. A delicate silver chain set with a tourmaline (20 gp). Brass mug with jade inlays (400 gp). A small bag of saffron. (20 gp). Solid gold idol (800 gp). 1 Major magic item.


Social Check DCs


Three In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a small hat to hide her balding. Her blue eyes dart from person to person.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Three was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Ploughman they were divorced and she won custody of their daughter. She worked as a Engraver, and she later adopted a second daughter.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Impeccable. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Three In the Morning, Female Tabaxi Druid 15
Medium (6'1") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 60 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)8 (-1) 12 (+1)17 (+3)
Skills Deception +8, Survival +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 2000 gp. Carved bone or ivory statuette (30 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver chalice with lapis lazuli gems (60 gp). Silver comb with moonstones (400 gp). A necklace of small pink pearls (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (700 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Medium magic item.


Social Check DCs


Drifting Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'6", this man typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His fur is white and curly. His eyes, though not visible through his cowl, are green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: He wants to get laid; and to be a miner again

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Has a crush. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Drifting Of Claws, Male Tabaxi Druid 18
Medium (5'6") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 149 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)16 (+3) 15 (+2)9 (-1)
Skills Nature +9, Performance +5
Senses Passive Perception 12
Languages Common, Terran, Giant, Auran
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 14000 gp. Eye agate (9 gp). Malachite (9 gp). Golden pearl (160 gp). Aquamarine (700 gp). Jasper (40 gp). Chalcedony (40 gp). Alexandrite (700 gp). Onyx (40 gp). Obsidian (9 gp).


Social Check DCs


Syllin Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears suspenders and tan workpants. Her shirt is blue, and she wears a heavy tan leather apron most of the time. Her hair is silver and curly. Her face is covered beneath a completely black helmet.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in the north, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She left for the north, certain she would find work there.

Motivation: She's in love; and she's repulsed by the pc

Ideals: Philantrophist, Opinionated. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Syllin Fasharash, Female Elf Druid 15
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 15
Hit Points 71 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Deception +7, Survival +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +10 / 4d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. A roughly beaten golden orb (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A necklace of small pink pearls (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A delicate silver chain set with a tourmaline (20 gp). Gold dragon comb with red garnet eye (700 gp). Solid gold idol (900 gp).


Social Check DCs

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