Hugolina Garfield, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her hair is always cut to a buzz. Her eyes are hazel.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born at the edge of vast desert. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business; and wants to open a new tavern
Flaws: Ugly, Disease. Bonds: Poor, Nature, Job. Occupation: Spy
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 129 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp. Aquamarine (900 gp). Obsidian (9 gp). Malachite (9 gp). Sard (30 gp). Chrysoberyl (70 gp). Onyx (30 gp). Black pearl (900 gp). Hematite (9 gp). Golden yellow topaz (900 gp). Sard (30 gp). Silver pearl (70 gp). Deep blue spinel (900 gp). Hematite (9 gp). Carnelian (30 gp). Chrysoberyl (70 gp). 1 Medium magic item. 1 Medium magic item.
Siffress Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She wears bulky blue painted plate armor. She has a slight overbite and is overall scrawny. Her brown hair is unkempt and raggedy. Her eyes are green and beady.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born in the east. Siffress was born on a far eastern island where she grew up under the tutelage of her mother, an expert Beggar. She left for the east, certain she would find work there.
Motivation: She's in love.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Has a crush, Immigrant. Occupation: Beggar
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 113 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +4 / 5d4-2, Ranged +5 / 5d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 600 pp. A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (300 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Old masterpiece painting (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Golden circlet with four aquamarines (3000 gp). Jeweled electrum ring (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A necklace of small pink pearls (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Beatrice Van Es, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman dresses well, typically a more casual-formal manner. Her clothes are grease stained in places. She keeps her brown hair in a pixie cut. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is able to make almost anything out of random pieces of junk.
History: She was born in the north, but her parents moved at a very young age to the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Find a way to reverse the transformation of her brother; and to prove her worth to the world
Ideals: Persistence, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Navigator
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 51 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Amber (160 gp). White opal (1200 gp). Chrysoprase (60 gp). Alexandrite (800 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Griselda Colton, Female Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this southern woman wears a brown tunic with black highlights, and long pastel pants that bunch up around her shoes. She has slicked back brown hair. Her eyes are likewise gray.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her mother raised her in a mountain cabin. Like her father and her sister before her, after school she went straight into learning to become a Apothecary. She has set out to sabotage the competition.
Motivation: Further expansion of business; and wishes to resurrect an old love
Ideals: Athletic, Passionate, Optimist. Bonds: In love, Nature, Job. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. 1 Medium magic item.
Merihim Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a dagger on it. He has styled his red hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Racist, PTSD. Bonds: Attractive, Religious, Military. Occupation: Fisher
Voice: Sore throat, cough
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. 1 Medium magic item.
Baz Easton, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'8". He wears a fancy white suit. His hair is golden and curly. His eyes, though not visible through his cowl, are brown.
Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Locksmith.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Military, Slave. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 17)
Armor Class 7
Hit Points 93 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +6 / 5d4+0, Ranged +3 / 5d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (3000 gp). Cloth of gold vestments (130 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Gold and topaz bottle stopper cork (1500 gp). Finely wrought small gold bracelet (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold cup set with emeralds (9000 gp). Brass mug with jade inlays (600 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp).
Ethereal Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'8" western woman, she typically wears brown cloth garments or leather armor. Her feathered hat is riddled with cuts and holes. Her blue eyes are passionate and lively.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She uses divination through singing.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.
Motivation: She'd like to take her coworkers down a peg; and to be a engraver again
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Religious, Job. Occupation: Fortune-teller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Hematite (14 gp). Azurite (14 gp). Rhodochrosite (14 gp). Golden yellow topaz (1300 gp). 1 Medium magic item.
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