Gennal Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has no hair. His eyes are hazel and he is always smoking a pipe.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Gennal hails from a village terrorized by goblins. A gypsy cursed him at a young age, leading to his ugly appearance. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Gennal never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: In love, Enemies. Occupation: Bather
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 92 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 5000 gp. Red garnet (40 gp). Azurite (14 gp). Malachite (14 gp). Golden yellow topaz (600 gp).
Enialis Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his longbow. He keeps his auburn hair in a pixie cut. His fierce violet eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Enialis isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He feeds upon the attention of others.
History: Enialis hails from a village terrorized by dire rats. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Enialis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Someone believes him a fraud.
Ideals: Impeccable. Bonds: Attractive, Enemies, Debt. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 119 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Draconic
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Fire opal pendant on a fine gold chain (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Brass mug with jade inlays (400 gp).
Zephan Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his blue hair up. His eyes are a pleasant red.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Zephan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Interpreter and found it very stressful. Recently the stress of being a Interpreter has made it difficult for him to sleep.
Motivation: Wishes to resurrect an old love; and to be a gardener again
Flaws: Ugly, Insomniac. Bonds: Job, Poor, In love. Occupation: Interpreter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 133 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1500 pp. Rock crystal (30 gp). Tourmaline (150 gp). Jet (150 gp). Hematite (14 gp). Aquamarine (1400 gp). Carnelian (30 gp). Hematite (14 gp). 1 Major magic item.
Peter Bradshaw, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Calm and collected, he is a well trained Hunter. He also is a firm believer in the manly ideal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his brother before him, after school he went straight into learning to become a Hunter. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: To prove his worth to the world; and money/treasure
Flaws: Ugly, Impulsive. Bonds: Rich, Job, Slave. Occupation: Hunter
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 19)
Armor Class 12
Hit Points 90 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Infernal
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 2900 pp. Hematite (13 gp). Hematite (13 gp). Black pearl (800 gp). Moonstone (40 gp). Alexandrite (800 gp). Chalcedony (40 gp). Banded agate (13 gp). Malachite (13 gp). Malachite (13 gp). 1 Medium magic item.
Varis Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in earthy colors with a blue and brown handkerchief worn on his right side. He has moderate length chestnut hair. He has amber eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also has developed a complete distrust of the Bellfounder profession.
History: Varis was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got away from his former life and has fallen to alcoholism.
Motivation: To unite with his brother; and regain custody of his daughter
Flaws: Ugly, Addict. Bonds: Job, Religious, Family. Occupation: Map Maker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 19)
Armor Class 11
Hit Points 64 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 2800 pp. Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and ruby ring (9000 gp). Sapphire pendant on gold chain (2100 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (120 gp). An abacus with copper, silver and gold markers (120 gp). A roughly beaten golden orb (120 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Cloth of gold vestments (120 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (800 gp). Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Major magic item.
Anbera Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is singed and shortened. She has blue eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invites people to come help in her community garden.
History: Born in a small village she learned the ways of the warrior from her mother. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist, Fighting. Flaws: Ugly, Terse. Bonds: Poor. Occupation: Baker
Voice: Eastern European accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 133 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Gold and topaz bottle stopper cork (1500 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1500 gp).
Cecily Cumberbatch, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts. She has a slight overbite and is overall scrawny. She has styled her black hair well, parting it to the left. She has several tiny amber earrings on each ear.
Personality: Confrontational and typically high on some drug or another. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Cecily hails from a village terrorized by goblins. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: Money/treasure; and she wants revenge against goblins
Flaws: Addict, Shy. Bonds: Rich, Enemies, Adventurer. Occupation: Sculptor
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 91 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Silver ewer (40 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (300 gp). Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). A roughly beaten golden orb (40 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Sapphire pendant on gold chain (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled gold crown (2000 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).
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