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Advanced [show]


Kali Revulsion, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who likes to wear darkened spectacles and heavy clothing, no matter the weather, she is not a threatening figure. Her hair is greying and her face has many wrinkles. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kali fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Entrepeneur, Fighting. Flaws: Impulsive. Bonds: Attractive. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Kali Revulsion, Female Tiefling Druid 20
Medium (4'9") Tiefling, Lawful Good (CR 20)
Armor Class 13
Hit Points 140 (20d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 12 (+1)7 (-2)
Skills Perception +7, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +9 / 5d10+3, Ranged +9 / 5d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 19000 gp. Fire opal pendant on a fine gold chain (1300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A roughly beaten golden orb (170 gp). Gold and ruby ring (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Embroidered and bejeweled glove (1000 gp). Cloth of gold vestments (170 gp). Black velvet mask with numerous citrines (170 gp). Old masterpiece painting (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Solid gold idol (200 gp). Gold and topaz bottle stopper cork (600 gp). Finely wrought small gold bracelet (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Black velvet mask with numerous citrines (170 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Major magic item. 1 Major magic item.


Social Check DCs


Beloril Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. His red hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and a strong sense of loyalty to half-elven people

Flaws: Ugly, Fearful, Disease, Racist. Bonds: Guardian, Religious. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Beloril Morigak, Male Dwarf Druid 16
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 117 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 16 (+3)9 (-1)
Skills Medicine +8, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 12000 gp. Rhodochrosite (15 gp). Rock crystal (60 gp). Red-brown spinel (70 gp). Star ruby (1100 gp). Fiery yellow corundum (1100 gp). Brown-green garnet (70 gp). Amethyst (70 gp). Jet (70 gp). Emerald (1100 gp). Jasper (60 gp). Aquamarine (400 gp). Blue quartz (15 gp). Red garnet (70 gp). Hematite (15 gp). Deep green spinel (70 gp). White opal (1100 gp). Rose (60 gp). Moss agate (15 gp). Aquamarine (400 gp). Chrysoberyl (70 gp). White opal (1100 gp). Amber (70 gp). Hematite (15 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Morana Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many red ritualistic tattoos. She wears a tight fitting brown shirt and pants. She wears her brown hair up in a very large beehive style do. She wears an eyepatch.

Personality: Morana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born in the south her family was never financially stable. She dropped out of school before completing her studies. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their daughter. She worked as a Apothecary, and she later adopted a second daughter.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Family, Poor. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Morana Ungart, Female Dwarf Druid 16
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 62 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)9 (-1) 16 (+3)10 (+0)
Skills Performance +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 400 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Krimmon Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. He has wavy silver hair. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Krimmon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Krimmon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Krimmon's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Flaws: Ugly, Depressed, Antagonistic. Bonds: Family, Poor. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Krimmon Fastfoot, Male Halfling Druid 17
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 119 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)16 (+3) 16 (+3)14 (+2)
Skills History +9, Sleight of Hand +10
Senses Passive Perception 13
Languages Common, Halfling, Elven, Orc, Celestial
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 6000 gp. Sard (20 gp). Freshwater pearl (12 gp). Moonstone (20 gp). Freshwater pearl (12 gp). Amber (50 gp). White pearl (50 gp). Banded agate (12 gp). White pearl (50 gp). Deep blue spinel (1000 gp). Rhodochrosite (12 gp). Jet (50 gp). Red garnet (50 gp). Peridot (20 gp). Red-brown spinel (50 gp). Chrysoprase (20 gp). Aquamarine (1000 gp). Jasper (20 gp). Lapis lazuli (12 gp). Zircon (20 gp). Sard (20 gp). Tiger eye turquoise (12 gp). Citrine (20 gp). Tourmaline (50 gp). Rose (20 gp). Hematite (12 gp). Tiger eye turquoise (12 gp). Jade (50 gp). Jasper (20 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Marastyr Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a top hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in the north, but her parents moved at a very young age to the west. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Insane, Addict. Bonds: Rich, Immigrant. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Marastyr Deepdelver, Female Dwarf Druid 15
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 155 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 20 (+5)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 7000 gp. Sapphire pendant on gold chain (2600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved bone or ivory statuette (10 gp). A necklace of small pink pearls (1000 gp). Cloth of gold vestments (80 gp). Silver comb with moonstones (900 gp). A silver and pearl hairclip (10 gp).


Social Check DCs


Elegant In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. His brown fur is long and unkept. His blue eyes peer out from beneath his feathered brown hat.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Fighting, Professionalism, Logical. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Elegant In the Morning, Male Tabaxi Druid 19
Medium (5'8") Tabaxi, Lawful Good (CR 19)
Armor Class 12
Hit Points 32 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 5 (-3)7 (-2) 8 (-1)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1300 pp. Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Carved bone or ivory statuette (80 gp). An abacus with copper, silver and gold markers (90 gp). Sapphire pendant on gold chain (2000 gp). Old masterpiece painting (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Brass mug with jade inlays (500 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (500 gp). Carved bone or ivory statuette (80 gp). Gold dragon comb with red garnet eye (1600 gp). A roughly beaten golden orb (90 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Black velvet mask with numerous citrines (90 gp). Gold and topaz bottle stopper cork (1600 gp). Brass mug with jade inlays (500 gp). Solid gold idol (200 gp). 1 Medium magic item.


Social Check DCs


Three In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his red fur to look like a famous performer. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He uses money and sex appeal to get what he needs; and an old rival family wants him found

Ideals: Impeccable, Fighting. Bonds: Rich, Attractive, Family. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Three In Woods, Male Tabaxi Druid 15
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 104 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 8 (-1)7 (-2)
Skills Persuasion +3, Religion +7
Senses Passive Perception 9
Languages Common, Celestial, Gnome
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 600 pp. Emerald (500 gp). Aquamarine (300 gp). Black star sapphire (500 gp). Red-brown spinel (150 gp). Lapis lazuli (6 gp). Golden pearl (150 gp). Aquamarine (300 gp). Eye agate (6 gp). Star ruby (500 gp). Bloodstone (80 gp). Canary diamond (7000 gp). Sard (80 gp). Zircon (80 gp). Emerald (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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