Gardain Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey coat over a brown low-cut shirt, and a Stetson hat upon his head. He keeps his long black hair kept up in a rat tail. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Gifted from a young age, Gardain studied abroad. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 129 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 15000 gp. Red-brown spinel (140 gp). Chalcedony (60 gp). Peridot (60 gp). Jet (140 gp). Aquamarine (500 gp). Black star sapphire (1600 gp). White opal (1600 gp). Malachite (7 gp). Red-brown spinel (140 gp). Star rose quartz (60 gp). Moss agate (7 gp). Amethyst (140 gp). Amber (140 gp). Deep blue spinel (500 gp). Star rose quartz (60 gp). Rich purple corundum (1600 gp). Hematite (7 gp). Banded agate (7 gp). Alexandrite (500 gp). Black star sapphire (1600 gp). White opal (1600 gp). Rich purple corundum (1600 gp). Rose (60 gp). Violet garnet (500 gp).
Bimpnottin Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'6" and has a large blue mantle and cape that has been intricately interwoven into her black robe. She has wavy auburn hair. She has violet eyes and a blue hat with a black feather.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: The child of a Cartwright, who enjoyed hunting, Bimpnottin was taken on many hunting expeditions. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. She was granted martial powers by her dying brother.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting, Gifted, Logical. Bonds: Nature. Occupation: Slave Trader
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 14
Hit Points 171 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 20 (+5) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 7000 gp. 1 Major magic item.
Quespa Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame. She is muscular with a powerful set of arms. She has done her best to style her silver crest to look like a famous performer. Her eyes are a pleasant gold.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a small toy that she constantly fidgets with.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother took her hunting and taught her how to get in the mind of other creatures. She now mingles about in high society.
Motivation: Money/treasure; and regain custody of her son
Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Rich, Nature, Family. Occupation: Roofer
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 130 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Old masterpiece painting (2400 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (400 gp). A necklace of small pink pearls (3000 gp). A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.
Alexandre Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. He has hazel eyes.
Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Alexandre does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 64 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 11000 gp. Obsidian (14 gp). Eye agate (14 gp). Hematite (14 gp). Blue star sapphire (1100 gp). Star ruby (1100 gp). Smoky quartz (60 gp). Coral (120 gp). Carnelian (60 gp). Star ruby (1100 gp). Jasper (60 gp). Hematite (14 gp). 1 Medium magic item. 1 Medium magic item.
Eran Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears dark leathers with embroidery. Her whole body is exceptionally muscular. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Eran enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the east, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insane, Hedonist. Bonds: Immigrant, Military. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 96 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Elven, Terran, Gnome
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Rock crystal (70 gp). Red-brown spinel (100 gp). Black pearl (900 gp). Peridot (70 gp). Fiery yellow corundum (1100 gp). Jade (100 gp). Smoky quartz (70 gp). Violet garnet (900 gp). Freshwater pearl (15 gp). Banded agate (15 gp). Malachite (15 gp). Eye agate (15 gp). Obsidian (15 gp). Obsidian (15 gp). Jade (100 gp). Red spinel (100 gp). Silver pearl (100 gp). Rock crystal (70 gp). 1 Medium magic item.
Dondon Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He tends to wear a red poncho over his likewise colored trousers and shirt. His brown hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Poor. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 98 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Star rose quartz (20 gp). Malachite (5 gp). Jasper (20 gp). Deep green spinel (70 gp). Coral (70 gp). Freshwater pearl (5 gp). Golden pearl (70 gp). Tiger eye turquoise (5 gp). Aquamarine (300 gp). White pearl (70 gp). Alexandrite (300 gp). Violet garnet (300 gp). Jade (70 gp). Sardonyx (20 gp). Smoky quartz (20 gp). 1 Medium magic item.
Everard Sherwood, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Everard was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Ideals: Justice. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Engraver
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 18)
Armor Class 13
Hit Points 92 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Druidic, Draconic
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 700 pp. 1 Medium magic item. 1 Medium magic item.
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