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NPC Generator

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Advanced [show]


Damien Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a shield on his belt, and carries shields. His long silver hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Damien is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Damien took refuge in the large cave and found the beat up shield and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting, Justice. Flaws: Shy, Depressed. Bonds: Nature. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Damien Hogcollar, Male Halfling Druid 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 77 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)9 (-1) 16 (+3)12 (+1)
Skills Athletics +8, Deception +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 6000 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). Jeweled electrum ring (8000 gp). Old masterpiece painting (1800 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Silver comb with moonstones (300 gp). Golden circlet with four aquamarines (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver ewer (100 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Old masterpiece painting (1800 gp).


Social Check DCs


Beloril Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his club ready. His head has been shaved. His gray eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Beloril took refuge in the large cave and found the beat up club and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Beloril Bofdann, Male Dwarf Druid 15
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 112 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +5, Animal Handling +7
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Auran
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 3000 gp. Alexandrite (700 gp). Freshwater pearl (11 gp). Golden yellow topaz (700 gp). Rose (40 gp). Black pearl (700 gp). Black opal (600 gp). 1 Medium magic item.


Social Check DCs


Shax Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a green collared shirt and black skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. She wears a colorful flower in her silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not believe in violence as a means to an end. She is a dedicated Stableman but believes her peers are too gung-ho.

History: Shax lived on a farm with her father, near the main road leading to a nearby town. In her 10th year, her parents were killed by a drow raid, leaving Shax alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Shax was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Her relatives are trying to arrange a marriage; and someone believes her a fraud

Ideals: Opinionated, Pacifist. Bonds: Attractive, Family, Enemies. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Shax Mayhem, Female Tiefling Druid 16
Medium (6'4") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 124 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +8, Survival +6
Senses Passive Perception 11
Languages Common, Ignan, Auran, Elven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 5000 gp. Golden yellow topaz (900 gp). Black star sapphire (900 gp). Tourmaline (110 gp). Red spinel (110 gp). Aquamarine (900 gp). White pearl (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Elysande Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a worn and beaten armor. She has brown hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has all her life been fascinated with music.

History: She is a Metallic Dragon in disguise. A freak accident while working with her Map Maker father left her crippled. She struck the Shipwright job and began her own company from there.

Motivation: She has passion for adventuring and risk.

Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Job, Adventurer. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Elysande Amastacia, Female Half-Elf Druid 15
Medium (4'8") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 126 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 17 (+3)17 (+3)
Skills Nature +6, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 5000 gp. Obsidian (13 gp). Coral (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Engraver in town.

History: Born to a pair of adventurers, Zepar grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: He's looking for his big break; and to be a ruler again

Ideals: Justice. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Zepar Larceny, Male Tiefling Druid 15
Medium (6'3") Tiefling, Lawful Good (CR 15)
Armor Class 8
Hit Points 100 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)10 (+0) 11 (+0)19 (+4)
Skills Intimidation +9, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 300 pp. Smoky quartz (70 gp). Alexandrite (900 gp). Black pearl (900 gp). Alexandrite (900 gp). Sard (70 gp). Pink pearl (100 gp). Jacinth (4000 gp). Blue quartz (8 gp). Eye agate (8 gp). Black pearl (900 gp). Amber (100 gp). Golden pearl (100 gp). Violet garnet (900 gp). Chalcedony (70 gp). Lapis lazuli (8 gp). Citrine (70 gp). Eye agate (8 gp). Eye agate (8 gp). 1 Medium magic item.


Social Check DCs


Aramil Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright tan suits and hats. His golden hair is cut short with large spiked bangs in the front. His blue eyes peer out from beneath his Stetson tan hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Aramil Liadon, Male Elf Druid 15
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 51 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)18 (+4) 11 (+0)14 (+2)
Skills Athletics +7, Intimidation +7
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Aquan, Terran, Gnome
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 3000 gp. Deep green spinel (50 gp). Star rose quartz (20 gp).


Social Check DCs


Zepar Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy black suit. His hair is chestnut and curly. He has several tiny sapphire earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Rich, Religious, Adventurer. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Zepar Compassion, Male Tiefling Druid 15
Medium (6'4") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 73 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Investigation +6, Perception +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 900 pp. Chrysoberyl (50 gp). Bloodstone (80 gp). Hematite (5 gp). Carnelian (80 gp). Blue sapphire (1100 gp). Zircon (80 gp). Chrysoprase (80 gp). Golden pearl (50 gp). Aquamarine (1000 gp). Black pearl (1000 gp). Malachite (5 gp). Aquamarine (1000 gp). Aquamarine (1000 gp). 1 Medium magic item.


Social Check DCs

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