Aasathra Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears green leather gloves, a green jacket, and tight pants. Her copper crest is slicked back into a classic pompadour. Her eyes are gold.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a font of random trivia from the lore and stories she has discovered
History: Aasathra lived on a farm with her father, near the main road leading to a nearby town. Aasathra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and to clean up the streets
Ideals: Logical. Bonds: Family, Nature, Adventurer, Guardian. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 102 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 19 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Terran, Undercommon, Elven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 12000 gp.
Therlin Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this woman is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. She has a very tight haircut. Her thin eyebrows rest above her beady gray eyes.
Personality: She has always had a great fascination with Half-Elven culture. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal music training, and achieved minor success. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To unite with her sister.
Ideals: Logical, Artistic. Flaws: Ugly, Racist. Bonds: Rich, Family. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 87 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 3 (-4) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Gold and topaz bottle stopper cork (1000 gp). Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). An abacus with copper, silver and gold markers (40 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (1100 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Medium magic item.
Helen Morton, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears skinny pants and wears a grey and blue robe with the hood down. Her hair, while still mostly auburn, has prominent grey streaks. Her face is covered beneath a completely black helmet.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She uses divination through singing.
History: She was born to loving parents in a slum to the south. A few years later when the north was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: Many giants want her driven away; and someone believes her a fraud
Ideals: Gifted. Bonds: Enemies, Poor, Immigrant. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 124 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 6 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 9000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). A necklace of small pink pearls (5000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Medium magic item.
Drusilia Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. Her silver hair is smooth and relatively long. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She receives visions of the future at random moments
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Drusilia has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To pay off her debts; and to get a good night's sleep
Ideals: Athletic, Gifted. Flaws: Disease, Insomniac. Bonds: Debt. Occupation: Unemployed
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 80 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 500 pp. Smoky quartz (60 gp). Deep blue spinel (300 gp). Zircon (60 gp). Aquamarine (300 gp). White pearl (40 gp). Jasper (60 gp).
Delg Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown.
Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his mother.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Adventurer, Family. Occupation: Slave Trader
Voice: Stutters
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 101 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnoll, Elven
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Iolite (70 gp). Black star sapphire (1500 gp). Deep blue spinel (700 gp). Coral (60 gp). Rhodochrosite (5 gp). Blue star sapphire (1500 gp). Rich purple corundum (1500 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (700 gp). Red spinel (60 gp). Lapis lazuli (5 gp). Alexandrite (700 gp). Onyx (70 gp). Peridot (70 gp). Zircon (70 gp). Freshwater pearl (5 gp). Malachite (5 gp). Banded agate (5 gp). Red-brown spinel (60 gp). Golden pearl (60 gp).
Isabella Wakefield, Female Human [Permalink]
Personal [hide]
Description: Standing 5'6", this woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is singed and shortened. Her green eyes are passionate and lively.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Money/treasure.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. Zircon (60 gp). Moss agate (8 gp). Smoky quartz (60 gp). Blue sapphire (600 gp). Black pearl (300 gp). Pink pearl (100 gp). 1 Minor magic item. 1 Minor magic item.
Kasdeya Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear green clothing when she does not wear armor. She wears her brown hair up. She wears large thick round spectacles.
Personality: Cocky and sure of herself, she believes she is the best Fletcher born in the past three hundred years. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the south to a Fletcher, Kasdeya learned a great deal about her father's area of expertise. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's also a talented Servant, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (500 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (500 gp). Cloth of gold vestments (60 gp). Sapphire pendant on gold chain (1300 gp). Solid gold idol (500 gp). Sapphire pendant on gold chain (1300 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!