Curran Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of whips on his belt, each one with a sapphire on the hilt. He sports a long black beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Animal Trainer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He became a Animal Trainer soon after.
Motivation: To be a Stableman again.
Ideals: Fighting. Flaws: Cynical, Shy. Bonds: Poor, Job. Occupation: Animal Trainer
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 72 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Auran, Abyssal
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Gold and topaz bottle stopper cork (400 gp). Old masterpiece painting (1000 gp). Old masterpiece painting (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A silver and pearl hairclip (80 gp). Sapphire pendant on gold chain (2000 gp). Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (1000 gp). Silver comb with moonstones (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Quillathe Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue shirt with thin white vertical stripes and brown pants. Her skin is fair and her fingers are delicate and long. She has slicked back red hair. Her eyes are violet and catlike.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is frequently practicing swordplay.
History: Quillathe was born in the east. At a young age she loved to build and create. She worked as a nervous Courier and found it very stressful. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and someone believes her a fraud
Ideals: Persistence. Flaws: Secretive. Bonds: Job, Military, Enemies. Occupation: Courier
Voice: Low range voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 42 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Chrysoberyl (90 gp). Lapis lazuli (5 gp). Iolite (70 gp). Lapis lazuli (5 gp). Freshwater pearl (5 gp). Malachite (5 gp). Emerald (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tim Hayley, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.
History: When he was but 6 years old his parents immigrated from the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats; and he wants revenge against dire rats
Ideals: Logical, Fighting. Bonds: Attractive, Enemies, Immigrant. Occupation: Slave Trader
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 13 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1800 pp.
Dabbledob Ningel, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man prefers to wear tan clothing when he does not wear armor. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.
History: Born to a pair of adventurers, Dabbledob grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend
Ideals: Artistic, Gifted. Flaws: Sensitive, Fearful. Bonds: Adventurer. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 123 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kyle Sharps, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his brown hair in a pixie cut. His amber unseeing eyes seem to look past you.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Dilettante mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Disease, Shy. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Red spinel (50 gp). Golden yellow topaz (1600 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). Pink pearl (50 gp). Tiger eye turquoise (10 gp). Moss agate (10 gp). Aquamarine (1600 gp). Aquamarine (1600 gp). Malachite (10 gp). Pink pearl (50 gp). Chalcedony (40 gp). Onyx (40 gp). Onyx (40 gp). Red-brown spinel (50 gp). Azurite (10 gp). Banded agate (10 gp). Tiger eye turquoise (10 gp). Red garnet (50 gp). 1 Medium magic item.
Numba Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in a clean tan cloak covering her clean studded leather. Her long red hair reaches down to her waist. Her skin is flawless and her blue eyes scan people very quickly.
Personality: Numba is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Numba was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and to be a knight again
Ideals: Extrovert, Optimist. Bonds: Attractive, Job, Adventurer. Occupation: Miller
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 64 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Moonstone (60 gp). Coral (90 gp). Azurite (12 gp). Amber (90 gp).
Seven Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears suspenders and pastel workpants. His shirt is blue, and he wears a heavy pastel leather apron most of the time. He carries with him a set of sais on his belt, each one with a amber on the hilt. He keeps his long orange fur kept up in a rat tail. His thin eyebrows rest above his beady blue eyes.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 70 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Giant
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Rose (80 gp). Deep blue spinel (1100 gp). Emerald (1100 gp). Jade (40 gp). Rich purple corundum (1100 gp). Alexandrite (1100 gp). Eye agate (10 gp). Deep blue spinel (1100 gp). Onyx (80 gp). Azurite (10 gp). Banded agate (10 gp). Bloodstone (80 gp). 1 Major magic item.
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