Habor Power, Male Tiefling [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. His blue hair is heavily combed to the right. His black unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: A powerful brothel owner made him what he is. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He now spends his time doing works of charity.
Motivation: Revenge; and he wants revenge against brigands
Ideals: Philantrophist. Flaws: Disease. Bonds: Enemies, Mentor. Occupation: Miner
Voice: Whispers
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 8
Hit Points 125 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Rock crystal (30 gp). Onyx (30 gp). Aquamarine (1100 gp). Sardonyx (30 gp). Violet garnet (1100 gp). Iolite (30 gp). Smoky quartz (30 gp). Lapis lazuli (8 gp). Rock crystal (30 gp). Hematite (8 gp). Eye agate (8 gp). Alexandrite (1100 gp). Amethyst (60 gp). Moss agate (8 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Citrine (30 gp). Malachite (8 gp). Violet garnet (1100 gp). Amethyst (60 gp). Alexandrite (1100 gp).
Bertram Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a long, white, dusty cloak. He is an epitome of beauty. His hair is cut close to his head. His skin is flawless and his violet eyes scan people very quickly.
Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is a ruthless business man, a trait he acquired from his father.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He has achieved small success as a Miller.
Motivation: Many illithids want him driven away; and retire the richest man in the south
Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Miller
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 75 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sapply Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His silver hair is braided into rings. His eyes, though not visible through his cowl, are blue.
Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sapply is combative with any and all who dare try his patience in the slightest.
History: He is a Deep Scion in disguise. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he is terrified, and will act out of fear
Ideals: Justice. Flaws: Shy, Fearful. Bonds: Attractive, Adventurer. Occupation: Seamstress
Voice: Hollow voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 122 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Red-brown spinel (90 gp). Black pearl (400 gp). Chrysoprase (40 gp). Lapis lazuli (4 gp). Red-brown spinel (90 gp). Freshwater pearl (4 gp). Emerald (1500 gp).
Shamash Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears tattered old clothes. His crest is greying and his face has many wrinkles. His eyes are gold.
Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south to a Priest, Shamash learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To be a Engraver again; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Adventurer, Job. Occupation: Priest
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Amber (70 gp). Deep green spinel (70 gp). Golden pearl (70 gp). Blue star sapphire (1500 gp). Alexandrite (1100 gp). Amethyst (70 gp). Silver pearl (70 gp). Banded agate (9 gp). Violet garnet (1100 gp). Peridot (60 gp). Alexandrite (1100 gp). Bloodstone (60 gp). Blue star sapphire (1500 gp). Blue sapphire (1500 gp). Chalcedony (60 gp). Star ruby (1500 gp). Alexandrite (1100 gp). Blue quartz (9 gp). 1 Medium magic item.
Nim Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he very much looks the part of a Spy. He sports a flattop hair cut. He has gray eyes and a violet hat with a blue feather.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.
History: Nim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Spy like his father before him.
Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Spy
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 105 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1900 pp. Moonstone (30 gp). Hematite (14 gp). Hematite (14 gp). Violet garnet (1300 gp). Jasper (30 gp). Aquamarine (1300 gp). Violet garnet (1300 gp). Peridot (30 gp). Carnelian (30 gp). Sardonyx (30 gp). Eye agate (14 gp). Blue quartz (14 gp). 1 Medium magic item. 1 Medium magic item.
Seebo Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in earthy colors with a blue and white handkerchief worn on his left side. His silver hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He left for the west, certain he would find work there.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Insomniac. Bonds: Military, Immigrant, Adventurer. Occupation: Mayor
Voice: Soft and melodious
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 119 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Halfling
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Hematite (8 gp). White opal (700 gp). 1 Minor magic item.
Lezre England, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears skinny pants and wears a black and brown robe with the hood down. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her wide-brimmed hat is riddled with cuts and holes. Her brown unseeing eyes seem to look past you.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She comes from a rich northern family. A freak accident while working with her Farmer mother left her crippled. After a long history of fighting, Lezre and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Disease, Antagonistic, Forgetful. Bonds: Rich. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 88 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Hematite (10 gp). Violet garnet (1400 gp). Pink pearl (80 gp). Moss agate (10 gp). White pearl (80 gp). Moonstone (30 gp).
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