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NPC Generator

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Einkil Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His auburn hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Flattery will make him almost putty in your hands.

History: Einkil was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He has achieved small success as a Knight.

Motivation: He's looking for his big break; and wishes to resurrect an old love

Flaws: Selfish. Bonds: Attractive, Job, In love, Adventurer. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Einkil Strongheart, Male Dwarf Druid 15
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 77 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)15 (+2) 13 (+1)8 (-1)
Skills Arcana +7, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 800 pp. Red-brown spinel (80 gp). White pearl (80 gp). Black opal (800 gp). Banded agate (5 gp). Chrysoberyl (80 gp). Rose (20 gp). Peridot (20 gp). Zircon (20 gp). Jasper (20 gp). Star rose quartz (20 gp). Red spinel (80 gp). Iolite (20 gp). 1 Medium magic item.


Social Check DCs


Ozyman Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a long, white cloak. His silver hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Religious. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Ozyman Thistletop, Male Halfling Druid 15
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 79 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)7 (-2) 12 (+1)14 (+2)
Skills Medicine +6, Performance +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 2000 gp. Aquamarine (1300 gp). Malachite (7 gp). Bloodstone (40 gp). Fiery yellow corundum (500 gp). Tourmaline (150 gp). Amber (150 gp). Banded agate (7 gp). Brown-green garnet (150 gp). Golden yellow topaz (1300 gp). Golden pearl (150 gp). Tiger eye turquoise (7 gp). Amber (150 gp). Malachite (7 gp). Aquamarine (1300 gp). Violet garnet (1300 gp). Azurite (7 gp). Iolite (40 gp). Moonstone (40 gp). Bloodstone (40 gp).


Social Check DCs


Habor Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He has styled his white hair well, parting it to the left. His eyes are gold.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Habor and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Nature, Enemies. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Habor Blame, Male Tiefling Druid 15
Medium (5'9") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 72 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 14 (+2)19 (+4)
Skills Arcana +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 7000 gp. Star ruby (1400 gp). Rich purple corundum (1400 gp). Hematite (11 gp). Red spinel (80 gp). Hematite (11 gp). Citrine (30 gp). Deep blue spinel (1000 gp). Alexandrite (1000 gp). Jet (80 gp). Peridot (30 gp). Malachite (11 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his auburn hair in a flapper bob. His eyes, though not visible through his cowl, are blue.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Shepherd, but he got bored and became a Interpreter. He then took over the family business and is one of the better Interpreter for hire.

Motivation: To find somewhere to settle down; and he is content

Ideals: Entrepeneur. Flaws: Addict, Mundane. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Gerbo Oomtrowl, Male Gnome Druid 15
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 147 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 19 (+4)13 (+1) 15 (+2)16 (+3)
Skills Athletics +7, History +6
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 4000 gp. Tiger eye turquoise (9 gp). Jade (70 gp). Fiery yellow corundum (700 gp). Peridot (80 gp). Carnelian (80 gp). Obsidian (9 gp). Eye agate (9 gp). Silver pearl (70 gp). Malachite (9 gp). Brown-green garnet (70 gp). Banded agate (9 gp). Obsidian (9 gp). Alexandrite (300 gp). Amber (70 gp). Jasper (80 gp). Alexandrite (300 gp). Tiger eye turquoise (9 gp). Aquamarine (300 gp). Jacinth (6000 gp). Bloodstone (80 gp). 1 Medium magic item.


Social Check DCs


Geoffrey Gladstone, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Gladstone, Male Human Druid 15
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 84 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Persuasion +6, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 900 pp. Silver chalice with lapis lazuli gems (60 gp). Jeweled gold crown (2000 gp). Jeweled gold crown (2000 gp). Gold dragon comb with red garnet eye (1300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Sapphire pendant on gold chain (2600 gp). Carved bone or ivory statuette (90 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Gold and topaz bottle stopper cork (1300 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Medium magic item.


Social Check DCs


Vistra Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'0" and wears a brown tunic with blue highlights, and long black pants that bunch up around her shoes. Her left hand appears badly burned and disfigured. Her hair is cut close to her head. Her amber eyes are passionate and lively.

Personality: Calm and collected, she is a well trained Detective. She is a great chef.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and she is content

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Nature. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Vistra Brazzik, Female Dwarf Druid 15
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 103 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Stealth +6, Survival +8
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 2000 gp. Iolite (80 gp). Eye agate (5 gp). Onyx (80 gp). Coral (130 gp). Chalcedony (80 gp). Malachite (5 gp). Hematite (5 gp). Black pearl (600 gp). Sardonyx (80 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large silver tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Oren Silvereyes, Male Halfling Druid 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 141 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)12 (+1) 9 (-1)9 (-1)
Skills Investigation +6, Religion +6
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 12000 gp. Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Old masterpiece painting (1100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Golden circlet with four aquamarines (4000 gp). Carved bone or ivory statuette (30 gp).


Social Check DCs

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