Five Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a pastel collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His fur is short and yellow. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a Mason, his mother struggled to pay the bills. Cursed with lycanthropy at a very young age, Five has worked very hard to control his curse. During his travels, Five and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Five discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Five fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break.
Ideals: Athletic. Flaws: Insomniac, Disease. Bonds: Adventurer, Poor. Occupation: Locksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Azurite (14 gp). Star ruby (1600 gp). Brown-green garnet (130 gp). Zircon (70 gp). Coral (130 gp). Hematite (14 gp). White opal (1600 gp). Red-brown spinel (130 gp). Eye agate (14 gp). Carnelian (70 gp). Golden pearl (130 gp). Azurite (14 gp). Violet garnet (900 gp). Golden yellow topaz (900 gp). Silver pearl (130 gp). Golden pearl (130 gp). Azurite (14 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sindri Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his club. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is heavily combed to the left. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Sindri hails from a village terrorized by dire rats. A freak accident while working with his Banker mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Sindri was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Flaws: Disease. Bonds: Attractive, In love, Enemies. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 174 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 20 (+5) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Emerald (600 gp). Violet garnet (200 gp). Star rose quartz (60 gp). Jet (50 gp). White pearl (50 gp). Lapis lazuli (6 gp). Banded agate (6 gp). Jade (50 gp). Violet garnet (200 gp). Black pearl (200 gp). Golden yellow topaz (200 gp). Tourmaline (50 gp). Onyx (60 gp). Rock crystal (60 gp). Moonstone (60 gp). Moss agate (6 gp). Jet (50 gp). Carnelian (60 gp). Bloodstone (60 gp). Tiger eye turquoise (6 gp). Onyx (60 gp). Banded agate (6 gp). Rose (60 gp). Silver pearl (50 gp). Black pearl (200 gp). Violet garnet (200 gp). Chrysoprase (60 gp). Pink pearl (50 gp).
Dimble Offund, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is brown and curly. His amber unseeing eyes seem to look past you.
Personality: Dimble wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of giants once and for all.
History: He was always a brilliant, if unscrupulous mind. A freak accident while working with his Marshal mother left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: Someone believes him a fraud; and a deep hatred of giants
Ideals: Disciplined, Logical. Flaws: Disease, Insane. Bonds: Enemies. Occupation: Performer
Voice: Hissing voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 139 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 16 (+3) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 5d6-3, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 15000 gp. Aquamarine (800 gp). Silver pearl (120 gp). Onyx (70 gp). Amethyst (120 gp). Jacinth (3000 gp). Carnelian (70 gp). Malachite (14 gp). Blue sapphire (1000 gp). Hematite (14 gp). Deep blue spinel (800 gp). Sardonyx (70 gp). Deep blue spinel (800 gp). Freshwater pearl (14 gp). Brown-green garnet (120 gp). Golden yellow topaz (800 gp). Amethyst (120 gp). Alexandrite (800 gp). Deep green spinel (120 gp). Blue quartz (14 gp). Deep blue spinel (800 gp). Chrysoberyl (120 gp). Peridot (70 gp). Eye agate (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Daar Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and typically wears black cloth garments or leather armor. Her black crest is lengthy and is close to two feet long. Her gold unseeing eyes seem to look past you.
Personality: Daar wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She plays an instrument quite well.
History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. Some 9 years later her spouse died after the birth of her son. Heartbroken, Daar never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Disciplined. Flaws: Ugly, Disease, Insane. Bonds: In love. Occupation: Bounty Hunter
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 60 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 5000 gp. Brown-green garnet (160 gp). Hematite (8 gp). Obsidian (8 gp). Smoky quartz (60 gp). Malachite (8 gp). Rock crystal (60 gp). Onyx (60 gp). Coral (160 gp). Black pearl (300 gp). Deep blue spinel (300 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). Rhodochrosite (8 gp). Lapis lazuli (8 gp). Deep green spinel (160 gp). Lapis lazuli (8 gp). Carnelian (60 gp). Tourmaline (160 gp). Amber (160 gp). Smoky quartz (60 gp). Alexandrite (300 gp). Malachite (8 gp).
Gerald Hartford, Male Human [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized opal on his right hand. His black hair is lengthy and is close to two feet long. His eyes are likewise gray.
Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 116 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Gnome
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (160 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Sapphire pendant on gold chain (2400 gp). Gold music box (2000 gp). A roughly beaten golden orb (160 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver ewer (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Sapphire pendant on gold chain (2400 gp). A necklace of small pink pearls (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Jacoba Wakefield, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears baggy grey pantaloons and a red scarf. Her long white hair is drawn into a two foot long braid. Her eyes are likewise violet.
Personality: Jacoba is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She is a Jackalwere in disguise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cook work with an outfit from a few towns over. Cook work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Cook job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and to be a stylist again
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Adventurer, Religious. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 19 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Giant, Undercommon, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Chrysoprase (80 gp). Silver pearl (60 gp). Red garnet (60 gp). Blue quartz (15 gp). Rhodochrosite (15 gp). Golden yellow topaz (1500 gp). Moss agate (15 gp). Iolite (80 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugolina Stanton, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Confrontational and typically high on some drug or another. She also is a firm believer in the womanly ideal.
History: She was born in the south. A few years later when the east was not economically sound they moved to her current location. She's since become an addict/alcoholic.
Motivation: To end her boredom; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Addict, Impulsive. Bonds: Immigrant. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 119 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Violet garnet (1600 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!