Drifting Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. He keeps his long beige fur kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them
History: Drifting was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.
Motivation: He doesn't get along with people that don't share his tastes; and an old rival family wants him found
Ideals: Disciplined, Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 15 (+2) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. 1 Medium magic item. 1 Medium magic item.
Hogar Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.
Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it
Ideals: Passionate, Impeccable. Flaws: Insomniac, Antagonistic, Disease. Bonds: Rich. Occupation: Map Maker
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 14
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 10 (+0) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Celestial, Aquan
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Obsidian (5 gp). Red spinel (150 gp). Malachite (5 gp). Rhodochrosite (5 gp). Peridot (20 gp). Tourmaline (150 gp). Chrysoprase (20 gp). Obsidian (5 gp). Citrine (20 gp). Peridot (20 gp). Peridot (20 gp). Obsidian (5 gp). Blue quartz (5 gp). Aquamarine (700 gp). Hematite (5 gp). Violet garnet (700 gp). Deep blue spinel (700 gp). White pearl (150 gp). Moonstone (20 gp).
Dazzazn Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black vest and prefers blue and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His white crest is matted, messy, and big. His gold eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His father raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Slave, Nature. Occupation: Weaver
Voice: French accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Onyx (50 gp). Bloodstone (50 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tree Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has a moderate pudge and is not very fit. Her fur is short and white. Her hazel eyes dart from person to person.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with a lost civilization.
History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tree fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 111 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 700 pp. Silver chalice with lapis lazuli gems (150 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (100 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (400 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Medium magic item. 1 Medium magic item.
Kriv Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, green cloak. His crest, while still mostly scarlet, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and he has money and likes to spend it
Ideals: Joker, Optimist, Logical. Flaws: Insane. Bonds: In love, Rich. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 65 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Pink diamond (5000 gp). Sard (20 gp). Rhodochrosite (8 gp). Obsidian (8 gp). Carnelian (20 gp). Black opal (1400 gp). Smoky quartz (20 gp).
Vicky Mitchell, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is generally well dressed albeit a few years behind the times. Her hair is always cut to a buzz. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She would rather hide behind her crafts than deal with other people.
History: Vicky was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Marshal
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. Emerald (700 gp). Fire opal (700 gp). Aquamarine (400 gp). Azurite (6 gp). Blue quartz (6 gp). Obsidian (6 gp). Lapis lazuli (6 gp). Peridot (60 gp). Red garnet (110 gp). Moonstone (60 gp). Fiery yellow corundum (700 gp). Moss agate (6 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.
Donella Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she sports tan clothing, slightly heavier than average wear. She keeps her chestnut hair in a flapper bob. She has hazel eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Donella hails from a village terrorized by goblins. Her childhood dream was to be a Barrister, but she was a colossal failure. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: She feels the way she acts is they only way to get by in the world; and she wants revenge against goblins
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Job. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 142 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Infernal, Gnoll
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 5000 gp. Violet garnet (1300 gp). White pearl (100 gp). Brown-green garnet (100 gp). Violet garnet (1300 gp). Citrine (80 gp). Peridot (80 gp). Zircon (80 gp). Blue-white diamond (3000 gp). Jasper (80 gp). Obsidian (8 gp). Alexandrite (1300 gp). White opal (600 gp). Obsidian (8 gp). Alexandrite (1300 gp). Rose (80 gp). Sardonyx (80 gp). Deep blue spinel (1300 gp). Hematite (8 gp). Blue-white diamond (3000 gp). Amber (100 gp). Citrine (80 gp). Deep green spinel (100 gp). Moonstone (80 gp). Tourmaline (100 gp). Blue quartz (8 gp). Jade (100 gp). Tourmaline (100 gp). Deep blue spinel (1300 gp). Blue quartz (8 gp). Hematite (8 gp). Peridot (80 gp). Malachite (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
