Veit Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is typically in his Navigator uniform. He has a small bristly mustache and wavy white hair. His eyes, though not visible through his cowl, are blue.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.
History: Veit was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and regain custody of his daughter
Ideals: Joker. Flaws: Insomniac. Bonds: Job, Poor, Family. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 78 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 500 pp. Red spinel (140 gp). Black pearl (1000 gp). Tourmaline (140 gp). Red garnet (140 gp). Rhodochrosite (6 gp). Chalcedony (30 gp). Aquamarine (1000 gp). Rhodochrosite (6 gp). Freshwater pearl (6 gp). Eye agate (6 gp). Jade (140 gp). Malachite (6 gp). Black pearl (1000 gp). Sard (30 gp).
Smoking Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'0" southern woman, she tends to wear a pastel poncho over her likewise colored trousers and shirt. She has brown fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Animals are drawn to her, and she is able to talk to them.
History: She was born in the south, but her parents moved at a very young age to the east. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Bricklayer they were divorced and she won custody of their daughter. She worked as a Hunter, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found
Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 125 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp.
Vorka Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'7" southern woman, she wears a fancy black dress. She has wavy black hair. She wears crescent spectacles with a black brim.
Personality: She is witty, but her monotone delivery comes off as unnerving She believes the world needs to unite to get rid of gnolls once and for all.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, she fell in love. They married and had a son. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge
Ideals: Joker, Fighting. Bonds: Attractive, Enemies, Rich, In love. Occupation: Armorer
Voice: Italian accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Deep blue spinel (500 gp). Golden pearl (150 gp). Red-brown spinel (150 gp). Malachite (15 gp). Eye agate (15 gp). Chrysoprase (40 gp). Aquamarine (500 gp). Obsidian (15 gp). White opal (1400 gp). Chrysoprase (40 gp). Black star sapphire (1400 gp). Zircon (40 gp). Malachite (15 gp). 1 Medium magic item.
Cloud In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, she is an attractive figure. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown fur is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful necromancer made her what she is. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She then took over the family business and is one of the better Mercenary for hire.
Motivation: Wants to open a new tavern; and to be a roofer again
Ideals: Joker. Bonds: Poor, Attractive, Job, Mentor. Occupation: Mercenary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 63 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Eye agate (10 gp). Pink pearl (150 gp). Moss agate (10 gp). Sardonyx (50 gp). Star rose quartz (50 gp). Iolite (50 gp). Hematite (10 gp). Smoky quartz (50 gp). Emerald (1300 gp). Red spinel (150 gp). Amber (150 gp). Alexandrite (500 gp). Red-brown spinel (150 gp). Jet (150 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ida Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses well, wearing violet shirts, loose pants, and blazers most of the time. She wears her hair in dreadlocks. Her eyes are gray and catlike.
Personality: A deeply religious woman she believes everything happens for a reason. Flattery will make her almost putty in your hands.
History: Ida was born the youngest of three triplets. In her 18th year, her parents were killed by a giants raid, leaving Ida alone in the world. After a stint in an orphanage, she was adopted. Due to her spouse's obsession with being a Sailor they were divorced and she won custody of their daughter. She worked as a Miller, and she later adopted a second daughter.
Motivation: Someone believes her a fraud; and regain custody of her daughter
Flaws: Selfish. Bonds: Attractive, Religious, Family, Enemies. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. Hematite (9 gp). Aquamarine (700 gp). Chrysoberyl (130 gp). Alexandrite (700 gp). Banded agate (9 gp). Tiger eye turquoise (9 gp). Rock crystal (80 gp). Sard (80 gp). Rich purple corundum (1000 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Unvera Folkor, Female Gnome [Permalink]
Personal [hide]
Description: 3'5" and lanky with angular features, she is an attractive figure. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is chestnut and curly. Her face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food she seems plenty friendly. She is able to fit into much smaller and tighter spaces than normal.
History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She now spends her time doing works of charity.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 18)
Armor Class 17
Hit Points 101 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 22 (+6) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 5d6-2, Ranged +12 / 5d6+6, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Solid gold idol (1200 gp). Old masterpiece painting (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Fire opal pendant on a fine gold chain (1800 gp). Silver comb with moonstones (600 gp).
Ovina Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears dark leathers with embroidery. She has shaved her head bald. Her gray eyes are passionate and lively.
Personality: A skeptical and narcissistic woman, Ovina's first love is herself. Her second love is also herself. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: She's in love; and she has a crush on the local animal trainer
Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Adventurer, Has a crush. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 100 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!