Ulfgar Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His long blonde hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.
History: He was born in the west, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Shoemaker and was forced into it by his family.
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Shoemaker
Voice: Squeaky
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 137 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. 1 Medium magic item.
Simon Blythe, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His hair is silver and curly. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Mortician business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Mortician.
Motivation: He wants revenge against dire rats; and wants to open a new tavern
Flaws: Addict, Impulsive. Bonds: Job, Attractive, Enemies. Occupation: Mortician
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Jet (90 gp). Amber (90 gp). Deep green spinel (90 gp). 1 Medium magic item.
Verna Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She has the majority of her body covered in plate. Her hair is cut close to her head. Her eyes are a pleasant brown.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born in the west, but her parents moved at a very young age to the south. She was an athlete and attended two major summer competitions. She never won. She left for the west, certain she would find work there.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Racist. Bonds: Immigrant. Occupation: Merchant
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 60 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Old masterpiece painting (2200 gp). Fire opal pendant on a fine gold chain (2200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (300 gp). Fire opal pendant on a fine gold chain (2200 gp). Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Jeweled gold crown (8000 gp). 1 Minor magic item.
Chay Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair is braided into rings. His eyes are likewise brown.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Disease, Greedy. Bonds: Enemies, Immigrant. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 75 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. A roughly beaten golden orb (40 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (500 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (600 gp). Gold music box (4000 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold cup set with emeralds (11000 gp).
Mary Cooper, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears brown trousers with blue and brown striped suspenders. She wears various colorful collared shirts. She wears a deerstalker hat to hide her balding. Her green unseeing eyes seem to look past you.
Personality: She is business-like. She takes instructions and follows them to the letter. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Mary lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and expand her business
Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Family, Job. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved bone or ivory statuette (10 gp). Old masterpiece painting (2300 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An abacus with copper, silver and gold markers (90 gp). Jeweled electrum ring (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item.
Aline Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear yellow clothing when she does not wear armor. She has a slight overbite and is overall scrawny. Her red hair is matted, messy, and big. Her eyes are violet and beady.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Aline was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been saving her money to try and buy her brother's freedom.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Depressed, Fearful. Bonds: Family, Job, Enemies. Occupation: Ruler
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Lapis lazuli (15 gp). Amber (160 gp). Black pearl (1600 gp). Star ruby (700 gp). Obsidian (15 gp). Emerald (700 gp). Aquamarine (1600 gp). Amber (160 gp). Moss agate (15 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Alexandrite (1600 gp). Violet garnet (1600 gp). Sardonyx (60 gp). Aquamarine (1600 gp). White opal (700 gp). Carnelian (60 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mella Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman has the majority of her body covered in plate. Her golden hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She got into the Knight business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She then took over the family business and is one of the better Knight for hire.
Motivation: Further expansion of business; and many orcs want her driven away
Ideals: Joker, Entrepeneur. Bonds: Enemies, Job. Occupation: Knight
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Sylvan, Infernal
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp. Bloodstone (40 gp). Star rose quartz (40 gp). Carnelian (40 gp). Deep green spinel (90 gp). Eye agate (11 gp). Golden yellow topaz (800 gp). Tourmaline (90 gp). Jade (90 gp). Malachite (11 gp). Deep blue spinel (800 gp). White opal (1000 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!