Mordai Grief, Male Tiefling [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. He keeps his long dark red hair kept up in a rat tail. His eyes are red and catlike.
Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered
History: Mordai was raised in a hard working conservative environment. A freak accident while working with his Baker father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Disease. Bonds: Job, Rich. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 102 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Golden yellow topaz (1200 gp). Sardonyx (60 gp). Jet (90 gp). Banded agate (7 gp). Pink pearl (90 gp).
Rangrim Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who is wearing a long, grey, dusty cloak, he is not a threatening figure. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.
History: Born to a Bowyer, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rangrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg
Ideals: Fighting, Pacifist. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Bellfounder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 147 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 18 (+4) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 600 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (300 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). A roughly beaten golden orb (70 gp). Silver comb with moonstones (200 gp). 1 Medium magic item. 1 Medium magic item.
Roondar Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a blue costume with the symbols of his god on his torso. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling brown eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and a strong sense of loyalty to gnomish people
Ideals: Artistic. Flaws: Shy, Mundane, Racist. Bonds: Job. Occupation: Stableman
Voice: Dutch accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 99 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Goblin, Giant
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 800 pp. Chrysoberyl (90 gp). Chalcedony (50 gp). Bloodstone (50 gp). Tiger eye turquoise (8 gp). Jasper (50 gp). Eye agate (8 gp). Sard (50 gp). Blue quartz (8 gp). Star ruby (700 gp). Smoky quartz (50 gp). Aquamarine (1200 gp). Golden yellow topaz (1200 gp). Aquamarine (1200 gp). Chrysoprase (50 gp). Amber (90 gp). Hematite (8 gp). Smoky quartz (50 gp). 1 Medium magic item. 1 Medium magic item.
Art Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright pastel suits and hats. He has moderate length black fur. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Art lived on a farm with his mother, near the main road leading to a nearby town. Art was born on a far western mountains where he grew up under the tutelage of his mother, an expert Jeweler. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Family, Immigrant. Occupation: Jeweler
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 84 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 4000 gp. Solid gold idol (1100 gp). Brass mug with jade inlays (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Jeweled electrum ring (8000 gp). Solid gold idol (1100 gp). Old masterpiece painting (700 gp). 1 Medium magic item. 1 Medium magic item.
Richard Brixton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is brown and curly. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.
History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and tiefling compassion
Ideals: Fighting. Flaws: Shy, Racist. Bonds: Attractive, Rich. Occupation: Architect
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 57 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 5d4-1, Ranged +5 / 5d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: Deep blue spinel (300 gp). Star rose quartz (50 gp). Alexandrite (300 gp). Violet garnet (300 gp). Jet (110 gp). Blue quartz (9 gp). Deep blue spinel (300 gp). Pink pearl (110 gp). Black pearl (300 gp). Rich purple corundum (1400 gp). Azurite (9 gp). Red-brown spinel (110 gp). Malachite (9 gp). Chalcedony (50 gp). Banded agate (9 gp).
Heather Harley, Female Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white hair is lengthy. She tend to wears goggles to shield her eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is an amazing painter.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Carpenter
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 62 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Black star sapphire (1200 gp). Jet (70 gp). Brown-green garnet (70 gp). Pink pearl (70 gp). White opal (1200 gp). Hematite (6 gp). Fiery yellow corundum (1200 gp). Violet garnet (1500 gp). Sard (30 gp). Zircon (30 gp). Chalcedony (30 gp). Violet garnet (1500 gp). Alexandrite (1500 gp). Black pearl (1500 gp). Carnelian (30 gp). Violet garnet (1500 gp). Star ruby (1200 gp). Deep blue spinel (1500 gp). Alexandrite (1500 gp). Moss agate (6 gp). 1 Medium magic item.
Oppah Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'0". She wears bulky blue painted plate armor. She is bald on top and has large brown tufts of hair around her ears. She wears round tiny glasses practically rammed into her face.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting. Flaws: Ugly, Racist, Impulsive, Insane. Occupation: Masseuse
Voice: Squeaky
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 161 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Azurite (16 gp). Jet (110 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Coral (110 gp). Black pearl (700 gp). Brown-green garnet (110 gp). Jasper (60 gp). Red garnet (110 gp). Onyx (60 gp). Onyx (60 gp). Sard (60 gp). Coral (110 gp). Sard (60 gp). Malachite (16 gp). Tiger eye turquoise (16 gp). Rose (60 gp). Star rose quartz (60 gp). Amber (110 gp). Deep green spinel (110 gp). Violet garnet (700 gp). Pink diamond (2000 gp). Iolite (60 gp). Black opal (1500 gp). Emerald (1500 gp). Smoky quartz (60 gp). Azurite (16 gp). Blue quartz (16 gp). Iolite (60 gp). Blue star sapphire (1500 gp). Deep blue spinel (700 gp). 1 Medium magic item.
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