Fonkin Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this eastern man dresses well, wearing tan shirts, loose pants, and blazers most of the time. His white hair is braided into rings. His eyes are blue and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Fonkin was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: To be a Assassin again; and he'd like to take his coworkers down a peg
Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Merchant
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 104 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 900 pp. Smoky quartz (50 gp). Tiger eye turquoise (6 gp). Freshwater pearl (6 gp). Blue sapphire (1600 gp). Lapis lazuli (6 gp). Hematite (6 gp). Pink pearl (100 gp). Silver pearl (100 gp). Canary diamond (3000 gp). Obsidian (6 gp). Tourmaline (100 gp). Jade (100 gp). Carnelian (50 gp). Jet (100 gp). Deep green spinel (100 gp). Iolite (50 gp). Bloodstone (50 gp). Lapis lazuli (6 gp). White pearl (100 gp). Iolite (50 gp). Violet garnet (1400 gp). Chalcedony (50 gp). Moss agate (6 gp). Blue diamond (3000 gp). Moss agate (6 gp). Aquamarine (1400 gp). Bloodstone (50 gp). Black pearl (1400 gp). Banded agate (6 gp). Aquamarine (1400 gp). Black pearl (1400 gp). Chrysoberyl (100 gp). Alexandrite (1400 gp).
Kipper Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a blue costume with the symbols of strength on his torso. He has a long red beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.
Personality: Stoic and calm, he prefers to meditate than take action. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a pair of adventurers, Kipper grew up listening to his mother's many stories. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is wracked by social anxiety; and he loathes his own lifestyle
Ideals: Disciplined. Flaws: Fearful, Depressed. Bonds: Attractive, Adventurer. Occupation: Bookbinder
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 20)
Armor Class 13
Hit Points 178 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Draconic, Gnoll, Abyssal
Attacks Melee +7 / 5d10+1, Ranged +8 / 5d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 pp. Golden yellow topaz (1000 gp). Azurite (9 gp). Deep blue spinel (1000 gp). Malachite (9 gp). Chrysoprase (80 gp). Carnelian (80 gp). Black pearl (1000 gp). Lapis lazuli (9 gp). Freshwater pearl (9 gp). Chrysoprase (80 gp). Red garnet (70 gp). Moonstone (80 gp). Sardonyx (80 gp). Chrysoberyl (70 gp). Obsidian (9 gp). Brown-green garnet (70 gp). Red garnet (70 gp). Red spinel (70 gp). Rich purple corundum (1400 gp). Eye agate (9 gp). Smoky quartz (80 gp). Aquamarine (1000 gp). Rhodochrosite (9 gp). Banded agate (9 gp). Black pearl (1000 gp). Chrysoprase (80 gp). Pink pearl (70 gp). Clear bright green emerald (7000 gp). Blue star sapphire (1400 gp). Alexandrite (1000 gp). Bloodstone (80 gp). Malachite (9 gp). Red garnet (70 gp). Red-brown spinel (70 gp).
Valanthe Wilmont, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her white hair. She has a dull look in her gray eyes.
Personality: She is calm most of the time but flees social interaction. She has a small toy that she constantly fidgets with.
History: Valanthe hails from a village terrorized by giants. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by giants. Valanthe was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: A deep hatred of giants.
Ideals: Athletic. Flaws: Shy, Addict. Bonds: Attractive, Enemies. Occupation: Brewer
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Gold and topaz bottle stopper cork (400 gp). 1 Medium magic item.
Spear Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'10" southern man, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He keeps his white fur in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Architect again.
Ideals: Joker, Entrepeneur. Bonds: Job, Military. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 19 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Abyssal, Gnome
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Embroidered and bejeweled glove (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). 1 Medium magic item.
Saphara Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. She wears a broad hat to hide her balding. She has several tiny sapphire earrings on each ear.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has all her life been fascinated with dancing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Merchant, but she got bored and became a Bather. She has drifted from career to career and currently works as a Bather.
Motivation: To reunite with her absent father; and an old rival family wants her found
Ideals: Artistic. Flaws: Disease. Bonds: Rich, Family, Job. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 151 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Red garnet (100 gp). Rose (60 gp). Black opal (400 gp). Deep blue spinel (300 gp). Canary diamond (8000 gp). Deep green spinel (100 gp). Aquamarine (300 gp). Azurite (14 gp). Smoky quartz (60 gp). White pearl (100 gp). Iolite (60 gp). Moss agate (14 gp). Zircon (60 gp). Violet garnet (300 gp). Brown-green garnet (100 gp). Chrysoprase (60 gp).
Salasar Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear black clothing when he does not wear armor and is in decent physical shape. His crest is bronze and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with music.
History: Gifted from a young age, Salasar studied abroad. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a crush on the local Dyer; and expand his business
Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Job, Has a crush. Occupation: Fortune-teller
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Aquan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. A pair of silk slippers encrusted with tiny pearls. (170 gp). A roughly beaten golden orb (170 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). A necklace of small pink pearls (3000 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Gold and topaz bottle stopper cork (500 gp).
Thea Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears many layers of old clothing at all times. She wears her hair in dreadlocks. She wears large thick round spectacles.
Personality: She is very quiet and rarely speaks above a whisper. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Thea hails from a village terrorized by brigands. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Ideals: Philantrophist, Logical. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 79 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Old masterpiece painting (2000 gp). Carved bone or ivory statuette (60 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Gold music box (3000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). A delicate brass dragon egg (60 gp). A roughly beaten golden orb (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!