Lamlis Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. His long auburn hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.
History: A powerful necromancer made him what he is. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.
Motivation: To clean up the streets.
Ideals: Gifted. Flaws: Terse. Bonds: Immigrant, Attractive, Mentor. Occupation: Healer
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 120 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 5d4-1, Ranged +5 / 5d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 4000 gp. Chrysoprase (20 gp). Chrysoberyl (140 gp). Red-brown spinel (140 gp). Rock crystal (20 gp). Obsidian (9 gp).
Bucklal Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a grey coat with green slacks. His auburn hair is long and unkept. His hazel eyes dart from person to person.
Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bucklal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting. Flaws: Ugly, Secretive, Disease. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 95 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (1200 gp). An abacus with copper, silver and gold markers (30 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Old masterpiece painting (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A necklace of small pink pearls (2000 gp). Gold dragon comb with red garnet eye (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Black velvet mask with numerous citrines (30 gp). Fire opal pendant on a fine gold chain (1800 gp).
Left-Handed Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His broad hat is riddled with cuts and holes. His thin eyebrows rest above his beady amber eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.
History: Left-Handed was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business.
Ideals: Fighting, Athletic, Logical. Flaws: Ugly. Bonds: Job. Occupation: Weaver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 137 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 19 (+4) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 400 pp. Obsidian (9 gp). Alexandrite (200 gp). Iolite (80 gp). Peridot (80 gp). Carnelian (80 gp). Obsidian (9 gp). Sard (80 gp). Alexandrite (200 gp). Tourmaline (130 gp). White pearl (130 gp). Black pearl (200 gp). Rose (80 gp). Banded agate (9 gp). Chalcedony (80 gp). Aquamarine (200 gp). Onyx (80 gp). Sardonyx (80 gp). Violet garnet (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Efferil Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His auburn hair has been sun bleached extensively. His violet unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Opinionated, Impeccable. Flaws: Ugly, Disease. Occupation: Servant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 106 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Draconic, Celestial
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 2000 pp. 1 Medium magic item. 1 Medium magic item.
Elegant Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His white fur is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the south his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He has since lost track of the people in his past.
Motivation: To unite with his sister; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 128 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 16000 gp. Black opal (400 gp). Alexandrite (1400 gp). Malachite (10 gp). Freshwater pearl (10 gp). Hematite (10 gp). Jasper (50 gp). Black pearl (1400 gp). Violet garnet (1400 gp). Tourmaline (90 gp). Black opal (400 gp). Rock crystal (50 gp). Banded agate (10 gp). Deep blue spinel (1400 gp). Fire opal (400 gp). Violet garnet (1400 gp). Lapis lazuli (10 gp). Malachite (10 gp). Fire opal (400 gp).
Shane Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He wears his chestnut hair down. His eyes are blue.
Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sold as a small child to a necromancer, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is wracked by social anxiety; and he wants to get laid
Ideals: Philantrophist, Persistence. Flaws: Fearful. Bonds: Mentor, Has a crush. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 65 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Rhodochrosite (12 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). Blue sapphire (900 gp). Moonstone (40 gp). Black opal (900 gp). Brown-green garnet (50 gp). Iolite (40 gp). Obsidian (12 gp). Violet garnet (400 gp). Black pearl (400 gp). Lapis lazuli (12 gp). Zircon (40 gp). Silver pearl (50 gp). Amethyst (50 gp). Lapis lazuli (12 gp).
Mara Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'8". She is wearing a long, yellow cloak, and her gloved hand is found clutching a ceremonial dagger. Her white hair is styled in orderly dreadlocks. She is baby faced.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She never wears the same outfit twice, unless she absolutely has to.
History: Born in the north to a Merchant, Mara learned a great deal about her mother's area of expertise. Through the years after Mara was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Mara's mother didn't care for her much, and the feeling was mutual. She has never given up on her poetry dream.
Motivation: She wants to meet her childhood hero; and she's repulsed by the pc
Ideals: Artistic. Flaws: Cynical, Antagonistic. Bonds: Job, Adventurer. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 132 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 19 (+4) | 9 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. An abacus with copper, silver and gold markers (170 gp). Gold and ruby ring (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Old masterpiece painting (1600 gp). A delicate silver chain set with a tourmaline (40 gp). A roughly beaten golden orb (170 gp). A roughly beaten golden orb (170 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1600 gp). A small bag of saffron. (40 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A roughly beaten golden orb (170 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled anklet (4000 gp). Sapphire pendant on gold chain (2800 gp).
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Their contribution stands as a beacon of hope for all adventurers!