Uraim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears baggy brown pantaloons and a tan scarf. His silver hair is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He is a great chef.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive, Mundane. Bonds: Family. Occupation: Stylist
Voice: Rolls R's
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 14
Hit Points 118 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Golden circlet with four aquamarines (4000 gp). A delicate silver chain set with a tourmaline (10 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Silver ewer (10 gp). 1 Medium magic item.
Nuraval Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'0". He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His red hair and beard is wavy and long. His violet eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Nuraval embodies much of what other species detest in the Dwarves. He uses divination through singing.
History: Born to a Doctor, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 113 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 700 pp. Cloth of gold vestments (30 gp). Embroidered and bejeweled glove (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Silver comb with moonstones (400 gp). Sapphire pendant on gold chain (1300 gp). Silver ewer (90 gp). Old masterpiece painting (900 gp). Old masterpiece painting (900 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Cloth of gold vestments (30 gp). Sapphire pendant on gold chain (1300 gp). Solid gold idol (1000 gp).
Havilar Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a simple black robe with blue stripes complete with hood. She wears her rusty crest up. Her red eyes are passionate and lively.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Havilar enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: The child of a Interpreter, who enjoyed hunting, Havilar was taken on many hunting expeditions. Havilar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: Revenge; and to reunite with her old friends
Ideals: Opinionated. Flaws: Hedonist. Bonds: Nature, Adventurer, Enemies. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. 1 Medium magic item.
Dreali Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 18th year, his parents were killed by a giants raid, leaving Dreali alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.
Motivation: Revenge.
Ideals: Disciplined. Bonds: Rich, Immigrant, Slave, Enemies. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Alexandrite (400 gp). Freshwater pearl (13 gp). Violet garnet (400 gp). Red garnet (160 gp). Malachite (13 gp). Chrysoberyl (160 gp). Rhodochrosite (13 gp). Deep blue spinel (400 gp). Fire opal (800 gp).
Pelt In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, pastel, dusty cloak. His red fur is still thick. He wears round tiny glasses practically rammed into his face.
Personality: Pelt wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: He was always a brilliant, if unscrupulous mind. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Armorer
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 97 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Freshwater pearl (8 gp). Smoky quartz (50 gp). Banded agate (8 gp). Silver pearl (100 gp). Black opal (900 gp). Sard (50 gp). Obsidian (8 gp). Citrine (50 gp). Hematite (8 gp). Moss agate (8 gp). Chalcedony (50 gp). Alexandrite (1200 gp). Citrine (50 gp). Deep green spinel (100 gp). Black pearl (1200 gp). Rhodochrosite (8 gp). Lapis lazuli (8 gp). White pearl (100 gp). Blue star sapphire (900 gp). Fiery yellow corundum (900 gp). 1 Medium magic item. 1 Medium magic item.
Oolah Kelsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears bulky white painted plate armor, and she perpetually has her hand crossbow ready. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has gleaming, smiling violet eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She comes from a rich northern family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She ran away from her former home and has been making her living as a Crown-heir for the past few years.
Motivation: Sabotage a competitor; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Bonds: Job, Adventurer, Rich, Religious. Occupation: Crown-heir
Voice: Russian accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 15)
Armor Class 8
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (300 gp). Silver ewer (70 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (140 gp). Fire opal pendant on a fine gold chain (400 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Gold music box (1000 gp). Gold music box (1000 gp).
Flask Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has done her best to style her orange fur to look like a famous performer. Her eyes are a pleasant hazel.
Personality: She can speak with the recently deceased. She has a small toy that she constantly fidgets with.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted psionic powers by her dying brother.
Motivation: She seems to be bored by most things.
Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Attractive, Military. Occupation: Navigator
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Infernal, Orc
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Moss agate (6 gp). Black pearl (300 gp). Chalcedony (50 gp). Smoky quartz (50 gp). Deep blue spinel (300 gp). Red-brown spinel (70 gp). Peridot (50 gp). White opal (700 gp). White pearl (70 gp). Chrysoprase (50 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!