Traulam Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a faded coat and loose pants complete with wide-brimmed hat. She keeps her long black hair kept up in a rat tail. Her eyes are brown.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Sculptor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Traulam and her spouse have recently divorced.
Motivation: To reunite with her old friends; and she's repulsed by the pc
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Sculptor
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Draconic
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Smoky quartz (70 gp). Star ruby (1400 gp). Aquamarine (400 gp). Alexandrite (400 gp). Violet garnet (400 gp). Fire opal (1400 gp). Rock crystal (70 gp). Fire opal (1400 gp). Tourmaline (70 gp). Chrysoprase (70 gp). Golden yellow topaz (400 gp). Tourmaline (70 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dariff Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a brown tunic with black highlights, and long green pants that bunch up around her shoes. Her hair is greying and her face has many wrinkles. Her violet eyes lackadaisically let the world flow into them.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Dariff enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Dariff was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ruler. She then took over the family business and is one of the better Ruler for hire.
Motivation: Sabotage a competitor; and her religion dominates her actions
Ideals: Disciplined. Flaws: Hedonist. Bonds: Job, Religious. Occupation: Ruler
Voice: Gruff and masculine
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 85 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 10 (+0) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 9000 gp. Citrine (80 gp). Tiger eye turquoise (14 gp). Chalcedony (80 gp). Rock crystal (80 gp). Carnelian (80 gp). 1 Minor magic item.
Dondon Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted necromantic powers by his dying brother.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 20)
Armor Class 14
Hit Points 161 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +8 / 5d10+2, Ranged +9 / 5d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 9000 gp. A roughly beaten golden orb (100 gp). A necklace of small pink pearls (2000 gp). A necklace of small pink pearls (2000 gp). Sapphire pendant on gold chain (800 gp). Fire opal pendant on a fine gold chain (2200 gp). A necklace of small pink pearls (2000 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A necklace of small pink pearls (2000 gp). Silver chalice with lapis lazuli gems (100 gp).
Olunt Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Armorer does. He wears his hair in dreadlocks. His hazel eyes peer out from beneath his small grey hat.
Personality: A skeptical and narcissistic man, Olunt's first love is himself. His second love is also himself. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. Olunt liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. In the meantime he has taken over work as a Armorer and occasionally as a mercenary.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable. Bonds: Job, Adventurer, Mentor, Nature. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 111 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Abyssal, Giant
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Sardonyx (70 gp). Coral (150 gp). Chrysoberyl (150 gp). Golden pearl (150 gp). Azurite (14 gp). Eye agate (14 gp). Iolite (70 gp). Obsidian (14 gp). Emerald (400 gp). Black pearl (1400 gp). White opal (400 gp). Deep green spinel (150 gp).
Akmen Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His dark red hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is skeptical of what others tell him and is slow to trust.
History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Justice. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Unemployed
Voice: Strong lisp
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Amber (60 gp). Aquamarine (1100 gp). Chalcedony (70 gp). Sard (70 gp). Sardonyx (70 gp). Bloodstone (70 gp). Eye agate (13 gp). Hematite (13 gp). Alexandrite (1100 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Rhodochrosite (13 gp). Malachite (13 gp). Blue star sapphire (600 gp). Fire opal (600 gp). 1 Medium magic item.
Radomir Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered longbow and tarnished warhammer as well. His red hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Radomir was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A deep hatred of giants.
Ideals: Fighting, Persistence. Bonds: Rich, Enemies, Attractive. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 136 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Celestial, Giant
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 900 pp. Peridot (80 gp). Alexandrite (700 gp). Black pearl (700 gp). Tourmaline (40 gp). Brown diamond (7000 gp). Red spinel (40 gp). Carnelian (80 gp). Eye agate (13 gp). Red-brown spinel (40 gp). Smoky quartz (80 gp). Blue sapphire (1100 gp). Alexandrite (700 gp). Jade (40 gp). Hematite (13 gp). Tourmaline (40 gp). Rock crystal (80 gp). Zircon (80 gp). Red spinel (40 gp). Deep blue spinel (700 gp). Rose (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dreali Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Brewer. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has silver hair. His face is covered beneath a completely black helmet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is a Chromatic Dragon in disguise. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Disciplined, Fighting. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Brewer
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An abacus with copper, silver and gold markers (90 gp). Silver comb with moonstones (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Old masterpiece painting (800 gp). Jeweled gold crown (8000 gp). Silver chalice with lapis lazuli gems (90 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp).
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