Nicor Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a black suit, brown shirt, and grey tie. His purple hair, when down, is lengthy. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Nicor was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Opinionated, Extrovert, Impeccable. Flaws: Ugly. Bonds: Poor. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 48 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Giant, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (800 gp). Fire opal pendant on a fine gold chain (2100 gp). A necklace of small pink pearls (2000 gp). A roughly beaten golden orb (30 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (1800 gp).
Mozikth Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. His crest is gold and very short. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Mozikth wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Mozikth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Mozikth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Mozikth reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army; and wants a kiss
Ideals: Disciplined. Flaws: Addict, Depressed. Bonds: Poor, Military. Occupation: Shepherd
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 80 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Giant
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Sard (40 gp). Red garnet (40 gp). Red garnet (40 gp). Violet garnet (1500 gp). Canary diamond (2000 gp). Alexandrite (1500 gp). Amber (40 gp). Deep blue spinel (1500 gp). Amber (40 gp). Amber (40 gp). Azurite (11 gp). Red garnet (40 gp). Eye agate (11 gp). Iolite (40 gp). Golden yellow topaz (1500 gp). Moss agate (11 gp). Onyx (40 gp). Hematite (11 gp). Fiery yellow corundum (1400 gp). Deep green spinel (40 gp). Rhodochrosite (11 gp). Rich purple corundum (1400 gp). Rose (40 gp). White pearl (40 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Jet (40 gp). Azurite (11 gp). Zircon (40 gp). 1 Medium magic item.
Burgell Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'2" and wears tan leather gloves, a tan jacket, and tight pants. His tied-back hair is blonde. His violet unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical, Entrepeneur. Flaws: Disease, Ugly, Insane. Occupation: Blacksmith
Voice: Slurs words
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 18)
Armor Class 14
Hit Points 88 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Gold and topaz bottle stopper cork (1200 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). A necklace of small pink pearls (6000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Solid gold idol (600 gp). A delicate silver chain set with a tourmaline (30 gp). A silver and pearl hairclip (30 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Major magic item.
Aura In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman is renowned for her bright pastel dresses and hats, and a wedding ring on her left hand. Her fur is short and orange. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Aura grew up listening to her father's many stories. She struck it rich when she found rare goods in large quantities. She now travels the world, in search of power and loot.
Motivation: Her religion dominates her actions; and she desires power and/or immortality
Ideals: Joker. Flaws: Shy. Bonds: In love, Adventurer, Rich, Religious. Occupation: Bowyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Large well-done wool tapestry (200 gp). A necklace of small pink pearls (6000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). An abacus with copper, silver and gold markers (170 gp). Large well-done wool tapestry (200 gp). Solid gold idol (1000 gp). Black velvet mask with numerous citrines (170 gp). Jeweled gold crown (7000 gp). Fire opal pendant on a fine gold chain (1900 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Saphara Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her crest is cut close to her head. She has a tattooed face.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Saphara hails from a village terrorized by illithids. A few years later when the south was not economically sound they moved to her current location. She hasn't been sleeping well lately.
Motivation: She feels threatened by others; and she wants revenge against illithids
Flaws: Forgetful, Insomniac, Fearful. Bonds: Enemies, Immigrant. Occupation: Dyer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Rose (40 gp). Lapis lazuli (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerbo Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a blue suit, yellow shirt, and grey tie. He wears a top hat to cover his moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The war was a terrible time for him, and Gerbo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gerbo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels kind of lost in life; and he feels threatened by others
Flaws: Terse, Depressed, Fearful. Bonds: Military, Poor. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 110 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 15 (+2) | 9 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 4d10-3, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 pp. Rich purple corundum (900 gp). Moonstone (30 gp). Lapis lazuli (11 gp). Amber (80 gp). Peridot (30 gp). Zircon (30 gp). Chrysoberyl (80 gp). Carnelian (30 gp). White opal (900 gp). Azurite (11 gp). Deep green spinel (80 gp). White pearl (80 gp). Moss agate (11 gp). Lapis lazuli (11 gp). Azurite (11 gp). Obsidian (11 gp). Coral (80 gp). Chrysoberyl (80 gp). White pearl (80 gp). Chrysoberyl (80 gp). 1 Medium magic item. 1 Medium magic item.
Havilar Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears many layers of old clothing at all times. She wears a wide-brimmed hat to cover her moderate length copper crest. She has red eyes.
Personality: She is irascible and easily irritated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Havilar hails from a village terrorized by illithids. There was a wharf not far from home where she often wandered off to fish. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids.
Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Enemies, Nature. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: Tourmaline (50 gp). Deep blue spinel (300 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
