Horhog Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Map Maker. His moppish black hair is in a traditional bowl cut. His eyes are gray and catlike.
Personality: He dislikes all the random violence that takes place in the north. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Many illithids want him driven away.
Ideals: Pacifist. Flaws: Fearful. Bonds: Job, Mentor, Enemies. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 126 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Orc
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A necklace of small pink pearls (4000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp).
Mary Rodney, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'8". She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and her gloved hand is found clutching a quarterstaff. Her brown hair is thinning but still full. She has violet eyes and a brown hat with a grey feather.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When she was but 6 years old her parents immigrated from the south. A freak accident while working with her Bather father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to have a good time and be beloved; and she is greedy
Ideals: Philantrophist, Optimist. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 53 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. Aquamarine (1600 gp). Banded agate (16 gp). Jet (100 gp). Red spinel (100 gp). Golden pearl (100 gp). Star rose quartz (70 gp). Aquamarine (1600 gp). Black star sapphire (1200 gp). Malachite (16 gp). Deep green spinel (100 gp). Blue diamond (4000 gp). Banded agate (16 gp). Chrysoprase (70 gp). Golden pearl (100 gp). Golden yellow topaz (1600 gp). Malachite (16 gp). Amber (100 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Red garnet (100 gp). 1 Medium magic item.
Felosial Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears yellow leather gloves, a yellow jacket, and tight pants. Her silver hair is greasy and uncared for. She has hazel eyes and a yellow hat with a black feather.
Personality: Felosial is depressed about a lot of things. She tends to be a nihilist. She is obsessed with a lost civilization.
History: She was born in a small forest village. Over the years she perfected her riding and shooting skills. She inherited the family business which she has now maintained for 9 years.
Motivation: She feels kind of lost in life; and she has passion for adventuring and risk
Flaws: Ugly, Depressed. Bonds: Adventurer, Nature, Job. Occupation: Mercenary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 17)
Armor Class 15
Hit Points 74 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +7 / 5d4+1, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 7000 gp. Azurite (9 gp). Zircon (40 gp). Obsidian (9 gp). Golden yellow topaz (300 gp). Tiger eye turquoise (9 gp). Tourmaline (80 gp). Bloodstone (40 gp). Jet (80 gp). Blue star sapphire (900 gp). Moss agate (9 gp). Black pearl (300 gp). Deep blue spinel (300 gp). Rhodochrosite (9 gp). Alexandrite (300 gp). 1 Medium magic item.
Pog Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He usually wears his tan robe and has his quarterstaff always slung over his shoulder. His moppish brown hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.
History: Pog was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. By chance he met his sister recently and the two have been together since.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father
Ideals: Fighting. Flaws: Shy. Bonds: Job, In love, Family. Occupation: Bather
Voice: Scratchy, weak
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 9
Hit Points 174 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 20 (+5) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Druidic, Celestial, Halfling
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Deep green spinel (100 gp). Onyx (40 gp). Chalcedony (40 gp). Zircon (40 gp). Amber (100 gp). Deep blue spinel (1600 gp). Star ruby (1200 gp). Alexandrite (1600 gp). Golden pearl (100 gp). Sard (40 gp). Malachite (13 gp). Malachite (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ahrim Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered yellow stockings, and he perpetually has his sickle ready. His white hair is long and unkept. His eyes are gold and he is always smoking a pipe.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Ahrim was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Depressed, Insomniac. Bonds: Military. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Canary diamond (8000 gp). Star rose quartz (40 gp). Bloodstone (40 gp). Jet (120 gp). Violet garnet (700 gp). Freshwater pearl (12 gp). Malachite (12 gp). Silver pearl (120 gp). Fiery yellow corundum (400 gp). Onyx (40 gp). Peridot (40 gp). Lapis lazuli (12 gp). Blue quartz (12 gp). Iolite (40 gp). Black pearl (700 gp). Banded agate (12 gp).
Elegant In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and is pretty ugly. His black fur is long and unkept. His ears are large.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: When he was but 4 years old his parents immigrated from the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Immigrant, Family. Occupation: Jeweler
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 900 pp. Jeweled anklet (1000 gp). Solid gold idol (900 gp). Brass mug with jade inlays (500 gp). A small bag of saffron. (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Old masterpiece painting (2100 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item. 1 Medium magic item.
Gomory Sydney, Male Human [Permalink]
Personal [hide]
Description: This northern man usually wears his brown robe and has his bastard sword always slung over his shoulder. His clothes are grease stained in places. He has styled his auburn hair well, parting it to the right. He has a tattooed face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Interpreter business at a young age. He worked as a nervous Interpreter and found it very stressful. He then took over the family business and is one of the better Interpreter for hire.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Depressed, Fearful. Bonds: Poor, Immigrant, Job. Occupation: Interpreter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Gold dragon comb with red garnet eye (900 gp). A small bag of saffron. (40 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). A roughly beaten golden orb (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Fire opal pendant on a fine gold chain (2000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
