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NPC Generator

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Advanced [show]


Dagger Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His Stetson hat is riddled with cuts and holes. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Dagger began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by drow. Dagger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Lazy. Bonds: Enemies. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Dagger Wind, Male Tabaxi Druid 16
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 104 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Athletics +7, Religion +6
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Jeweled anklet (4000 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Jeweled gold crown (5000 gp). A necklace of small pink pearls (4000 gp). A roughly beaten golden orb (40 gp).


Social Check DCs


Gurdis Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear flannel. Her black hair is unkempt and raggedy. Her eyes are brown and catlike.

Personality: Gurdis wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She also has developed a complete distrust of the Doctor profession.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 10 years.

Motivation: Expand her business; and sabotage a competitor

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Gurdis Dankil, Female Dwarf Druid 16
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 114 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 17 (+3)16 (+3)
Skills Nature +8, Performance +8
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Draconic, Terran
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 1000 gp. Gold and topaz bottle stopper cork (400 gp). Carved bone or ivory statuette (20 gp). Black velvet mask with numerous citrines (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Old masterpiece painting (400 gp). Golden circlet with four aquamarines (1000 gp). Black velvet mask with numerous citrines (100 gp). Gold and topaz bottle stopper cork (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold dragon comb with red garnet eye (400 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Sapphire pendant on gold chain (2500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nurkara Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a grey armored body suit, with a simple black line shooting up and back down. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her chestnut hair has been sun bleached extensively. Her eyes are amber and beady.

Personality: She dislikes all the random violence that takes place in the north. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She comes from a rich northern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Stylist

Voice: Squeaky

Attributes [hide]

Nurkara Bofdann, Female Dwarf Druid 15
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 18 (+4)8 (-1)
Skills Medicine +9, Religion +7
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: 8000 gp. Blue quartz (14 gp). Violet garnet (1300 gp). Onyx (50 gp). Silver pearl (80 gp). White pearl (80 gp). Obsidian (14 gp). Tourmaline (80 gp). 1 Medium magic item.


Social Check DCs


Dalgal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. He wears a small hat to cover his moderate length chestnut hair. He has violet eyes.

Personality: Overbrimming with self-confidence, Dalgal isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: When he was but 4 years old his parents immigrated from the east. Dalgal was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Cartwright. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and wants to have a good time and be beloved

Ideals: Fighting, Impeccable, Optimist. Bonds: Immigrant, In love. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Dalgal Bloodkith, Male Dwarf Druid 16
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 128 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +5, History +6
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 8000 gp. Rose (20 gp). Coral (50 gp). Red-brown spinel (50 gp). Rich purple corundum (1200 gp). Emerald (1200 gp). Zircon (20 gp). Red spinel (50 gp). Rose (20 gp). Red spinel (50 gp). Citrine (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Veloptima Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears rags and sports a simple walking cane. She has moderate length black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Veloptima was raised in a hard working conservative environment. She found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is unsatisfied with her job; and a need for knowledge about a nearby landmark

Flaws: Insane, Shy, Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Veloptima Daergel, Female Gnome Druid 15
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 118 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Performance +7, Survival +7
Senses Passive Perception 12
Languages Common, Gnome, Terran, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 3000 gp. Deep blue spinel (500 gp). Golden pearl (120 gp). Blue quartz (11 gp). Silver pearl (120 gp). Iolite (50 gp). Lapis lazuli (11 gp). White pearl (120 gp). Fire opal (1600 gp). Tiger eye turquoise (11 gp). 1 Medium magic item.


Social Check DCs


Melissa Snape, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. Her blonde hair is matted, messy, and big. Her eyes are amber and she is always smoking a pipe.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She ran away from her former home and has been making her living as a Beggar for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Melissa Snape, Female Human Druid 19
Medium (5'4") Human, Lawful Good (CR 19)
Armor Class 13
Hit Points 138 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Arcana +8, Survival +5
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +7 / 5d8+1, Ranged +9 / 5d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 4000 gp. A silver and pearl hairclip (70 gp). Old masterpiece painting (1000 gp). Silver chalice with lapis lazuli gems (80 gp). Old masterpiece painting (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). A small bag of saffron. (70 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ea Pleasure, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. Her blue hair is lengthy and is close to two feet long. She has gleaming, smiling red eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She got into the Ploughman business at a young age. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with her sister; and expand her business

Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Job, Family. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Ea Pleasure, Female Tiefling Druid 16
Medium (5'6") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 74 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)9 (-1) 16 (+3)16 (+3)
Skills Acrobatics +4, Athletics +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1200 pp. Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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