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NPC Generator

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Advanced [show]


Arumawann Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a blue and tan robe with the hood down, and a wedding ring on his left hand. His auburn hair is cut short with large spiked bangs in the front. His eyes are blue and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and his religion dominates his actions

Ideals: Justice. Flaws: Emotional. Bonds: In love, Religious, Mentor. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arumawann Oomtrowl, Male Gnome Druid 15
Small (3'8") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 130 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 18 (+4)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +6, Religion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 4d8-3, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Hematite (5 gp). Banded agate (5 gp). Jasper (70 gp). Golden pearl (150 gp). Lapis lazuli (5 gp). Chrysoberyl (150 gp). Obsidian (5 gp). Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Violet garnet (1500 gp). Violet garnet (1500 gp). Jet (150 gp). Rhodochrosite (5 gp). Obsidian (5 gp). Chrysoberyl (150 gp). Hematite (5 gp). Red garnet (150 gp). Banded agate (5 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). 1 Medium magic item.


Social Check DCs


Carrie Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a violet suit, white shirt, and black tie. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.

History: Carrie was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Disciplined, Pacifist. Bonds: Poor, Family, Slave. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Carrie Kitchur, Male Half-Elf Druid 15
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 66 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)7 (-2) 9 (-1)9 (-1)
Skills Arcana +3, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1200 pp. Obsidian (7 gp). Rhodochrosite (7 gp). Chalcedony (40 gp). Sardonyx (40 gp).


Social Check DCs


Delebean Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tan leather gloves, a tan jacket, and tight pants. He has no hair. His eyes are green and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.

Motivation: A deep hatred of gnolls; and he wants revenge against gnolls

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Rich, Family. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Delebean Nucklestamp, Male Gnome Druid 17
Small (3'7") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 175 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 21 (+5)10 (+0) 13 (+1)13 (+1)
Skills Arcana +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 5d4-2, Ranged +5 / 5d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 10000 gp. Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Finely wrought small gold bracelet (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (600 gp). A delicate brass dragon egg (60 gp). Old masterpiece painting (1200 gp). Jeweled electrum ring (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold music box (2000 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Faran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy white beard and wild white hair. His brown eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of a Layabout, who enjoyed hunting, Faran was taken on many hunting expeditions. His necromantic abilities were realized during a raid on his village. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Faran Tealeaf, Male Halfling Druid 17
Small (3'0") Halfling, Lawful Good (CR 17)
Armor Class 16
Hit Points 137 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +7, Sleight of Hand +11
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 5d4-1, Ranged +11 / 5d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 1100 pp. Brass mug with jade inlays (200 gp). Jeweled electrum ring (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Emerald Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He carries with him a set of daggers on his belt, each one with a amethyst on the hilt. His white fur is thinning but still full. His fierce yellow eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. While studying, he fell in love. They married and had a daughter. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Opinionated, Optimist. Bonds: In love, Religious. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Emerald Of Ale, Male Tabaxi Druid 16
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 99 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Persuasion +7, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Infernal, Celestial
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 8000 gp. Brass mug with jade inlays (400 gp). Silver comb with moonstones (400 gp). Old masterpiece painting (500 gp). Sapphire pendant on gold chain (1200 gp).


Social Check DCs


Shanairla Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears rags and sports a simple walking cane. She is bald on top and has large blonde tufts of hair around her ears. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Further she is a bit of a stoner and is frequently out of it.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She got away from her former life and has fallen to alcoholism.

Motivation: To end her boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Ugly, Addict, Mundane. Bonds: Poor. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Shanairla Amastacia, Female Elf Druid 15
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 59 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Persuasion +6, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Giant
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 800 pp. Rock crystal (60 gp). Peridot (60 gp). Rose (60 gp). Red garnet (40 gp). Lapis lazuli (9 gp). Red spinel (40 gp). Jasper (60 gp). Jasper (60 gp). Aquamarine (600 gp). Pink pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has done her best to style her golden hair to look like a famous performer. She wears crescent spectacles with a black brim.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of southern immigrants she idolized her father. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Myria took refuge in the large cave and found the beat up bow and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and to prove her worth to the world

Flaws: Secretive, Impulsive. Bonds: Poor, Immigrant, Nature. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Myria Warmwater, Female Halfling Druid 15
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp.


Social Check DCs

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