Antinua Ariessus, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a tight fitting tan shirt and pants. Her hair is silver and curly. She wears crescent spectacles with a black brim.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Antinua was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Job. Occupation: Dilettante
Voice: French accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Undercommon, Gnome
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 11000 gp.
Namfoodle Gummen, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a custom-built plate barding that's adorned with blue lining and desert motifs, he is not a threatening figure. His silver hair, when down, is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Namfoodle hails from a village terrorized by illithids. After coming to the age of reason, Namfoodle took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He'd like to take his coworkers down a peg; and he wants revenge against illithids
Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Enemies, Job. Occupation: Spice Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 118 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1700 gp). Sapphire pendant on gold chain (1200 gp). Gold and ruby ring (10000 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Gold and topaz bottle stopper cork (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (2100 gp). 1 Medium magic item.
Bolhild Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is unkempt and raggedy. She wears crescent spectacles with a black brim.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a pair of adventurers, Bolhild grew up listening to her father's many stories. She worked as a nervous Detective and found it very stressful. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Detective
Voice: Low range voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 99 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 pp. Hematite (16 gp). White pearl (50 gp). Silver pearl (50 gp). Tiger eye turquoise (16 gp). Chalcedony (70 gp). Star ruby (1200 gp). Alexandrite (700 gp). Malachite (16 gp). Bloodstone (70 gp). Star rose quartz (70 gp).
Damaia Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear black clothing when she does not wear armor. She has red hair. Her eyes, though not visible through her cowl, are black.
Personality: Damaia is depressed about a lot of things. She tends to be a nihilist. She works hard and plays hard.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an apprentice working in her father's forge. She has achieved small success as a Masseuse.
Motivation: She's repulsed by the PC.
Flaws: Depressed, Hedonist, Antagonistic. Bonds: Job. Occupation: Masseuse
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 54 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (120 gp). Golden circlet with four aquamarines (4000 gp). Jeweled electrum ring (6000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Sapphire pendant on gold chain (2900 gp). Large well-done wool tapestry (400 gp). Cloth of gold vestments (120 gp). An abacus with copper, silver and gold markers (120 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp).
Ratlûg Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long brown hair reaches down to his waist. He has hazel eyes and a white hat with a brown feather.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Ratlûg is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Ratlûg was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. By chance he met his sister recently and the two have been together since.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's looking for his big break
Bonds: Guardian, Family, Immigrant, Adventurer. Occupation: Laborer
Voice: Soft and melodious
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 15)
Armor Class 8
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +9 / 4d8+4, Ranged +3 / 4d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Black star sapphire (1200 gp). Golden yellow topaz (900 gp). Moss agate (7 gp). Blue quartz (7 gp). Blue star sapphire (1200 gp). 1 Medium magic item.
Geoffrey Morton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a grey and green robe with the hood down. His auburn hair is still thick. His eyes are likewise green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Geoffrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: From birth he was tutored by a cruel and relentless mentor. In his 15th year, his parents were killed by a dire rats raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army; and many dire rats want him driven away
Flaws: Antagonistic. Bonds: Attractive, Military, Mentor, Enemies. Occupation: Sculptor
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Jeweled gold crown (6000 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Large well-done wool tapestry (100 gp). Solid gold idol (900 gp). Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (80 gp). Brass mug with jade inlays (100 gp). A necklace of small pink pearls (1000 gp). Silver chalice with lapis lazuli gems (80 gp). Silver comb with moonstones (500 gp). Finely wrought small gold bracelet (50 gp). Silver comb with moonstones (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Isabella Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she tends to wear a large violet jacket. With bright red hair. She wears a mask on her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She enjoys reading and quiet.
History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Isabella took refuge in the ruined castle and found the beat up club and armor she uses now. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Elven artifacts is her passion.
Ideals: Logical. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Seamstress
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver comb with moonstones (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Solid gold idol (200 gp). An abacus with copper, silver and gold markers (150 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A small bag of saffron. (10 gp). A roughly beaten golden orb (150 gp). Old masterpiece painting (700 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
