Shautha Marston, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white coat over a blue low-cut shirt, and a broad hat upon her head. Her brown hair is knotted and matted. Her eyes, though not visible through her cowl, are green.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She misses her home and complains about the freezing weather, even in summer.
History: Born in the south to a Bounty Hunter, Shautha learned a great deal about her mother's area of expertise. Her parents enrolled her in a Druid school at a young age so that she could practice her psionic talents. She tends to her Bounty Hunter job now, and dutifully fulfills any obligations she has.
Motivation: To settle down with her crush; and expand her business
Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Job, Has a crush. Occupation: Bounty Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 49 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 17 (+3) | 8 (-1) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. Obsidian (13 gp). Red-brown spinel (70 gp). Golden yellow topaz (1200 gp). Chalcedony (60 gp). Chalcedony (60 gp). Malachite (13 gp).
Azdûsh Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'7" eastern man, he wears a white costume with the symbols of the four houses of cards on his torso. His moppish silver hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered
History: Azdûsh was born in the east. At a young age he loved to build and create. Azdûsh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Architect.
Motivation: He's looking for his big break.
Ideals: Logical, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 130 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Abyssal
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Lapis lazuli (5 gp). Iolite (40 gp). Violet garnet (800 gp). Sardonyx (40 gp).
Efferil Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is singed and shortened. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.
Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Mentor, Adventurer, Job. Occupation: Laborer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Sapphire pendant on gold chain (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Fire opal pendant on a fine gold chain (1800 gp). Cloth of gold vestments (180 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Gold dragon comb with red garnet eye (400 gp). Golden circlet with four aquamarines (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Large well-done wool tapestry (600 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Medium magic item.
Sun Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. She has no fur. She has hazel eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with finding treasure.
History: She was born in the east. Sun was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Tanner. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Tanner
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 103 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Medium magic item.
Mamnen Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is still thick. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He inherited the family business which he has now maintained for 3 years.
Motivation: He desires power and/or immortality; and to settle down with his crush
Flaws: Antagonistic. Bonds: Has a crush, Job, Adventurer. Occupation: Mercenary
Voice: Boston accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 88 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. An abacus with copper, silver and gold markers (130 gp). Carved bone or ivory statuette (80 gp). Solid gold idol (1100 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp).
Burgell Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. He has a long black beard with little hanging trinkets. He has a tattooed face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a forest tribe. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Job, Nature. Occupation: Barkeep
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 139 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 300 pp. Brass mug with jade inlays (400 gp). Old masterpiece painting (1600 gp). A roughly beaten golden orb (40 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver chalice with lapis lazuli gems (40 gp). A roughly beaten golden orb (40 gp). A necklace of small pink pearls (6000 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (40 gp). Jeweled electrum ring (5000 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Fire opal pendant on a fine gold chain (1600 gp). Gold dragon comb with red garnet eye (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Medium magic item. 1 Medium magic item.
Lamlis Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with small hat. He has done his best to style his auburn hair to look like a famous performer. His blue eyes are passionate and lively.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He was granted martial powers by his dying brother.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 87 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Zircon (60 gp). Banded agate (7 gp). Peridot (60 gp). Moss agate (7 gp). Moss agate (7 gp). Aquamarine (600 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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