Boddynock Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is kept up in a ponytail inside a top hat. He wears a mask on his face.
Personality: Boddynock is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Boddynock abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Persistence. Flaws: Depressed, Antagonistic. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 189 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 21 (+5) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Orc
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (800 gp). Brass mug with jade inlays (200 gp).
Trail Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and usually wears his brown robe and has his hand crossbow always slung over his shoulder. His lavender fur is drawn into a tight pony tail with a rose scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a brothel owner, Trail was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Joker, Fighting. Flaws: Insomniac, Shy. Bonds: Mentor. Occupation: Interpreter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 54 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 7 (-2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 9000 gp. Gold dragon comb with red garnet eye (1700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Silver chalice with lapis lazuli gems (40 gp). Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (1700 gp). A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Gold music box (1000 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (600 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Brass mug with jade inlays (500 gp).
Two Llamas Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He wears his white fur up. His eyes, though not visible through his cowl, are blue.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Further he is a bit of a stoner and is frequently out of it.
History: He was born to loving parents in a slum to the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.
Motivation: Nothing but the best is good enough for him.
Ideals: Artistic, Impeccable. Flaws: Addict. Bonds: Poor. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 110 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +10 / 4d10+5, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. 1 Medium magic item. 1 Medium magic item.
Cask Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She very much looks the part of a Map Maker. She is physically well-built. She wears a feathered hat to cover her moderate length red fur. This hazel eyed easterner is not easily forgotten.
Personality: She is fixated on the number 1. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a font of random trivia from the lore and stories she has discovered
History: Her father raised her in a mountain cabin. She worked as a nervous Map Maker and found it very stressful. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Insane, Disease. Bonds: Job, Nature. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Gold and topaz bottle stopper cork (900 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Fire opal pendant on a fine gold chain (600 gp). Golden circlet with four aquamarines (2000 gp). Gold dragon comb with red garnet eye (900 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold music box (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Jeweled electrum ring (8000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Medium magic item.
Dûgza Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many tan ritualistic tattoos. He wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his father.
History: He was born several months after his father was called into army service. Through the years after Dûgza was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dûgza's father didn't care for him much, and the feeling was mutual. He struck the Dyer job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Job. Occupation: Dyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Red spinel (50 gp). Pink pearl (50 gp). Citrine (30 gp). Star rose quartz (30 gp). Malachite (8 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diesa Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is red, silky, and of moderate length. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sailor arts, while her mother instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and she has a crush on the local slave trader
Flaws: Terse. Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 130 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1800 pp. Large well-done wool tapestry (200 gp). Jeweled anklet (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Large well-done wool tapestry (200 gp).
Elizabeth Tatum, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'9". She wears a brown shirt with thin black vertical stripes and brown pants. Sporting a red mohawk this woman's hair draws a lot of attention. This violet eyed easterner is not easily forgotten.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: The child of a Miller, who enjoyed hunting, Elizabeth was taken on many hunting expeditions. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 8 years.
Motivation: She is not mentally stable, and does not behave rationally; and to be a miller again
Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Job, Nature. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Aquamarine (300 gp). Black star sapphire (1000 gp). Zircon (80 gp). Deep green spinel (120 gp). Golden yellow topaz (300 gp). Red spinel (120 gp). Banded agate (15 gp). Blue quartz (15 gp). Chrysoberyl (120 gp). Deep blue spinel (300 gp). Moss agate (15 gp). Tourmaline (120 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!