Edge Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. She keeps her long gray fur kept up in a rat tail. This hazel eyed southerner is not easily forgotten.
Personality: Edge hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She has a habit of throwing herself into exceedingly dangerous situations.
History: Edge was born in the south. At a young age she loved to build and create. Over the years she perfected her riding and shooting skills. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's attracted to the PC; and wants her loneliness to end
Ideals: Artistic, Persistence. Flaws: Impulsive. Bonds: Nature, Has a crush. Occupation: Painter
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Chrysoberyl (60 gp). Clear bright green emerald (8000 gp). Jet (60 gp). Red garnet (60 gp). Aquamarine (200 gp). Star rose quartz (50 gp). Silver pearl (60 gp). Lapis lazuli (8 gp). Sardonyx (50 gp). Rose (50 gp). Chrysoprase (50 gp). Rose (50 gp). Lapis lazuli (8 gp). Lapis lazuli (8 gp). Tiger eye turquoise (8 gp). 1 Medium magic item.
Hunter Digby, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His red hair is cut jaggedly and amateurishly. His amber eyes peer out from beneath his Stetson grey hat.
Personality: He exudes charisma. He is a tour de force of persuasion. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is the product a well kept family trust fund and as such has never really known need. Hunter was born on a far western plains where he grew up under the tutelage of his father, an expert Map Maker. He left for the west, certain he would find work there.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Rich, Immigrant. Occupation: Map Maker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Jeweled anklet (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). A necklace of small pink pearls (3000 gp). Jeweled electrum ring (8000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hupe Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a custom-built plate barding that's adorned with red lining and desert motifs. His silver hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He is almost excessively polite to everyone, even when angry. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Hupe was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud; and he feels threatened by others
Flaws: Shy, Fearful. Bonds: Poor, Adventurer, Enemies. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 103 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 800 pp. Gold and ruby ring (3000 gp). Solid gold idol (1100 gp). Silver ewer (90 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (70 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).
Dustin Oakes, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears just a brown suit. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His eyes, though not visible through his cowl, are hazel.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Carter business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush
Ideals: Justice. Bonds: Has a crush, Job, Adventurer, Military. Occupation: Carter
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 135 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 6000 gp. Rhodochrosite (16 gp). Violet garnet (1400 gp). Silver pearl (50 gp). Chrysoberyl (50 gp). Black pearl (1400 gp). Rich purple corundum (1400 gp). Red spinel (50 gp). Chalcedony (40 gp). Golden yellow topaz (1400 gp). Eye agate (16 gp). Tiger eye turquoise (16 gp). Rhodochrosite (16 gp). Rose (40 gp). Blue quartz (16 gp). Carnelian (40 gp). Obsidian (16 gp). Aquamarine (1400 gp). Blue sapphire (1400 gp). Jet (50 gp). Bloodstone (40 gp). Chalcedony (40 gp). Golden yellow topaz (1400 gp). White opal (1400 gp). Blue quartz (16 gp). Freshwater pearl (16 gp). Smoky quartz (40 gp). Aquamarine (1400 gp). Red garnet (50 gp). Aquamarine (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Arava Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a worn and beaten armor. Her white crest is drawn into a tight pony tail with a cross scrunchie. She wears a mask on her face.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Arava was raised in a hard working conservative environment. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Someone believes her a fraud.
Flaws: Antagonistic, Secretive. Bonds: Enemies, Job. Occupation: Engraver
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 10
Hit Points 116 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +10 / 4d10+5, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Emerald (1300 gp). Violet garnet (700 gp). Jasper (80 gp). Aquamarine (700 gp). Tiger eye turquoise (6 gp).
Valida Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a simple brown robe with white stripes complete with hood. Her white hair is unkempt and raggedy. She wears a mask on her face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Valida was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Valida was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Valida's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother
Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Religious. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 116 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Aquan, Draconic
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Blue quartz (4 gp). Black star sapphire (1200 gp). Fiery yellow corundum (1200 gp). Jet (70 gp). Blue quartz (4 gp). Coral (70 gp).
Orsik Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long red hair reaches down to his waist. His amber eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Tailor, who enjoyed hunting, Orsik was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: A need for knowledge about a nearby landmark; and he feels the way he acts is they only way to get by in the world
Ideals: Professionalism. Flaws: Hedonist. Bonds: Attractive, Poor, Nature. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 88 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 13000 gp. Amber (70 gp). Amethyst (70 gp). Coral (70 gp). Jet (70 gp). Tiger eye turquoise (15 gp). Brown-green garnet (70 gp). 1 Major magic item.
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