Artin Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown trousers with pastel and black striped suspenders. She wears various colorful collared shirts. Her skin is fair and her fingers are delicate and long. She keeps her red hair in a flapper bob. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She is a hateful person. She taunts others and blames them for her problems. She does not believe in violence as a means to an end. She is a dedicated Baker but believes her peers are too gung-ho.
History: Artin was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a baker and was forced into it by her family
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Baker
Voice: Slurs words
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 112 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp. Black pearl (400 gp). Red-brown spinel (120 gp). Peridot (80 gp). Violet garnet (400 gp). Aquamarine (400 gp). Fire opal (1200 gp). Tiger eye turquoise (16 gp). Golden yellow topaz (400 gp).
Shamash Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is physically well-built. His green crest has been sun bleached extensively. His gold eyes peer out from beneath his wide-brimmed black hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born on a small isolated farm. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Nature, Religious. Occupation: Butcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 96 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. Star ruby (1100 gp). Deep green spinel (70 gp). Jasper (30 gp). Deep blue spinel (900 gp). Black opal (1100 gp). Blue quartz (4 gp). Deep blue spinel (900 gp). Lapis lazuli (4 gp). Black pearl (900 gp). Red spinel (70 gp). Rock crystal (30 gp). Onyx (30 gp). Citrine (30 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). 1 Medium magic item.
Mara Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a long, violet cloak. She wears her silver hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in the south to a Detective, Mara learned a great deal about her father's area of expertise. Mara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. By chance she met her brother recently and the two have been together since.
Motivation: She's looking for her big break; and marry her brother to traveling adventurers
Flaws: Insomniac, Secretive. Bonds: Adventurer, Job, Family. Occupation: Detective
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 123 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Giant
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Black pearl (1400 gp). Eye agate (6 gp). Deep blue spinel (1400 gp). Silver pearl (90 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp). Jasper (80 gp). Black pearl (1400 gp). Eye agate (6 gp). Moonstone (80 gp). Rose (80 gp). Moss agate (6 gp). Red spinel (90 gp). Obsidian (6 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Three Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her fur is orange and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east to a Fletcher, Three learned a great deal about her mother's area of expertise. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She is searching for what she claims is her rightful reward.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Ideals: Joker. Flaws: Impulsive. Bonds: Adventurer, Job, Family. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 63 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Black pearl (1400 gp). Blue sapphire (1200 gp). Sard (70 gp). Bloodstone (70 gp). Deep green spinel (100 gp). Tiger eye turquoise (10 gp). Malachite (10 gp). Red garnet (100 gp). Violet garnet (1400 gp). Deep green spinel (100 gp). 1 Medium magic item. 1 Medium magic item.
Erky Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male wears tan leather gloves, a tan jacket, and tight pants. He is tall, broad shouldered and powerfully built. He keeps his long auburn hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and a strong sense of loyalty to half-orc people
Ideals: Gifted. Flaws: Racist. Bonds: Nature, Rich. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 18)
Armor Class 15
Hit Points 119 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 15 (+2) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Old masterpiece painting (1000 gp). Old masterpiece painting (1000 gp). Old masterpiece painting (1000 gp). Gold music box (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Solid gold idol (1200 gp). 1 Major magic item.
Pâsh Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. With a patchy white beard and wild white hair. His otherwise smooth face is marked with small tiny scars.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.
History: Pâsh lived on a farm with his father, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his brother recently and the two have been together since.
Motivation: He feels threatened by others; and wants to raise his children well
Ideals: Disciplined, Pacifist. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Weaver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 72 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 17 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Infernal, Druidic
Attacks Melee +10 / 4d8+5, Ranged +8 / 4d8+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Zircon (20 gp). Deep blue spinel (1500 gp). Iolite (20 gp). Sardonyx (20 gp). Rose (20 gp). Banded agate (7 gp).
Claira Firahel, Female Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with small hat. She is physically well-built. Her golden hair is long and unkept. Her amber eyes are slightly larger than normal.
Personality: She is fixated on the number 30. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a habit of throwing herself into exceedingly dangerous situations.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and to prove her worth to the world
Flaws: Ugly, Insane, Impulsive, Disease. Bonds: Rich. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 76 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Black opal (1000 gp). Moss agate (12 gp). Onyx (20 gp). Azurite (12 gp). Blue sapphire (1000 gp). Red-brown spinel (90 gp). Aquamarine (800 gp). Red spinel (90 gp). Smoky quartz (20 gp). Onyx (20 gp). Azurite (12 gp). 1 Medium magic item.
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