Corkitron Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He tends to wear a large red jacket. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His gray unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Corkitron embodies much of what other species detest in the Halflings. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the north to a Ploughman, Corkitron learned a great deal about his father's area of expertise. Cursed with unlife at a very young age, Corkitron has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many orcs want him driven away; and doesn't want to be a ploughman and was forced into it by his family
Flaws: Disease, Antagonistic. Bonds: Slave, Family, Job, Enemies. Occupation: Ploughman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 15
Hit Points 93 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 7000 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Solid gold idol (400 gp). Old masterpiece painting (2100 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (2100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Jeweled gold crown (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (700 gp). Solid gold idol (400 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (2100 gp). Silver comb with moonstones (700 gp). A delicate silver chain set with a tourmaline (10 gp). Silver chalice with lapis lazuli gems (50 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (900 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Old masterpiece painting (2100 gp). Finely wrought small gold bracelet (10 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). A necklace of small pink pearls (1000 gp). Fire opal pendant on a fine gold chain (2100 gp). 1 Major magic item.
Three Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown tunic with black highlights, and long tan pants that bunch up around his shoes. He has wavy gray fur. His copper eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Three was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has taken up work as a Shoemaker and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: PTSD. Bonds: Job, Debt, Adventurer. Occupation: Shoemaker
Voice: Boston accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 70 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Peridot (30 gp). Sard (30 gp). Golden yellow topaz (1600 gp). Lapis lazuli (14 gp). Deep blue spinel (1600 gp). Pink pearl (110 gp). Deep green spinel (110 gp). Hematite (14 gp). Red spinel (110 gp). Red garnet (110 gp). Chrysoprase (30 gp). Obsidian (14 gp). Blue sapphire (1400 gp). Rich purple corundum (1400 gp). Malachite (14 gp). Sard (30 gp). Malachite (14 gp). Blue quartz (14 gp). Lapis lazuli (14 gp). Star rose quartz (30 gp). Obsidian (14 gp). Malachite (14 gp). Deep blue spinel (1600 gp).
Spear Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She is portly but not overly obese. She wears her white fur up. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a ruthless business woman, a trait she acquired from her father.
History: Born to a pair of adventurers, Spear grew up listening to her father's many stories. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Spear took refuge in the ruined castle and found the beat up lance and armor she uses now. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and she has passion for adventuring and risk
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Adventurer, Nature. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 17)
Armor Class 9
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Ignan, Auran
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Coral (160 gp). Banded agate (14 gp). Alexandrite (1600 gp). Deep blue spinel (1600 gp). Golden pearl (160 gp). Zircon (80 gp). Red garnet (160 gp). Brown-green garnet (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Arha Wade, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is dressed in a clean black cloak covering her clean studded leather. She has a hunchback. Her auburn hair is long and unkept. Her eyes, though not visible through her cowl, are blue.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She believes the world needs to unite to get rid of orcs once and for all.
History: Born in a small village she learned the ways of the warrior from her mother. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Adventurer, Enemies. Occupation: Performer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 99 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Rhodochrosite (10 gp). Golden yellow topaz (900 gp). Onyx (30 gp). Citrine (30 gp). Carnelian (30 gp). Citrine (30 gp). Tourmaline (140 gp). Blue quartz (10 gp). Azurite (10 gp). Alexandrite (900 gp). Citrine (30 gp). Malachite (10 gp). Red spinel (140 gp). Onyx (30 gp). Black star sapphire (1500 gp). Chrysoberyl (140 gp). Jade (140 gp). Red-brown spinel (140 gp). Aquamarine (900 gp).
Ellywick Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tan leather gloves, a tan jacket, and tight pants. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tailor arts, while her father instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Flaws: Insane, Shy. Bonds: Immigrant, Religious, Rich. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. Moonstone (80 gp). Chrysoberyl (100 gp). Pink pearl (100 gp). Amethyst (100 gp). 1 Medium magic item.
Moon Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She wears an entirely pastel suit with green socks and a vest with buckled shoes. Her orange fur is long and unkept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc
Flaws: Ugly, Addict, Antagonistic. Bonds: Mentor, Poor. Occupation: Scribe
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 127 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 17 (+3) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Solid gold idol (900 gp). Silver chalice with lapis lazuli gems (140 gp). Gold dragon comb with red garnet eye (800 gp). Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Brass mug with jade inlays (600 gp). Jeweled electrum ring (4000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Solid gold idol (900 gp). Silver comb with moonstones (500 gp). Jeweled gold crown (4000 gp). Solid gold idol (900 gp). Black velvet mask with numerous citrines (140 gp). Large well-done wool tapestry (600 gp). Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man dresses in blue turtlenecks beneath a brown coat with grey slacks. His clothes are grease stained in places. His white hair is slicked back into a classic pompadour. He has a dull look in his violet eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Igden was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Igden abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Entrepeneur. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 117 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Rose (70 gp). Black pearl (200 gp). Smoky quartz (70 gp). Citrine (70 gp). Violet garnet (200 gp). Smoky quartz (70 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!