Gûnd Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear black tank tops with brown pants. His tied-back hair is chestnut. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is a hateful person. He taunts others and blames them for his problems. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and to end his boredom
Ideals: Athletic, Justice. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Guard
Voice: Low range voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 93 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Infernal
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Amber (110 gp). Malachite (15 gp). Eye agate (15 gp). Citrine (70 gp). Violet garnet (600 gp). Black opal (1500 gp). Alexandrite (600 gp). Freshwater pearl (15 gp). Alexandrite (600 gp). Malachite (15 gp). Malachite (15 gp). Tiger eye turquoise (15 gp). Black pearl (600 gp). Moonstone (70 gp). Bloodstone (70 gp). Rock crystal (70 gp). Freshwater pearl (15 gp). Emerald (1500 gp). Azurite (15 gp). Amethyst (110 gp). Iolite (70 gp). Rose (70 gp).
Howard Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. He keeps his white hair in a pixie cut. He has a dull look in his gray eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Pacifist. Flaws: Cynical, Disease. Bonds: Adventurer, Rich. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 47 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. Gold dragon comb with red garnet eye (1300 gp). Golden circlet with four aquamarines (2000 gp).
Mozikth Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he likes to wear black tank tops with brown pants. He wears a deerstalker hat to hide his balding. His red eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.
History: He was raised in a forest tribe. Mozikth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Architect like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and many illithids want him driven away
Ideals: Gifted. Bonds: Guardian, Nature, Job, Enemies. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 18)
Armor Class 12
Hit Points 136 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 16 (+3) | 19 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Elven, Dwarven
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Old masterpiece painting (1000 gp). Embroidered and bejeweled glove (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ogbur Braxton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, white cloak. His blonde hair is slicked back into a classic pompadour. His green eyes dart from person to person.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He plays an instrument quite well.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Immigrant, Debt. Occupation: Carter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 90 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (60 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1600 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (300 gp). Solid gold idol (800 gp). Brass mug with jade inlays (300 gp). Carved bone or ivory statuette (100 gp). Jeweled gold crown (7000 gp). Solid gold idol (800 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Large well-done wool tapestry (300 gp).
Tiaathque Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, typically a more casual-formal manner. Her red hair is well kept. She is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She receives visions of the future at random moments
History: Sold as a small child to a brothel owner, Tiaathque was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted necromantic powers by her dying brother.
Motivation: She feels kind of lost in life.
Ideals: Disciplined, Gifted. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Carter
Voice: Australian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 90 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 4000 gp. Aquamarine (900 gp). Red spinel (100 gp). Freshwater pearl (11 gp). Star rose quartz (30 gp). Coral (100 gp). Hematite (11 gp). Fire opal (1600 gp). Banded agate (11 gp).
Vezera Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a green deerstalker hat and green clothes. Her white crest, when down, is lengthy. Her eyes are gold and she is always smoking a pipe.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. As long as the job gets done she does not care how it got done.
History: She comes from a rich northern family. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vezera took refuge in the large cave and found the beat up club and armor she uses now. She has never given up on her dancing dream.
Motivation: Wants a kiss; and money/treasure
Ideals: Artistic, Professionalism. Bonds: Rich, Nature, Has a crush. Occupation: Dyer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 65 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Fire opal (800 gp). Iolite (50 gp). Violet garnet (900 gp). Deep blue spinel (900 gp).
Dalaba Pingun, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears loose pants and a collared shirt complete with sweater beneath her coat. She is an epitome of beauty. Her white hair is styled in orderly dreadlocks. Her gray eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Dalaba isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is obsessed with finding treasure.
History: Dalaba was born with her father's beautiful face. Her father was a soldier and died while she was still young. Dalaba was left her father's suit of armor and trained in its use and care. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: She feels the way she acts is they only way to get by in the world; and meet up once more with her childhood friend
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Adventurer, Military. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 113 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Amethyst (140 gp). Golden yellow topaz (1000 gp). Moss agate (11 gp). Lapis lazuli (11 gp). Emerald (1400 gp). Rhodochrosite (11 gp). Malachite (11 gp). Emerald (1400 gp). Freshwater pearl (11 gp). Iolite (30 gp). Amethyst (140 gp). Zircon (30 gp). Red-brown spinel (140 gp). Sard (30 gp). Violet garnet (1000 gp). Chrysoberyl (140 gp). Chalcedony (30 gp). Tiger eye turquoise (11 gp). Obsidian (11 gp). Fire opal (1400 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

