Merihim Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black trousers with blue and green striped suspenders. He wears various colorful collared shirts. His blue hair has been sun bleached extensively. This white eyed southerner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and to pay off his debts
Ideals: Impeccable, Logical. Flaws: Disease, Insomniac. Bonds: Debt. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 101 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Gnome
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. 1 Medium magic item.
Art Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel cloak and cross-gartered violet stockings. She has a slight overbite and is overall scrawny. Her beige fur is slicked back into a classic pompadour. Her green unseeing eyes seem to look past you.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Art was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom
Ideals: Fighting. Flaws: Disease, Mundane. Bonds: Immigrant, Poor. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Rock crystal (70 gp). Aquamarine (400 gp). Moonstone (70 gp). Deep green spinel (130 gp). Moonstone (70 gp). Moss agate (4 gp). Violet garnet (400 gp). Zircon (70 gp). Golden yellow topaz (400 gp). Brown-green garnet (130 gp). Star rose quartz (70 gp). Alexandrite (400 gp). 1 Minor magic item.
Osah Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears very tight pants and wife beaters, though occasionally she sports a black coat. She keeps her silver hair in a pixie cut. Her skin is flawless and her black eyes scan people very quickly.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is an amazing painter.
History: Osah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Osah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Justice, Gifted, Fighting. Bonds: Attractive, Poor. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Aquamarine (1100 gp). Black pearl (1100 gp). Rose (20 gp). White opal (1100 gp). Azurite (6 gp). Malachite (6 gp). Blue star sapphire (1100 gp).
Eloise Bradley, Female Human [Permalink]
Personal [hide]
Description: She wears a grey collared shirt and tan skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She carries with her a set of lances, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has wavy auburn hair. She wears large thick round spectacles.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Flattery will make her almost putty in your hands.
History: She was born in a small island village. Over the years she perfected her riding and shooting skills. She now spends her time doing works of charity.
Motivation: Dwarven compassion.
Ideals: Fighting, Justice, Philantrophist. Flaws: Selfish. Bonds: Nature. Occupation: Doctor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 31 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 7 (-2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Chrysoberyl (70 gp). Iolite (30 gp). 1 Minor magic item.
Medrash Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has wavy brass crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered
History: A powerful wizard made him what he is. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: To share knowledge with the world; and to unite with his sister
Ideals: Philantrophist, Logical, Gifted. Bonds: Attractive, Mentor. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 47 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 8000 gp. Silver chalice with lapis lazuli gems (170 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). A roughly beaten golden orb (170 gp). Sapphire pendant on gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver comb with moonstones (700 gp). Old masterpiece painting (1000 gp). Carved bone or ivory statuette (90 gp). 1 Medium magic item. 1 Medium magic item.
Nimble Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'1", this woman wears skinny pants and wears a brown and tan robe with the hood down. She wears her yellow fur down. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She is a Chromatic Dragon in disguise. Her mother was a mechanic, and taught her how to fix just about anything. She has dedicated herself to building a better world.
Motivation: To reunite with her old friends; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Optimist, Persistence. Bonds: Attractive, Military, Adventurer. Occupation: Glassblower
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 800 pp. Hematite (6 gp). Black pearl (400 gp). Coral (130 gp). Black star sapphire (1400 gp). Malachite (6 gp). Tiger eye turquoise (6 gp). Deep blue spinel (400 gp). Jade (130 gp). Hematite (6 gp). Moonstone (30 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His chestnut hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He left for the east, certain he would find work there.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Joker. Bonds: Immigrant, Adventurer, Mentor. Occupation: Junk Dealer
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 19)
Armor Class 13
Hit Points 114 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 5d8-1, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 23000 gp. Chrysoprase (20 gp). Jasper (20 gp). Aquamarine (400 gp). Rich purple corundum (1000 gp). Red spinel (120 gp). Golden yellow topaz (400 gp). Deep green spinel (120 gp). Chrysoprase (20 gp). Onyx (20 gp). Pink pearl (120 gp). Rhodochrosite (14 gp). Chalcedony (20 gp). Bloodstone (20 gp). Rock crystal (20 gp). Moss agate (14 gp). Coral (120 gp). Lapis lazuli (14 gp). Deep blue spinel (400 gp). White pearl (120 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!