Astaro Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a simple green robe with brown stripes complete with hood. She wears her black hair down. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She will rave to anyone who will listen. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Astaro was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world
Ideals: Athletic. Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Dyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 150 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Gnoll, Infernal, Elven
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 500 pp. Jeweled gold crown (2000 gp). Golden circlet with four aquamarines (6000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Brass mug with jade inlays (300 gp). A delicate silver chain set with a tourmaline (10 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). A necklace of small pink pearls (6000 gp). Solid gold idol (900 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Gold music box (1000 gp). An abacus with copper, silver and gold markers (90 gp). A delicate silver chain set with a tourmaline (10 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (600 gp). A roughly beaten golden orb (90 gp). Silver comb with moonstones (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). An abacus with copper, silver and gold markers (90 gp). Cloth of gold vestments (90 gp). Jeweled gold crown (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Windy Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears brown leather gloves, a brown jacket, and tight pants. He has done his best to style his yellow fur to look like a famous performer. He has gleaming, smiling yellow eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Windy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Windy was left his father's suit of armor and trained in its use and care. After a long history of fighting, Windy and his spouse have recently divorced.
Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Religious. Occupation: Server
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Gold and topaz bottle stopper cork (400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). An abacus with copper, silver and gold markers (150 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (400 gp). Jeweled gold crown (8000 gp). Gold dragon comb with red garnet eye (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). 1 Medium magic item.
Portia Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She has a large red mantle and cape that has been intricately interwoven into her black robe. She is physically well-built. Her moppish brown hair is in a traditional bowl cut. She has a dull look in her gray eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She got into the Dyer business at a young age. She was an apprentice working in her mother's forge. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She'd like to take her coworkers down a peg; and to clean up the streets
Flaws: Secretive. Bonds: Attractive, Job, Guardian. Occupation: Dyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 44 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Abyssal, Terran
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Fire opal (900 gp). Star ruby (900 gp). Brown-green garnet (120 gp). Smoky quartz (60 gp). Star ruby (900 gp). 1 Medium magic item.
Rieta Conviction, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears skinny pants and wears a black and blue robe with the hood down. Her dark red hair, when down, is lengthy. Her black unseeing eyes seem to look past you.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Druid school at a young age so that she could practice her divine talents. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to have a good time and be beloved.
Ideals: Joker, Optimist, Gifted. Flaws: Ugly, Disease. Occupation: Shipwright
Voice: Timid voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 110 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Druidic, Halfling, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Carnelian (20 gp). Deep blue spinel (200 gp). Azurite (8 gp). Deep blue spinel (200 gp). Moonstone (20 gp). Tiger eye turquoise (8 gp). Moonstone (20 gp). Lapis lazuli (8 gp). Banded agate (8 gp). Deep green spinel (120 gp). Smoky quartz (20 gp). Alexandrite (200 gp). Rose (20 gp). Black opal (1200 gp). Black pearl (200 gp). Tiger eye turquoise (8 gp). Aquamarine (200 gp). Rich purple corundum (1200 gp). Deep blue spinel (200 gp). Jet (120 gp). Obsidian (8 gp). Amethyst (120 gp). Banded agate (8 gp). Alexandrite (200 gp).
Ghaliver Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and golden with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Ghaliver was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Secretive. Bonds: Rich, Job, In love. Occupation: Interpreter
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 11
Hit Points 50 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Brown-green garnet (60 gp). Moonstone (30 gp). Chalcedony (30 gp). Black pearl (900 gp). Alexandrite (900 gp). Violet garnet (900 gp). Zircon (30 gp). Moonstone (30 gp). Bloodstone (30 gp). Blue star sapphire (1000 gp). Tiger eye turquoise (13 gp). Golden pearl (60 gp). Amethyst (60 gp). Blue quartz (13 gp). Black pearl (900 gp). Clear bright green emerald (5000 gp). Moss agate (13 gp). Rock crystal (30 gp). White opal (1000 gp). Iolite (30 gp). Iolite (30 gp). Moss agate (13 gp). Onyx (30 gp). Black pearl (900 gp). Brown-green garnet (60 gp). Alexandrite (900 gp). Eye agate (13 gp). Moss agate (13 gp). Violet garnet (900 gp). Blue sapphire (1000 gp). Blue quartz (13 gp). Moonstone (30 gp). Jasper (30 gp). 1 Medium magic item. 1 Medium magic item.
Eloise Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a yellow collared shirt and grey skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She has styled her silver hair well, parting it to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a great chef.
History: Eloise was born the youngest of three triplets. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She has since lost track of the people in her past.
Motivation: To unite with her brother; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Family. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Eye agate (10 gp). Star ruby (700 gp). Moss agate (10 gp). Star rose quartz (30 gp). Fire opal (700 gp). Citrine (30 gp). Aquamarine (200 gp). Golden yellow topaz (200 gp). Amber (40 gp). Golden yellow topaz (200 gp).
Adelard Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling brown eyes.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the west. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.
Motivation: Dwarven compassion; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Druidic, Giant
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 900 pp. Silver pearl (70 gp). Banded agate (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
