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NPC Generator

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Advanced [show]


Thamior Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. He has no hair. His eyes are hazel and catlike.

Personality: Thamior is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Adventurer, Slave. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Thamior Dalanthan, Male Elf Druid 15
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 21 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 4 (-3)11 (+0) 11 (+0)16 (+3)
Skills Arcana +5, Persuasion +8
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 300 pp. Lapis lazuli (4 gp). Brown-green garnet (70 gp). Blue quartz (4 gp). Malachite (4 gp). Aquamarine (900 gp). Jade (70 gp). Black pearl (900 gp). Carnelian (70 gp). Alexandrite (900 gp). Fire opal (1000 gp). White pearl (70 gp).


Social Check DCs


Norman Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple grey line shooting up and back down. He wears his chestnut hair up in a very large beehive style do. His violet eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Logical. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Ofandrus, Male Half-Elf Druid 15
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 118 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 15 (+2)10 (+0)
Skills Athletics +5, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled electrum ring (3000 gp). Fire opal pendant on a fine gold chain (1000 gp). Sapphire pendant on gold chain (2300 gp). Carved bone or ivory statuette (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). An abacus with copper, silver and gold markers (40 gp). A necklace of small pink pearls (6000 gp). Gold music box (2000 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Jeweled gold crown (3000 gp). 1 Medium magic item.


Social Check DCs


Quick Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her lavender fur is long and unkept. She has green eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Disciplined, Professionalism. Flaws: Ugly. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Quick Wing, Female Tabaxi Druid 16
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 59 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)5 (-3) 10 (+0)11 (+0)
Skills Performance +5, Survival +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 7000 gp. Tourmaline (60 gp). Golden yellow topaz (400 gp). Coral (60 gp). Smoky quartz (20 gp). Violet garnet (400 gp). Alexandrite (400 gp). Chrysoprase (20 gp). Freshwater pearl (5 gp). Rhodochrosite (5 gp). Deep blue spinel (400 gp). Azurite (5 gp). Malachite (5 gp). Sardonyx (20 gp). Iolite (20 gp). Iolite (20 gp). Star rose quartz (20 gp). Jade (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Hrathy Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, she is an attractive figure. She wears a white shirt with thin tan vertical stripes and blue pants. Her golden hair is drawn into a tight pony tail with a cross scrunchie. She is baby faced.

Personality: She dislikes all the random violence that takes place in the south. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hrathy took refuge in the old dungeon and found the beat up kukri and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Pacifist, Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Hrathy Tinley, Female Half-Orc Druid 15
Medium (6'1") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 64 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)8 (-1) 13 (+1)11 (+0)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Rhodochrosite (4 gp). Violet garnet (1600 gp). Sardonyx (70 gp). Chrysoprase (70 gp). Blue quartz (4 gp). 1 Medium magic item.


Social Check DCs


Robert Garfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy brown pantaloons and a violet scarf. His white hair is cut short. His eyes are a pleasant violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Robert Garfield, Male Human Druid 15
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 400 pp. Silver pearl (110 gp). Iolite (70 gp). Malachite (7 gp). Banded agate (7 gp). Jet (110 gp). Blue sapphire (1100 gp). Iolite (70 gp). Azurite (7 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue top hat and blue clothes. He has a very tight haircut. His blue eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. Cockaby liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Optimist. Flaws: Ugly, Sensitive. Bonds: In love, Rich, Nature. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Cockaby Silverthread, Male Gnome Druid 16
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 95 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)15 (+2) 11 (+0)8 (-1)
Skills Religion +7, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Giant
Attacks Melee +2 / 4d10-3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 500 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Fire opal pendant on a fine gold chain (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Art Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His beige fur is singed and shortened. His eyes are likewise green.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Art hails from a village terrorized by orcs. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against orcs

Ideals: Joker. Flaws: Ugly, Impulsive, PTSD. Bonds: Enemies. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Art Wind, Male Tabaxi Druid 16
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 81 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 13 (+1)18 (+4)
Skills Religion +6, Survival +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 3000 gp. Iolite (20 gp). Jet (160 gp). Freshwater pearl (10 gp). Hematite (10 gp). Jade (160 gp). Chalcedony (20 gp). Red garnet (160 gp). Rich purple corundum (1600 gp). Star ruby (1600 gp). Iolite (20 gp). Freshwater pearl (10 gp). Eye agate (10 gp). Red garnet (160 gp). Star ruby (1600 gp). Jasper (20 gp). Azurite (10 gp). Blue quartz (10 gp). Blue star sapphire (1600 gp). Moss agate (10 gp). Violet garnet (1300 gp). 1 Medium magic item.


Social Check DCs

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