Flask In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He keeps his long beige fur kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Miller. He has achieved small success as a Miller.
Motivation: Expand his business; and to clean up the streets
Ideals: Joker. Flaws: Mundane. Bonds: Religious, Job, Guardian. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 138 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 300 pp.
Dalgal Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a brown cloak and cross-gartered tan stockings. His chestnut hair is greasy and uncared for. His violet eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Ploughman. He is able to make almost anything out of random pieces of junk.
History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 8
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Blue quartz (15 gp). Deep green spinel (150 gp). Amethyst (150 gp). Chalcedony (80 gp). 1 Medium magic item.
Isabella Holland, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries bows. Her blonde hair is lengthy and is close to two feet long. She has a tattooed face.
Personality: She is witty, but her monotone delivery comes off as unnerving She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Isabella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes her a fraud; and she wants revenge against giants
Ideals: Fighting, Joker, Optimist, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Painter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 121 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 5000 gp.
Malquis Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She prefers to wear blue clothing when she does not wear armor. Her hair, while still mostly brown, has prominent grey streaks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She snorts whenever she laughs or is feeling confident. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Map Maker arts, while her mother instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Malquis was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult; and she has money and likes to spend it
Ideals: Athletic, Philantrophist. Bonds: Attractive, Rich, Enemies, Job. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 111 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Blue-white diamond (6000 gp). Emerald (1100 gp). Aquamarine (800 gp). Deep green spinel (90 gp). Moonstone (80 gp). Rhodochrosite (4 gp). Zircon (80 gp). Rose (80 gp). Red-brown spinel (90 gp). Sard (80 gp). Violet garnet (800 gp). White pearl (90 gp). Golden yellow topaz (800 gp). Blue star sapphire (1100 gp). Deep blue spinel (800 gp).
Jo Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a white cloak and cross-gartered black stockings. Her red hair is cut short with large spiked bangs in the front. Her eyes are a pleasant violet.
Personality: She is overprotective of those who hire her services. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Jo was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now owns her own business.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Entrepeneur. Bonds: Guardian, Attractive, Job, Rich. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. Old masterpiece painting (1200 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.
Nirgel Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tattered old clothes. His white hair is kept up in a ponytail inside a top hat. His eyes, though not visible through his cowl, are gold.
Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Mentor. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 19 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Gnoll, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Silver comb with moonstones (200 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp). 1 Medium magic item.
Sarah Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is typically in her Bricklayer uniform. Her broad hat is riddled with cuts and holes. Her eyes are violet and catlike.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is obsessed with finding treasure.
History: Sarah was born in the east. At a young age she loved to build and create. Sarah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She struck the Bricklayer job and began her own company from there.
Motivation: Meet up once more with her childhood friend; and further expansion of business
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Bricklayer
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 16)
Armor Class 9
Hit Points 102 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
