Riswynn Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is wearing a long, brown cloak. She has a hunchback. Her tied-back hair is auburn. Her face is scarred and worn.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She enjoys reading and quiet.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Find a way to reverse the transformation of her brother; and to reunite with her absent mother
Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Religious, Family. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 1000 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (400 gp). Jeweled anklet (2000 gp). Embroidered and bejeweled glove (2000 gp). Silver comb with moonstones (600 gp). A necklace of small pink pearls (1000 gp).
Pogranix Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a green coat over a violet low-cut shirt, and a top hat upon her head. Her copper crest is still thick. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She snorts whenever she laughs or is feeling confident. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Spy and found it very stressful. She struck the Spy job and began her own company from there.
Motivation: Sabotage a competitor; and a deep hatred of giants
Ideals: Logical. Bonds: Attractive, Rich, Job, Enemies. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 131 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 4000 gp. Jade (90 gp). Blue quartz (15 gp). Freshwater pearl (15 gp). Tourmaline (90 gp). Malachite (15 gp). Violet garnet (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Damaia Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman dresses in green turtlenecks beneath a grey coat with green slacks and is in decent physical shape. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.
Personality: Damaia is depressed about a lot of things. She tends to be a nihilist. She takes great joy in being the best Stableman in town.
History: She was born in the west. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She ran away from her former home and has been making her living as a Stableman for the past few years.
Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Depressed, Insane. Bonds: Job, Immigrant. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 126 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 17 (+3) | 15 (+2) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome, Draconic, Auran
Attacks Melee +10 / 5d6+4, Ranged +9 / 5d6+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. Coral (80 gp). Black pearl (1600 gp). Star ruby (1000 gp). Star ruby (1000 gp). Deep blue spinel (1600 gp). Zircon (70 gp). Eye agate (15 gp). Rose (70 gp). White opal (1000 gp). Banded agate (15 gp). White opal (1000 gp). Rich purple corundum (1000 gp). Violet garnet (1600 gp). Chrysoberyl (80 gp). Deep blue spinel (1600 gp). Red spinel (80 gp). Jasper (70 gp). Rose (70 gp). Chrysoberyl (80 gp). Alexandrite (1600 gp). Black pearl (1600 gp). Eye agate (15 gp). Iolite (70 gp). Alexandrite (1600 gp). Alexandrite (1600 gp). Red-brown spinel (80 gp). Tiger eye turquoise (15 gp). Blue sapphire (1000 gp). Obsidian (15 gp). 1 Medium magic item.
Loopmottin Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'6" and is a bit bulky. She is very muscular particularly in the legs. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her brown hair up. She has a dull look in her green eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She was granted psionic powers by her dying sister.
Motivation: Marry her sister to traveling adventurers; and meet up once more with her childhood friend
Ideals: Optimist, Philantrophist, Gifted. Bonds: Adventurer, Family. Occupation: Barkeep
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 16 (+3) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Sardonyx (30 gp). Freshwater pearl (10 gp). Black pearl (500 gp). Jade (100 gp). Sardonyx (30 gp). Tiger eye turquoise (10 gp). Tourmaline (100 gp). Red-brown spinel (100 gp). Tiger eye turquoise (10 gp). Peridot (30 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sun Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black fur is heavily combed to the left. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Rich, Adventurer. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 73 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 7000 gp. White pearl (70 gp). Chalcedony (20 gp). Alexandrite (900 gp). Violet garnet (900 gp). Chrysoberyl (70 gp). Red spinel (70 gp). Obsidian (12 gp). Citrine (20 gp). Chrysoprase (20 gp). Golden yellow topaz (900 gp). Eye agate (12 gp). Star rose quartz (20 gp). Fire opal (1000 gp). 1 Minor magic item. 1 Minor magic item.
Andram Charm, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His hair is black and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily eccentric. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the north his family was never financially stable. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Insane. Bonds: In love, Poor, Religious. Occupation: Bather
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 82 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 1200 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Gold dragon comb with red garnet eye (500 gp). 1 Medium magic item.
Vanchu Acton, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western woman wears skinny pants and wears a white and grey robe with the hood down. With wild blonde hair. Her amber eyes are slightly larger than normal.
Personality: While she acts the brute, she is far gentler than she would appear. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Vanchu was born with her mother's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Hunter. She inherited the family business which she has now maintained for 8 years.
Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and she is unsatisfied with her job
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 91 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 4000 gp. Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (300 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

