Lewis Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tattered old clothes. His black hair is braided into rings. He wears an eyepatch.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He struck the Locksmith job and began his own company from there.
Motivation: Expand his business; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 28 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 6 (-2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1100 pp. Smoky quartz (80 gp). White opal (1500 gp). Deep blue spinel (700 gp). Azurite (4 gp). Eye agate (4 gp). Moonstone (80 gp). Tiger eye turquoise (4 gp). Azurite (4 gp). Obsidian (4 gp). Chrysoberyl (50 gp). Zircon (80 gp). Aquamarine (700 gp). Rose (80 gp). Obsidian (4 gp). Silver pearl (50 gp). Azurite (4 gp). Azurite (4 gp). 1 Minor magic item.
Shadow Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His fur is short and yellow. His fierce copper eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Shadow embodies much of what other species detest in the Tabaxis. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor, Slave. Occupation: Cartwright
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 15 (+2) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Large well-done wool tapestry (300 gp). A delicate brass dragon egg (70 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Golden circlet with four aquamarines (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Medium magic item.
Enidda Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She typically wears tan cloth garments or leather armor. She has wavy white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Enidda lived on a farm with her father, near the main road leading to a nearby town. Her father was a soldier and died while she was still young. Enidda was left her father's suit of armor and trained in its use and care. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their son. She worked as a Shoemaker, and she later adopted a second son.
Motivation: She is greedy; and regain custody of her son
Ideals: Opinionated, Philantrophist. Bonds: Family, Military, Rich. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 67 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Deep green spinel (80 gp). Lapis lazuli (4 gp). Carnelian (50 gp). Golden yellow topaz (1600 gp). Tiger eye turquoise (4 gp). Jade (80 gp). Jet (80 gp). Deep green spinel (80 gp).
Manea Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She carries a battered spear and tarnished mace as well. She has styled her blue hair well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She never swears and excessively uses polite adverbs when speaking. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Optimist, Justice. Bonds: Attractive, Religious. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 136 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 18
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Star rose quartz (40 gp). Bloodstone (40 gp). Jade (150 gp). Violet garnet (500 gp). Red-brown spinel (150 gp). Violet garnet (500 gp). Black pearl (500 gp). Moss agate (16 gp). Moss agate (16 gp). Star rose quartz (40 gp). Brown-green garnet (150 gp). Moss agate (16 gp). Malachite (16 gp). Star ruby (1400 gp). Iolite (40 gp). Clear bright green emerald (6000 gp). Star rose quartz (40 gp).
Mamnen Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blue stubble. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. He has a hunchback. He keeps his blue hair in a pixie cut. His gold eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Slave Trader profession.
History: He was born in the east. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Fire opal pendant on a fine gold chain (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). 1 Minor magic item. 1 Minor magic item.
Numba Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a tan and brown handkerchief worn on her right side. She carries with her a set of nunchakus on her belt, each one with a sapphire on the hilt. She has wavy blonde hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also is a firm believer in the womanly ideal.
History: She comes from a rich northern family. Like her mother and her sister before her, after school she went straight into learning to become a Locksmith. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Numba fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor; and expand her business
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Rich, Immigrant. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 103 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: Fire opal pendant on a fine gold chain (1400 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). Brass mug with jade inlays (600 gp). Solid gold idol (500 gp). Fire opal pendant on a fine gold chain (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Jeweled gold crown (6000 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (1400 gp). A small bag of saffron. (40 gp).
Kildrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown tunic with white highlights, and long yellow pants that bunch up around his shoes, and is pretty ugly. He wears a top hat to cover his moderate length blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Kildrak is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep; and revenge
Ideals: Logical. Flaws: Ugly, Insomniac, Depressed. Bonds: Enemies, Rich. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 106 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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