Drifting Running, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no fur. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Farmer.
Motivation: He's looking for his big break; and his religion dominates his actions
Flaws: Ugly. Bonds: Adventurer, Job, Religious, Rich. Occupation: Farmer
Voice: Slurs words
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 128 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Terran, Goblin, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 6000 gp. Rich purple corundum (1200 gp). Lapis lazuli (4 gp). Violet garnet (700 gp). Rock crystal (30 gp). Rhodochrosite (4 gp).
Golm Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He wears a white cloak and cross-gartered grey stockings. With a patchy blonde beard and wild blonde hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's in love; and he wants to get laid
Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Adventurer, Has a crush. Occupation: Mortician
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 93 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Azurite (7 gp). Moss agate (7 gp). Silver pearl (150 gp). Freshwater pearl (7 gp). Azurite (7 gp). Golden pearl (150 gp). Carnelian (60 gp). Black star sapphire (1200 gp). Citrine (60 gp). Blue quartz (7 gp). Violet garnet (1500 gp). 1 Medium magic item. 1 Medium magic item.
Broce Garrick, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light tan in addition to tight pants. He wears a deerstalker hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born at the edge of vast desert. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Philantrophist, Impeccable. Flaws: Ugly, Insomniac. Bonds: Family, Nature. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1200 pp. Old masterpiece painting (1400 gp). Golden circlet with four aquamarines (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Gold and topaz bottle stopper cork (700 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (600 gp).
Griselda Winchester, Female Human [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, she is an attractive figure. She wears baggy brown pantaloons and a black scarf. Her long blonde hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Griselda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Shy. Bonds: Attractive, Religious, Poor, Military. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Druidic
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Chrysoberyl (40 gp). Aquamarine (1000 gp). Chalcedony (50 gp). Amber (40 gp). Moss agate (10 gp). Eye agate (10 gp). Golden pearl (40 gp). White pearl (40 gp). Iolite (50 gp). Red garnet (40 gp). Peridot (50 gp). Star rose quartz (50 gp). Chrysoberyl (40 gp). 1 Medium magic item.
Vadania Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail, and sports empty pouches on her belt. Her brown hair is kept up in a ponytail inside a top hat. She wears crescent spectacles with a black brim.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She feels threatened by others; and to find somewhere to settle down
Flaws: Mundane, Fearful. Bonds: Attractive, In love, Religious. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Brass mug with jade inlays (500 gp). Old masterpiece painting (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Brass mug with jade inlays (500 gp). Black velvet mask with numerous citrines (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Jeweled anklet (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Black velvet mask with numerous citrines (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naill Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of shields on his belt, each one with a jet on the hilt. He has a small bristly mustache and wavy brown hair. He wears large thick round spectacles.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Naill studied abroad. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.
Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk
Ideals: Fighting, Optimist, Gifted. Flaws: Insane, Depressed. Bonds: Adventurer. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 130 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 400 pp. Golden yellow topaz (1600 gp). Sard (20 gp). Golden pearl (140 gp). Zircon (20 gp). Pink pearl (140 gp). Rose (20 gp). Star ruby (1400 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp). Onyx (20 gp). Jasper (20 gp). Black pearl (1600 gp). Tourmaline (140 gp). Fire opal (1400 gp). Golden pearl (140 gp). Deep blue spinel (1600 gp). Rhodochrosite (10 gp). Black star sapphire (1400 gp). Rock crystal (20 gp).
Tricking Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. He carries a battered glaive and tarnished dagger as well. His black fur is thinning but still full. His copper eyes peer out from beneath his feathered pastel hat.
Personality: This man loves poetry and to teach people poetry more than just about anything. He takes great joy in being the best Glassblower in town.
History: Tricking was born the youngest of three triplets. His first spouse was a Miller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Glassblower like his mother before him.
Motivation: Wants to raise his children well.
Ideals: Fighting, Artistic. Bonds: Rich, Job, Family. Occupation: Glassblower
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 102 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Deep blue spinel (200 gp). Aquamarine (200 gp). Azurite (7 gp). Brown-green garnet (160 gp). Pink pearl (160 gp). Malachite (7 gp). Blue-white diamond (4000 gp). Carnelian (70 gp). Smoky quartz (70 gp). Aquamarine (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!