Baelitae Holimion, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair is wavy and long. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with finding treasure.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion
Ideals: Disciplined, Gifted. Bonds: Adventurer, Family. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 16)
Armor Class 15
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 20 (+5) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (500 gp). Gold music box (2000 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Jeweled electrum ring (2000 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (2000 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Gold and topaz bottle stopper cork (500 gp). 1 Medium magic item.
Geva Crawford, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She likes to wear ponchos typically of a light grey in addition to tight pants. She has no hair. Her eyes, though not visible through her cowl, are amber.
Personality: She is very quiet and rarely speaks above a whisper. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born in the west her family was never financially stable. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.
Motivation: Wants to have a good time and be beloved; and obtaining odd cultural halfling artifacts is her passion
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Poor, Adventurer. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Blue star sapphire (800 gp). Eye agate (15 gp). Black pearl (400 gp). Moss agate (15 gp). Deep green spinel (160 gp). Rose (50 gp). 1 Medium magic item. 1 Medium magic item.
Rose Underbough, Female Halfling [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her skin is also unnaturally pale. Her moppish black hair is in a traditional bowl cut. Her amber unseeing eyes seem to look past you.
Personality: Rose is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She believes the world needs to unite to get rid of dire rats once and for all.
History: Rose lived on a farm with her mother, near the main road leading to a nearby town. In her 15th year, her parents were killed by a dire rats raid, leaving Rose alone in the world. After a stint in an orphanage, she was adopted. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Enemies, Family. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 65 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 2000 pp. Jet (110 gp). Banded agate (6 gp). Alexandrite (500 gp). Citrine (60 gp). Golden yellow topaz (500 gp). Tiger eye turquoise (6 gp). Black star sapphire (800 gp). Rhodochrosite (6 gp). Moss agate (6 gp). Banded agate (6 gp). Zircon (60 gp). Silver pearl (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Carrie Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a blue vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. He keeps his long white hair kept up in a rat tail. He has a dull look in his blue eyes.
Personality: Carrie is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A powerful wizard made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.
Motivation: To reunite with his absent mother; and doesn't want to be a bowyer and was forced into it by his family
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Family, Mentor. Occupation: Bowyer
Voice: Russian accent
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Terran
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 900 pp. Malachite (12 gp). Amber (160 gp). 1 Medium magic item.
Shax Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and is dressed in an above average manner. Her white hair is knotted and matted. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Shax was born with her father's beautiful face. She moved from fad to fad and when she turned 15 she discovered dancing. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Artistic, Logical. Flaws: Secretive. Bonds: Attractive. Occupation: Priest
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 97 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Terran, Gnoll, Giant
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Hematite (7 gp). Jet (110 gp). Rhodochrosite (7 gp). Jade (110 gp). Red spinel (110 gp). Fire opal (900 gp). Citrine (50 gp). Silver pearl (110 gp). Star ruby (900 gp). Pink pearl (110 gp). Golden yellow topaz (200 gp). Zircon (50 gp). Chrysoprase (50 gp). Lapis lazuli (7 gp). Golden yellow topaz (200 gp). Azurite (7 gp). Golden yellow topaz (200 gp). Golden yellow topaz (200 gp). Star rose quartz (50 gp). Smoky quartz (50 gp). Jade (110 gp). Brown-green garnet (110 gp). Pink pearl (110 gp). 1 Medium magic item. 1 Medium magic item.
Nuthra Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and typically wears green cloth garments or leather armor. Her copper crest, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Ploughman
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 89 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Cloth of gold vestments (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nedda Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is generally shirtless and showing off her tattooed chest. Her hair is cut close to her head. She wears crescent spectacles with a black brim.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now mingles about in high society.
Motivation: She has passion for adventuring and risk; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting. Bonds: Adventurer, Rich, Family, Slave. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 121 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Freshwater pearl (14 gp). Black opal (1200 gp). Amethyst (70 gp). Blue quartz (14 gp). Brown-green garnet (70 gp). Violet garnet (1200 gp). Smoky quartz (30 gp). Silver pearl (70 gp). Malachite (14 gp). Malachite (14 gp). Eye agate (14 gp). Chrysoprase (30 gp). Lapis lazuli (14 gp). White opal (1200 gp). Moss agate (14 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
