Doudra Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a lot of dark rich colors, with gold accents. Her whole body is exceptionally muscular. Her crest is brass, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She works hard and plays hard.
History: Doudra was raised in a hard working conservative environment. Doudra was born on a far western plains where she grew up under the tutelage of her mother, an expert Engraver. She's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant, Job. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Celestial, Elven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Peridot (60 gp). Jet (90 gp). Tourmaline (90 gp). Star rose quartz (60 gp). Rhodochrosite (10 gp). Alexandrite (1100 gp). Golden pearl (90 gp). Deep blue spinel (1100 gp). Rock crystal (60 gp). Smoky quartz (60 gp). 1 Medium magic item. 1 Medium magic item.
Balimaar Norton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. His auburn hair is thinning but still full. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of a Roofer, who enjoyed hunting, Balimaar was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Nature, Immigrant. Occupation: Barber
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Celestial
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Chrysoprase (30 gp). Chrysoprase (30 gp). Obsidian (11 gp). Deep blue spinel (700 gp). 1 Medium magic item.
Dain Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple grey robe with brown stripes complete with hood. With bright brown hair and a scraggly beard. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his sister; and regain custody of his daughter
Flaws: Ugly, Insane, Fearful. Bonds: Military, Family. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 89 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Old masterpiece painting (1000 gp). Gold music box (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Embroidered and bejeweled glove (1000 gp). Gold music box (1000 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (2000 gp). Silver chalice with lapis lazuli gems (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A necklace of small pink pearls (6000 gp). Solid gold idol (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a brown vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are passionate and lively.
Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Insane, Fearful. Bonds: Military, Immigrant. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 114 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (400 gp). Solid gold idol (700 gp). Sapphire pendant on gold chain (1500 gp). Silver ewer (50 gp). Large well-done wool tapestry (400 gp). Gold music box (1000 gp). A necklace of small pink pearls (4000 gp). Gold music box (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Medium magic item.
Nim Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male is well dressed, constantly wearing a tan suit, black shirt, and tan tie. He is tall, broad shouldered and powerfully built. His white hair is styled in orderly dreadlocks. His ears are large.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Professionalism. Flaws: Ugly, Shy, Insane. Bonds: Rich. Occupation: Bounty Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Large well-done wool tapestry (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anbera Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She wears professional attire. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has dyed her greying black hair a little too much giving a sharp black color. Her otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Anbera embodies much of what other species detest in the Dwarves. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in the west to a Masseuse, Anbera learned a great deal about her father's area of expertise. A gifted student she started as a Bounty Hunter, but she got bored and became a Masseuse. She ran away from her former home and has been making her living as a Masseuse for the past few years.
Motivation: Expand her business; and sabotage a competitor
Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Masseuse
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 133 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Undercommon, Aquan
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 600 pp. Banded agate (4 gp). Blue sapphire (400 gp). Malachite (4 gp). Pink pearl (110 gp). Fire opal (400 gp). Chrysoprase (70 gp). Moss agate (4 gp). Malachite (4 gp). Aquamarine (700 gp). Violet garnet (700 gp). Bloodstone (70 gp). Aquamarine (700 gp). Star ruby (400 gp). Zircon (70 gp). Alexandrite (700 gp). Rose (70 gp). Rhodochrosite (4 gp). Chalcedony (70 gp). Eye agate (4 gp). Rhodochrosite (4 gp).
Mantus Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is short and white. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Mantus lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Optimist, Fighting. Flaws: Addict. Bonds: Poor, Family. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 600 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A delicate silver chain set with a tourmaline (100 gp). Brass mug with jade inlays (600 gp). Silver ewer (100 gp). Gold and topaz bottle stopper cork (1100 gp). Gold and ruby ring (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold music box (1000 gp). A small bag of saffron. (100 gp). Finely wrought small gold bracelet (100 gp). Fire opal pendant on a fine gold chain (2000 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item. 1 Medium magic item.
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