Jabbie Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue trousers with black and green striped suspenders. He wears various colorful collared shirts. He carries a battered warhammer and tarnished greataxe as well. His hair is always cut to a buzz. He has a tattooed face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jabbie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Fighting, Joker. Flaws: Fearful, Mundane. Bonds: Slave. Occupation: Baker
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 148 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 21 (+5) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Dwarven, Halfling
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. White opal (1500 gp). Malachite (8 gp). Jasper (50 gp). White pearl (80 gp). Jacinth (4000 gp). Golden yellow topaz (700 gp). Smoky quartz (50 gp). Malachite (8 gp). Fiery yellow corundum (1500 gp). Citrine (50 gp). Iolite (50 gp). Malachite (8 gp). Amethyst (80 gp). Amber (80 gp). Rock crystal (50 gp). Red-brown spinel (80 gp). Star rose quartz (50 gp). Black pearl (700 gp). Jasper (50 gp).
Gomory Knack, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. Her hair is cut close to her head. Her black eyes dart from person to person.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She works hard and plays hard.
History: She was always a brilliant, if unscrupulous mind. After coming to the age of reason, Gomory took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Ugly, Hedonist, Insane. Bonds: Rich. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 55 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 8 (-1) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Infernal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. 1 Medium magic item.
Arara Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A 5'3" western woman, she wears bulky tan painted plate armor. Her auburn hair is cut short with large spiked bangs in the front. She tend to wears goggles to shield her eyes.
Personality: Calm and collected, she is a well trained Mercenary. She believes the world needs to unite to get rid of giants once and for all.
History: Born in the west to a Mercenary, Arara learned a great deal about her mother's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. She hasn't told them the truth, but wants to settle down with them.
Motivation: Retire the richest woman in the west; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Job, Enemies, Has a crush. Occupation: Mercenary
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 73 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Gold and topaz bottle stopper cork (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A small bag of saffron. (50 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Fire opal pendant on a fine gold chain (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (1100 gp).
Alexandre Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears just a brown suit. He has moderate length golden hair. He has hazel eyes and a brown hat with a violet feather.
Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He would rather hide behind his crafts than deal with other people.
History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Scribe.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Poor, Job. Occupation: Scribe
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 126 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 18 (+4) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Large well-done wool tapestry (200 gp). Solid gold idol (800 gp). Gold dragon comb with red garnet eye (1400 gp).
Clerebold Alton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. With a patchy auburn beard and wild auburn hair. His hazel unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Elven culture. He is skeptical of what others tell him and is slow to trust.
History: The child of western immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Clerebold took refuge in the large cave and found the beat up longbow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Disease, Racist, Shy. Bonds: Immigrant, Nature. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 85 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Banded agate (8 gp). Jet (100 gp). Violet garnet (200 gp). Smoky quartz (60 gp). Hematite (8 gp). Chrysoberyl (100 gp). Golden yellow topaz (200 gp). Tiger eye turquoise (8 gp). Obsidian (8 gp). Jacinth (8000 gp). Jet (100 gp). Rose (60 gp). Banded agate (8 gp). Black star sapphire (1600 gp). Violet garnet (200 gp). Alexandrite (200 gp). Banded agate (8 gp). Amethyst (100 gp). Brown-green garnet (100 gp). Aquamarine (200 gp). 1 Medium magic item. 1 Medium magic item.
Tiaathque Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with small hat. She has a moderate pudge and is not very fit. Her brown hair is cut short. Her eyes are green and catlike.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in a small plains village. When Tiaathque reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and she is terrified, and will act out of fear
Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Nature, Military. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 15
Hit Points 90 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 21 (+5) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Dwarven, Halfling
Attacks Melee +4 / 4d8-1, Ranged +10 / 4d8+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and ruby ring (7000 gp). Silver comb with moonstones (1000 gp). Solid gold idol (700 gp). Jeweled anklet (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Medium magic item.
Ralf Spaulding, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His white hair is smooth and relatively long. His gray eyes are passionate and lively.
Personality: He is mildly Human supremacist, though he does not identify as such. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Ralf was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business; and to settle down with his crush
Flaws: Racist, Fearful. Bonds: Job, Adventurer, Has a crush. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 19)
Armor Class 12
Hit Points 124 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 19000 gp. Solid gold idol (600 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Old masterpiece painting (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Black velvet mask with numerous citrines (50 gp). Fire opal pendant on a fine gold chain (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Large well-done wool tapestry (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Gold and ruby ring (11000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Large well-done wool tapestry (500 gp). Black velvet mask with numerous citrines (50 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Jeweled electrum ring (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

