Nella Easton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a long white ponytail with little hanging trinkets. Her amber eyes lackadaisically let the world flow into them.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: The child of western immigrants she idolized her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Unemployed work with an outfit from a few towns over. Unemployed work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Unemployed.
Motivation: She is unsatisfied with her job.
Bonds: Guardian, Military, Immigrant, Job. Occupation: Unemployed
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Solid gold idol (900 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Gold and topaz bottle stopper cork (300 gp). Cloth of gold vestments (70 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). A delicate silver chain set with a tourmaline (80 gp). Gold dragon comb with red garnet eye (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A silver and pearl hairclip (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Brass mug with jade inlays (300 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.
Drifting Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His fur is yellow and very short. His face is covered beneath a completely black helmet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Adventurer, Enemies, Military. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 77 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 21 (+5) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +8 / 4d10+3, Ranged +10 / 4d10+5, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 300 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (800 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Embroidered and bejeweled glove (1000 gp). Jeweled electrum ring (2000 gp). A roughly beaten golden orb (40 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (100 gp).
Fenriz Dare, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His whole body is exceptionally muscular. His brown hair is braided into rings. His eyes are a pleasant black.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to loving parents in a slum to the west. His childhood dream was to be a Painter, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and to be a painter again
Ideals: Justice, Philantrophist. Bonds: Immigrant, Poor, Job. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 135 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 19 (+4) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Sylvan, Gnoll
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 900 pp. Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).
Nora TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears many layers of old clothing at all times. Her golden hair is wavy and long. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is fixated on the number 62. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Nora was born the youngest of three triplets. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Ugly, Insane, Forgetful. Bonds: Poor, Family, Debt. Occupation: Fisher
Voice: Soft and melodious
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 133 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Alexandrite (500 gp). Rhodochrosite (15 gp). Rose (40 gp). Silver pearl (50 gp). Chrysoprase (40 gp). Moonstone (40 gp). Moonstone (40 gp). Obsidian (15 gp). Violet garnet (500 gp). Malachite (15 gp). Alexandrite (500 gp). Deep blue spinel (500 gp). Tiger eye turquoise (15 gp). 1 Medium magic item.
Fenriz Joy, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His purple hair is thinning but still full. His red eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Fenriz isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in a small plains village. Fenriz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.
Motivation: Someone believes him a fraud; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Impeccable, Optimist. Bonds: Attractive, Nature, Adventurer, Enemies. Occupation: Knight
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Large well-done wool tapestry (200 gp). Solid gold idol (700 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Gold music box (1000 gp). Old masterpiece painting (1100 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (700 gp). Silver chalice with lapis lazuli gems (150 gp). Finely wrought small gold bracelet (60 gp). Black velvet mask with numerous citrines (150 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Silver comb with moonstones (700 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1100 gp). Solid gold idol (700 gp). 1 Medium magic item.
Irann Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She has a large blue mantle and cape that has been intricately interwoven into her grey robe. Beneath her clothing is a huge mess of scar tissue. She keeps her golden hair in a pixie cut. Her eyes are green and catlike.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Irann was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She was taken as a slave by a traveling circus and forced to perform She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend.
Ideals: Gifted. Bonds: Slave, Attractive, Poor, Adventurer. Occupation: Sellsword
Voice: Low and grunting
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 91 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. White pearl (50 gp). Aquamarine (1000 gp). Freshwater pearl (5 gp). Sard (20 gp). Banded agate (5 gp). Red spinel (50 gp). Zircon (20 gp). Black star sapphire (900 gp). Rhodochrosite (5 gp). Chrysoberyl (50 gp). Lapis lazuli (5 gp). Brown-green garnet (50 gp). Jet (50 gp). Blue quartz (5 gp). Violet garnet (1000 gp). Amethyst (50 gp). Jet (50 gp). Freshwater pearl (5 gp). Rhodochrosite (5 gp). Zircon (20 gp). Chrysoprase (20 gp). Moss agate (5 gp). 1 Medium magic item. 1 Medium magic item.
Tippletoe Sympony, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'2", this woman wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her white hair is matted, messy, and big. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken from her home at a very young age. She was always very intelligent and has formed a secret society of specialists.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Justice. Flaws: Ugly, Secretive, Disease. Bonds: Slave. Occupation: Fisher
Voice: American accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 47 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1500 pp. Old masterpiece painting (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Jeweled gold crown (8000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!