Manfred Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: A 4'11" eastern man, he wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the east
Ideals: Fighting, Philantrophist, Optimist. Flaws: Ugly, Disease. Occupation: Miller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Sapphire pendant on gold chain (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver ewer (70 gp). Carved bone or ivory statuette (70 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1600 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Medium magic item.
Nordak Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His black hair is knotted and matted. He has gleaming, smiling violet eyes.
Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He is greedy; and someone believes him a fraud
Ideals: Gifted, Justice. Bonds: Immigrant, Enemies, Rich. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 132 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Large well-done wool tapestry (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). A small bag of saffron. (30 gp). Gold and topaz bottle stopper cork (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Jeweled electrum ring (7000 gp). A silver and pearl hairclip (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Damien Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries a battered hammer and tarnished spear as well. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also hits on women, regardless of circumstances.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damien fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Stylist
Voice: Mousy voice
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 62 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Dwarven, Draconic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp. Obsidian (6 gp). Deep blue spinel (400 gp). Tourmaline (160 gp). Moss agate (6 gp). Emerald (700 gp). Alexandrite (400 gp). Blue quartz (6 gp). Azurite (6 gp). Carnelian (80 gp). Aquamarine (400 gp). Rock crystal (80 gp). Golden pearl (160 gp). Moss agate (6 gp). Emerald (700 gp). Coral (160 gp). Silver pearl (160 gp). Smoky quartz (80 gp). Deep green spinel (160 gp). Rock crystal (80 gp). Golden yellow topaz (400 gp).
Efferil Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is styled in orderly dreadlocks. His fierce blue eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He comes from a rich western family. His childhood dream was to be a Bricklayer, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Ideals: Justice. Flaws: Shy. Bonds: Rich, Job, Guardian. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 58 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Auran
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. White opal (1200 gp). Jacinth (6000 gp). Zircon (80 gp). Blue quartz (4 gp). Eye agate (4 gp). Carnelian (80 gp). Black pearl (900 gp). Rich purple corundum (1200 gp). 1 Medium magic item. 1 Medium magic item.
Raer Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a yellow suit, violet shirt, and grey tie. His hair is short and golden. His eyes are gray and he is always smoking a pipe.
Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raer was born the youngest of three triplets. His childhood dream was to be a Herbalist, but he was a colossal failure. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Shy. Bonds: Family, Job, Adventurer. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 500 pp. Old masterpiece painting (500 gp). Jeweled anklet (1000 gp). Solid gold idol (400 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver chalice with lapis lazuli gems (180 gp). Black velvet mask with numerous citrines (180 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (1000 gp). Jeweled gold crown (7000 gp). A delicate silver chain set with a tourmaline (60 gp). Solid gold idol (400 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Sapphire pendant on gold chain (1500 gp). Jeweled gold crown (7000 gp). 1 Medium magic item.
Blossom Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in an above average manner, and carries crossbows. Her hair is blonde, silky, and of moderate length. Her hazel unseeing eyes seem to look past you.
Personality: A skeptical and narcissistic woman, Blossom's first love is herself. Her second love is also herself. She is a great chef.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted psionic powers by her dying sister.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Carpenter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 111 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 5d4-2, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Silver chalice with lapis lazuli gems (170 gp). A delicate silver chain set with a tourmaline (20 gp). Old masterpiece painting (2200 gp). A delicate brass dragon egg (20 gp). Gold and topaz bottle stopper cork (1700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Golden circlet with four aquamarines (5000 gp). Fire opal pendant on a fine gold chain (2200 gp). Jeweled gold crown (5000 gp). Black velvet mask with numerous citrines (170 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Large well-done wool tapestry (100 gp). A small bag of saffron. (20 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (1700 gp). 1 Medium magic item. 1 Medium magic item.
Gerard Blyth, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. His amber eyes are passionate and lively.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Blacksmith soon after.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Professionalism. Flaws: Insane. Bonds: Job, Rich. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 900 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (4000 gp). Old masterpiece painting (1100 gp). Silver comb with moonstones (200 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). A roughly beaten golden orb (140 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
