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NPC Generator

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Advanced [show]


Brottor Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with yellow highlights, and long grey pants that bunch up around his shoes. He has moderate length golden hair. His eyes are violet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Crown-heir profession.

History: He was born to loving parents in a slum to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult.

Ideals: Optimist, Fighting. Bonds: Job, Poor. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Brottor Foamtankard, Male Dwarf Druid 16
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 119 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)15 (+2) 12 (+1)9 (-1)
Skills Religion +7, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp. Carved bone or ivory statuette (70 gp). Jeweled electrum ring (7000 gp). Cloth of gold vestments (90 gp). An abacus with copper, silver and gold markers (90 gp). Sapphire pendant on gold chain (1000 gp). Fire opal pendant on a fine gold chain (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled gold crown (7000 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Merihim Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in black turtlenecks beneath a white coat with blue slacks. He keeps his white hair in a flapper bob. He is baby faced.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Merihim grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero

Ideals: Gifted, Athletic. Flaws: Antagonistic, Fearful. Bonds: Adventurer. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Merihim Art, Male Tiefling Druid 16
Medium (6'8") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 47 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)8 (-1) 11 (+0)16 (+3)
Skills Athletics +6, Performance +8
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 4000 gp.


Social Check DCs


Prosperine Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. Her black hair is greasy and uncared for. She wears large thick round spectacles.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the east her family was never financially stable. Prosperine was born on a far eastern island where she grew up under the tutelage of her mother, an expert Scribe. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and a rival would like her out of the picture

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Prosperine Fluke, Female Tiefling Druid 16
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 141 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +7, History +6
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 12000 gp. Sardonyx (60 gp). Alexandrite (200 gp). Iolite (60 gp). Pink pearl (50 gp). Rhodochrosite (8 gp). Moss agate (8 gp).


Social Check DCs


Dazzazn Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He has no crest. His eyes are gold.

Personality: Dazzazn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. A true patriot, Dazzazn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the south, but his parents moved at a very young age to the north. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Dazzazn Nemmonis, Male Dragonborn Druid 15
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 140 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +7, Nature +7
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1000 gp. Peridot (70 gp). Moss agate (10 gp). Violet garnet (1100 gp). Carnelian (70 gp). Pink pearl (40 gp). Blue quartz (10 gp). Amethyst (40 gp). Rose (70 gp). Lapis lazuli (10 gp). Azurite (10 gp). Pink pearl (40 gp). 1 Medium magic item.


Social Check DCs


Spear Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He keeps his gray fur in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Family, Slave. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Spear Wind, Male Tabaxi Druid 18
Medium (5'8") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 119 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Athletics +6, Insight +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 5000 gp. Tiger eye turquoise (15 gp). Silver pearl (140 gp). Freshwater pearl (15 gp). Rose (30 gp). Smoky quartz (30 gp). Malachite (15 gp). Golden pearl (140 gp). Black pearl (900 gp). Freshwater pearl (15 gp). Tiger eye turquoise (15 gp). Blue star sapphire (1500 gp). Amber (140 gp). Deep green spinel (140 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). Chrysoberyl (140 gp). Azurite (15 gp). Moonstone (30 gp). Zircon (30 gp). Iolite (30 gp). Deep green spinel (140 gp). Malachite (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Norman Hadlee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a robe, a symbol of luck around his neck, and a sword on his belt. He has a long black beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Armorer, who enjoyed hunting, Norman was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Entrepeneur. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Norman Hadlee, Male Human Druid 17
Medium (5'3") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 131 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 15 (+2)17 (+3)
Skills Acrobatics +6, History +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 9000 gp. Rhodochrosite (16 gp). Peridot (40 gp). Obsidian (16 gp). Peridot (40 gp). Iolite (40 gp). 1 Medium magic item.


Social Check DCs


Orryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan shirt with thin white vertical stripes and black pants, and sports empty pouches on his belt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady violet eyes.

Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Orryn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To reunite with his old friends; and many giants want him driven away

Flaws: Ugly, Hedonist. Bonds: Military, Enemies, Adventurer. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Orryn Sympony, Male Gnome Druid 15
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 15
Hit Points 89 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +7, Nature +7
Senses Passive Perception 11
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 700 pp. Silver comb with moonstones (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Solid gold idol (800 gp). Gold dragon comb with red garnet eye (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Sapphire pendant on gold chain (2800 gp). 1 Medium magic item.


Social Check DCs

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