Caramip Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a blue costume with the symbols of the four houses of cards on her torso. Her skin is also unnaturally pale. Her chestnut hair is slicked back into a classic pompadour. Her brown eyes are passionate and lively.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She comes from a rich western family. Caramip liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted necromantic powers by her dying sister.
Motivation: She has money and likes to spend it; and she seems to be bored by most things
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 81 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Goblin, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: Blue star sapphire (1500 gp). Black star sapphire (1500 gp). Golden yellow topaz (300 gp). Rose (70 gp). Hematite (13 gp). Blue quartz (13 gp). Peridot (70 gp). Black pearl (300 gp). Alexandrite (300 gp). Banded agate (13 gp). Iolite (70 gp). Aquamarine (300 gp). Malachite (13 gp). Pink pearl (150 gp). Chrysoberyl (150 gp). Tiger eye turquoise (13 gp). Tourmaline (150 gp). Black opal (1500 gp). Golden yellow topaz (300 gp). Amethyst (150 gp).
Rohesia Kimberly, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is an epitome of beauty. With wild chestnut hair. Her eyes are green.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is afraid of women and trembles around them
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Assassin and found it very stressful. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Secretive, Shy. Bonds: Attractive, Job. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 126 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Pink pearl (70 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Pink pearl (70 gp). Aquamarine (1300 gp). Fire opal (1400 gp). Deep blue spinel (1300 gp). Tiger eye turquoise (16 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Tiger eye turquoise (16 gp). 1 Medium magic item.
Trail Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown fur is knotted and matted. Her ears are large.
Personality: She is happy with her job as a Layabout. She turns her eye from what people do, preferring to live and let live. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She got into the Layabout business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and expand her business
Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Layabout
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 86 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 2000 pp. 1 Medium magic item.
Buvvie Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears silk and lounges about seductively. She is muscular with a powerful set of arms. Her chestnut hair is smooth and relatively long. She wears a mask on her face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: She's looking for her big break; and she wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Religious. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 131 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Peridot (50 gp). Banded agate (10 gp). Deep blue spinel (300 gp). Rhodochrosite (10 gp). Rock crystal (50 gp). Zircon (50 gp). Black opal (600 gp). Alexandrite (300 gp). Red-brown spinel (120 gp). Sard (50 gp). Obsidian (10 gp). Malachite (10 gp). Aquamarine (300 gp). Red garnet (120 gp). Jacinth (8000 gp). Jade (120 gp). Black opal (600 gp). Tiger eye turquoise (10 gp). Rhodochrosite (10 gp). Alexandrite (300 gp). Rose (50 gp). Golden yellow topaz (300 gp).
Lone In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His beige fur is singed and shortened. His copper eyes are slightly larger than normal.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he is greedy
Ideals: Philantrophist. Flaws: Ugly, Lazy. Bonds: Rich. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 40 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 7 (-2) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 7000 gp. Chalcedony (60 gp). Deep blue spinel (500 gp). Tiger eye turquoise (7 gp). Coral (40 gp). Jet (40 gp). Black pearl (500 gp). Red garnet (40 gp). 1 Medium magic item.
Leaf In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his bow ready. He has wavy red fur. He is baby faced.
Personality: Aggressive, abrasive, and angry, Leaf embodies much of what other species detest in the Tabaxis. He is lazy and tries to find solutions quickly.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Attractive, Immigrant, Nature. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 59 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 6 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 6000 gp. Fiery yellow corundum (1600 gp). Freshwater pearl (8 gp). Brown-green garnet (50 gp). Blue sapphire (1600 gp). Eye agate (8 gp). Tiger eye turquoise (8 gp). Amethyst (50 gp). Iolite (40 gp). Golden pearl (50 gp). Red garnet (50 gp). Peridot (40 gp). Violet garnet (600 gp). Rose (40 gp). Alexandrite (600 gp). Rhodochrosite (8 gp). Carnelian (40 gp). Malachite (8 gp). Deep green spinel (50 gp). Obsidian (8 gp). Jasper (40 gp).
Oloric Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears grey trousers with blue and yellow striped suspenders. He wears various colorful collared shirts. His hair is black and curly. His amber unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A true patriot, Oloric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Oloric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Cartwright father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Athletic. Flaws: Disease, Greedy. Bonds: Military, Poor. Occupation: Dyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 111 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. Blue sapphire (1300 gp). Black pearl (200 gp). Malachite (7 gp). Freshwater pearl (7 gp). Red spinel (140 gp). Star ruby (1300 gp). Azurite (7 gp). Pink pearl (140 gp). Smoky quartz (40 gp). Azurite (7 gp). Azurite (7 gp). Rock crystal (40 gp). Fire opal (1300 gp). Banded agate (7 gp). Freshwater pearl (7 gp). Violet garnet (200 gp). 1 Medium magic item.
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