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NPC Generator

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Advanced [show]


Xappan Chant, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green trousers with black and brown striped suspenders. He wears various colorful collared shirts. He keeps his long brown hair kept up in a rat tail. His red eyes peer out from beneath his small green hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Mundane, Forgetful. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Xappan Chant, Male Tiefling Druid 18
Medium (6'2") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 72 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)20 (+5) 17 (+3)18 (+4)
Skills History +11, Perception +9
Senses Passive Perception 19
Languages Common, Elven, Ignan, Aquan, Druidic, Gnoll
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 11000 gp. Alexandrite (1200 gp). Jade (100 gp). Red-brown spinel (100 gp). Rhodochrosite (12 gp). Jade (100 gp). Rock crystal (60 gp). Silver pearl (100 gp). Blue sapphire (500 gp). Blue quartz (12 gp). Golden pearl (100 gp). White pearl (100 gp). Smoky quartz (60 gp). Red-brown spinel (100 gp). Onyx (60 gp). Aquamarine (1200 gp). Amethyst (100 gp). Amethyst (100 gp). Golden yellow topaz (1200 gp). Chalcedony (60 gp). Azurite (12 gp). Red garnet (100 gp). Banded agate (12 gp). Rose (60 gp). Star ruby (500 gp). Deep green spinel (100 gp). Red spinel (100 gp). Silver pearl (100 gp). Deep green spinel (100 gp). Zircon (60 gp). Brown-green garnet (100 gp). Amethyst (100 gp). Star rose quartz (60 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Trym Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a yellow vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his yellow boots flare out at the collars. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Nature, Family. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Ryoma, Male Half-Elf Druid 16
Medium (5'7") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 109 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Nature +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 6000 gp. Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (1600 gp). Old masterpiece painting (600 gp). Solid gold idol (1100 gp). Silver comb with moonstones (400 gp). Silver chalice with lapis lazuli gems (50 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Fire opal pendant on a fine gold chain (600 gp). Fire opal pendant on a fine gold chain (600 gp). Fire opal pendant on a fine gold chain (600 gp). Gold and topaz bottle stopper cork (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zunn Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears black leather gloves, a black jacket, and tight pants. His golden hair is still thick. His blue eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: When he was but 4 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Zunn took refuge in the large cave and found the beat up trident and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Philantrophist. Flaws: Mundane. Bonds: Immigrant, Nature, Rich. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Zunn Braxton, Male Half-Orc Druid 17
Medium (6'9") Half-Orc, Lawful Good (CR 17)
Armor Class 8
Hit Points 116 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)14 (+2) 8 (-1)6 (-2)
Skills Nature +8, Performance +4
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Goblin
Attacks Melee +7 / 5d4+1, Ranged +4 / 5d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 8000 gp. Rose (80 gp). Violet garnet (1100 gp). Obsidian (9 gp). Silver pearl (100 gp). Red spinel (100 gp). Malachite (9 gp). Moss agate (9 gp). Blue quartz (9 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Jheri Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in an above average manner. She keeps her rusty crest in a pixie cut. Her eyes are gold and catlike.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east her family was never financially stable. Her childhood dream was to be a Fletcher, but she was a colossal failure. She then took over the family business and is one of the better Shipwright for hire.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jheri Grrrmmballhyst, Female Dragonborn Druid 17
Medium (6'4") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 124 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Athletics +8, Insight +7
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 1700 pp. Solid gold idol (600 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Solid gold idol (600 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Cloth of gold vestments (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Gold music box (2000 gp). Finely wrought small gold bracelet (80 gp).


Social Check DCs


Alberich Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Shoemaker. He has a very tight haircut. He has a dull look in his violet eyes.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Alberich Gorunn, Male Dwarf Druid 16
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 111 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills History +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 1200 pp. Pink pearl (40 gp). Lapis lazuli (13 gp). Rock crystal (80 gp). Moonstone (80 gp). Blue diamond (6000 gp). Deep green spinel (40 gp). Red spinel (40 gp). Chalcedony (80 gp). Rich purple corundum (600 gp). Smoky quartz (80 gp). Coral (40 gp).


Social Check DCs


Gunter Clive, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his red hair to look like a famous performer. His eyes, though not visible through his cowl, are green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined, Justice. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Gunter Clive, Male Human Druid 15
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 49 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 11 (+0)9 (-1)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 6000 gp. Gold and topaz bottle stopper cork (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Solid gold idol (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Gold and topaz bottle stopper cork (500 gp). Jeweled gold crown (2000 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Gold cup set with emeralds (11000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Medium magic item.


Social Check DCs


Rolf Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries kukris. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes peer out from beneath his top grey hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Rolf was born the youngest of three triplets. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and find a way to reverse the transformation of his sister

Ideals: Fighting, Impeccable. Bonds: Attractive, Adventurer, Family, Immigrant. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Rolf Beckwith, Male Human Druid 15
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 66 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 700 pp. 1 Medium magic item.


Social Check DCs

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