Gunter Harlow, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. His hair, while still mostly black, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.
History: When he was but 7 years old his parents immigrated from the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Stylist and was forced into it by his family.
Flaws: Ugly, Insomniac. Bonds: Adventurer, Immigrant, Family. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 134 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Draconic
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. 1 Medium magic item.
Shamil Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears blue painted combat armor at almost all times. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has always had a great fascination with Halfling culture. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Shamil was born with her father's beautiful face. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Insane, Racist. Bonds: Attractive, Religious. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 121 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1600 pp. Onyx (30 gp). Eye agate (4 gp). Brown-green garnet (110 gp). Golden pearl (110 gp). Chrysoprase (30 gp). Zircon (30 gp). Violet garnet (700 gp). Rock crystal (30 gp). Violet garnet (700 gp). Sard (30 gp). Hematite (4 gp). Star ruby (1500 gp). Jacinth (6000 gp). Pink pearl (110 gp). Violet garnet (700 gp). Chrysoberyl (110 gp). Deep blue spinel (700 gp). Onyx (30 gp). Jade (110 gp). Moss agate (4 gp). Obsidian (4 gp). Eye agate (4 gp). 1 Major magic item.
Nogu Hamilton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white shirt with thin green vertical stripes and black pants. She is portly but not overly obese. Her hair is brown and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She misses her home and complains about the freezing weather, even in summer.
History: Nogu was born the youngest of three triplets. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the south, certain she would find work there.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Flaws: Insane. Bonds: Attractive, Immigrant, Family, Nature. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. 1 Medium magic item.
Cask Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her white fur is lengthy and is close to two feet long. This blue eyed westerner is not easily forgotten.
Personality: Calm and collected, she is a well trained Bricklayer. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: When she was but 7 years old her parents immigrated from the west. Cask was born on a far western mountains where she grew up under the tutelage of her mother, an expert Bricklayer. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To be a Fortune-teller again.
Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bricklayer
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 700 pp. Citrine (80 gp). Blue star sapphire (1600 gp). Jasper (80 gp). Bloodstone (80 gp). Black opal (1600 gp). Jasper (80 gp). Aquamarine (1400 gp). Aquamarine (1400 gp). Canary diamond (5000 gp). Moss agate (4 gp). Moonstone (80 gp). Zircon (80 gp). Sard (80 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Amethyst (80 gp). Pink pearl (80 gp). Sardonyx (80 gp). Rose (80 gp). Black pearl (1400 gp). Pink pearl (80 gp). Smoky quartz (80 gp). Tourmaline (80 gp).
Maiathah Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a blue vest and prefers brown and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her white hair is heavily combed to the left. Her thin eyebrows rest above her beady amber eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Maiathah hails from a village terrorized by orcs. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Assassin
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points -1 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 2 (-4) | 19 (+4) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling, Goblin, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Onyx (50 gp). Iolite (50 gp). Zircon (50 gp). Golden pearl (80 gp). Red-brown spinel (80 gp). White opal (600 gp). Red garnet (80 gp). Coral (80 gp).
Unvera Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her auburn hair up. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Unvera isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born several months after her father was called into army service. She helped her father out around the business and became quite the natural. She has worked as a Shoemaker like her father before her.
Motivation: Money/treasure; and to be a weaver again
Ideals: Impeccable. Bonds: Slave, Military, Job, Rich. Occupation: Shoemaker
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 96 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Brown-green garnet (40 gp). White opal (1600 gp). Alexandrite (1600 gp). Peridot (20 gp). Chalcedony (20 gp). Alexandrite (1600 gp). Aquamarine (1600 gp). 1 Medium magic item.
Nimble Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is cut close to his head. His eyes are hazel and catlike.
Personality: He dislikes all the random violence that takes place in the west. He believes the world needs to unite to get rid of dire rats once and for all.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He left for the west, certain he would find work there.
Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Pacifist, Fighting. Bonds: Adventurer, Enemies, Immigrant. Occupation: Sailor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 106 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (2000 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (80 gp). Embroidered and bejeweled glove (2000 gp). Jeweled gold crown (7000 gp). 1 Medium magic item.
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